Commit History

Author SHA1 Message Date
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 5 years ago
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 5 years ago
  Marcelo Fernandez 3930e755e4 Added Performance.AUDIO_OUTPUT_LATENCY 5 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 6 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 6 years ago
  Daniel J. Ramirez a97c8504fb Improved monitors units and colors. 6 years ago
  Poommetee Ketson 9cadb9e5f3 Bind unbound enums, rearrange some by value 6 years ago
  Andreas Haas 5303efb2fa Merge pull request #11659 from AndreaCatania/prephysics 6 years ago
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process 6 years ago
  Indah Sylvia 392a94686c Fixed typo: 'texure' to 'texture' 6 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 6 years ago
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version 6 years ago
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 6 years ago
  Pedro J. Estébanez 3ad68c282e Make memory monitors query the right counters 6 years ago
  Juan Linietsky 3ce046ee0c -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 6 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 7 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 7 years ago
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 7 years ago
  Rémi Verschelde f44ee891be Style: Fix statements ending with ';;' 7 years ago
  Juan Linietsky e53c247cb1 Created new Engine singleton, and moved engine related OS functions to it. 7 years ago
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 7 years ago
  Juan Linietsky 53ce643e52 -Changed memory functions, Memory::alloc_static*, simplified them, made them aligned to 16 7 years ago
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 7 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 7 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 8 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 9 years ago
  Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree 9 years ago
  Juan Linietsky 1a2cb755e2 3D Physics and Other Stuff 9 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 10 years ago