Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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5 years ago |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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5 years ago |
Marcelo Fernandez
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3930e755e4
Added Performance.AUDIO_OUTPUT_LATENCY
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5 years ago |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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6 years ago |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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6 years ago |
Daniel J. Ramirez
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a97c8504fb
Improved monitors units and colors.
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6 years ago |
Poommetee Ketson
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9cadb9e5f3
Bind unbound enums, rearrange some by value
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6 years ago |
Andreas Haas
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5303efb2fa
Merge pull request #11659 from AndreaCatania/prephysics
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6 years ago |
AndreaCatania
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4537977d6d
Renamed fixed_process to physics_process
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6 years ago |
Indah Sylvia
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392a94686c
Fixed typo: 'texure' to 'texture'
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6 years ago |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
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6 years ago |
Hein-Pieter van Braam
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cacced7e50
Convert Object::cast_to() to the static version
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6 years ago |
Ignacio Etcheverry
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32dd9a9f66
ClassDB: Provide the enum name of integer constants
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6 years ago |
Pedro J. Estébanez
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3ad68c282e
Make memory monitors query the right counters
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6 years ago |
Juan Linietsky
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3ce046ee0c
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
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6 years ago |
Rémi Verschelde
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df61dc4b2b
Add "Godot Engine contributors" copyright line
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7 years ago |
Rémi Verschelde
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5dbf1809c6
A Whole New World (clang-format edition)
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7 years ago |
Hein-Pieter van Braam
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411ee71b4d
Rename the _MD macro to D_METHOD
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7 years ago |
Rémi Verschelde
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f44ee891be
Style: Fix statements ending with ';;'
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7 years ago |
Juan Linietsky
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e53c247cb1
Created new Engine singleton, and moved engine related OS functions to it.
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7 years ago |
Juan Linietsky
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2ab83e1abb
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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7 years ago |
Juan Linietsky
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53ce643e52
-Changed memory functions, Memory::alloc_static*, simplified them, made them aligned to 16
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7 years ago |
Juan Linietsky
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118eed485e
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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7 years ago |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
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7 years ago |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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8 years ago |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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9 years ago |
Juan Linietsky
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0dbedd18fc
SceneMainLoop -> SceneTree
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9 years ago |
Juan Linietsky
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1a2cb755e2
3D Physics and Other Stuff
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9 years ago |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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10 years ago |