Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
5 anos atrás |
Davide Baldo
|
1b0c7515ff
Allow to specify a custom strength when calling Input.action_press(), this allows virtual axis, mainly for mobile.
|
5 anos atrás |
Pedro J. Estébanez
|
9692549c34
Track screen drag speed
|
5 anos atrás |
Rémi Verschelde
|
2b084352b9
Fix warnings on non-static data member initializers (C++11 feature)
|
5 anos atrás |
Rémi Verschelde
|
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
|
5 anos atrás |
Rémi Verschelde
|
18c28c159d
Merge pull request #17196 from RandomShaper/improve-gui-touch
|
6 anos atrás |
Pedro J. Estébanez
|
de9d40a953
Implement universal translation of touch to mouse
|
6 anos atrás |
Rémi Verschelde
|
bf7ca623a6
Fix Coverity reports of uninitialized scalar variable
|
6 anos atrás |
Juan Linietsky
|
1a3688d0cc
Merge pull request #16902 from groud/analog_action_system
|
6 anos atrás |
Gilles Roudiere
|
ebfa731012
Allow actions to provide an analog value
|
6 anos atrás |
Guilherme Felipe
|
4f05190fb0
Implement Input.set_default_cursor_shape to change the default shape
|
6 anos atrás |
Guilherme Felipe
|
19d2a44e5d
Allow set_custom_mouse_cursor use same cursor(image) with different shapes.
|
6 anos atrás |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
6 anos atrás |
Rémi Verschelde
|
6322b0bbb7
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
|
6 anos atrás |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
6 anos atrás |
Guilherme Silva
|
a392dbdbe3
Add implementation for custom hardware cursor
|
6 anos atrás |
AndreaCatania
|
4537977d6d
Renamed fixed_process to physics_process
|
6 anos atrás |
letheed
|
5ad9be4c24
Rename pos to position in user facing methods and variables
|
6 anos atrás |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
6 anos atrás |
TwistedTwigleg
|
00f6c85928
Synchronize parameter names in definition and declaration
|
6 anos atrás |
Juan Linietsky
|
5b3709d309
Removal of InputEvent as built-in Variant type..
|
7 anos atrás |
Sergey Pusnei
|
8589ca3903
Rename [gs]et_pos to [gs]et_position for Controls
|
7 anos atrás |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
7 anos atrás |
Andreas Haas
|
c0b6756875
Input: Remove usage of platform dependent event IDs.
|
7 anos atrás |
Pedro J. Estébanez
|
f5004b78d0
Implement warped mouse panning for 2D & 3D editors
|
7 anos atrás |
Andreas Haas
|
a69e449782
Input: bind parse_input_event()
|
7 anos atrás |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
7 anos atrás |
Andreas Haas
|
a175ac7032
Better handling of joypad device IDs.
|
7 anos atrás |
Rémi Verschelde
|
d4eb8ec884
Merge pull request #7127 from BastiaanOlij/ios_meters
|
7 anos atrás |
Juan Linietsky
|
a97551902e
rename Input.get_mouse_speed() to Input.get_last_mouse_speed()
|
7 anos atrás |