Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde f11047aa81 Merge pull request #21856 from AlexHolly/fix-undo-not-showing-error %!s(int64=6) %!d(string=hai) anos
  Michael Alexsander Silva Dias 6ba94d5ca0 Add argument to UndoRedo's "clear_history()" to not increase the version %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 9e85d17241 Clearing history increments version, else it does not generate an asterisk on modification if the scene was just saved. Fixes #18027. %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=6) %!d(string=hai) anos
  Alexander Holland f5a8637e7a Fix undo redo not showing errors %!s(int64=6) %!d(string=hai) anos
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit %!s(int64=6) %!d(string=hai) anos
  Marcelo Fernandez e9db8964e3 Add a message when there is nothing to Undo or Redo %!s(int64=7) %!d(string=hai) anos
  Todd Ross 6e932c3108 obsolete UndoRedo max_steps; no users identified %!s(int64=7) %!d(string=hai) anos
  geequlim a6e0dcdcbf Add null checking for paramaters in Undoredo %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Geequlim ae18b1f83f Expose more methods for UndoRedo %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version %!s(int64=7) %!d(string=hai) anos
  Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants %!s(int64=7) %!d(string=hai) anos
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds %!s(int64=7) %!d(string=hai) anos
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 87bb6cdc6f Ability to drag and drop around audio effects! %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 3b019bf644 Ability to delete, drag and drop audio buses! %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 3890256fc5 Style: Cleanups, added headers, renamed files %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 828e1c092f Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C# %!s(int64=8) %!d(string=hai) anos
  Franklin Sobrinho debf574df3 Implemented UndoRedo mergeable modes %!s(int64=8) %!d(string=hai) anos
  Hubert Jarosz 4a4f247914 remove trailing whitespace %!s(int64=9) %!d(string=hai) anos