Historia zmian

Autor SHA1 Wiadomość Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 lat temu
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 lat temu
  Juan Linietsky 2dc738ce27 -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 7 lat temu
  Rémi Verschelde 9a75975042 Fix some Coverity warnings in String API 7 lat temu
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 lat temu
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 lat temu
  Bernhard Liebl b47ce5e5d6 Avoid string allocations in AlphCompare 7 lat temu
  Emmanuel Leblond d17951f57e [GDnative] Add string_name api 7 lat temu
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 lat temu
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 lat temu
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 lat temu
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD 8 lat temu
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 8 lat temu
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 lat temu
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 lat temu
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 lat temu
  Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources. 10 lat temu
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 lat temu
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 lat temu