提交歷史

作者 SHA1 備註 提交日期
  Hein-Pieter van Braam 4240e3d668 Optimizations for trivial types 6 年之前
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 年之前
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 年之前
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 年之前
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 年之前
  Matthias Hoelzl 4c76c6892c Add placement deletes to avoid warnings on VC++ 7 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 年之前
  Pedro J. Estébanez 02607b3103 Use atomics for memory use tracking 7 年之前
  Rémi Verschelde 711ebafa71 Revert "Improve reliability of memory stats" 8 年之前
  Pedro J. Estébanez 490a2ff0b9 Improve reliability of memory stats 8 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 年之前
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code 8 年之前
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 8 年之前
  Juan Linietsky 53ce643e52 -Changed memory functions, Memory::alloc_static*, simplified them, made them aligned to 16 8 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 年之前
  Geequlim 728ce570a5 Add spaces to macros in memory.h to make C++11 compilers happy 9 年之前
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 年之前
  Ariel Manzur 3ac0267daa better array alignment 9 年之前
  Ariel Manzur 0846ab6a5f fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs testing 9 年之前
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 年之前
  Juan Linietsky 4e46143499 some optimizations in godot memory handling 10 年之前
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 年之前
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 年之前