Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
6 年之前 |
Rémi Verschelde
|
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
|
6 年之前 |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
7 年之前 |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
7 年之前 |
Juan Linietsky
|
3c857033df
Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
|
7 年之前 |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
7 年之前 |
Wilson E. Alvarez
|
6d112a68b6
Moved member variables from constructor to initialization list
|
7 年之前 |
Juan Linietsky
|
25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
|
7 年之前 |
Juan Linietsky
|
760cdbe1a3
-Added folding to property editor, persistent on objects it edits
|
7 年之前 |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
8 年之前 |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
8 年之前 |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 年之前 |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 年之前 |
Juan Linietsky
|
1f8e3117dd
Ability to convert from nodes or other non resource with a get_rid() function to a rid
|
10 年之前 |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
10 年之前 |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
11 年之前 |