Cronologia Commit

Autore SHA1 Messaggio Data
  Poommetee Ketson 9301ab5a57 MeshLibrary: remove duplicated line 7 anni fa
  Juan Linietsky adde89e8b1 -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 7 anni fa
  Juan Linietsky 8fce79aaee -Some fixes to code completion. 7 anni fa
  Juan Linietsky 37da8155a4 -Largely rewrote gridmap to simplify it 7 anni fa
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 anni fa
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 7 anni fa
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 anni fa
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 anni fa
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 8 anni fa
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 anni fa
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 anni fa
  Anarchid 73ca831848 Implement GridMap support for navigation meshes 9 anni fa
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 anni fa
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
  Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources. 10 anni fa
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 anni fa
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 anni fa