Commit History

Auteur SHA1 Bericht Datum
  Rémi Verschelde 348eb4e4c5 Merge pull request #10361 from RandomShaper/tilemap-global-mtl 7 jaren geleden
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 jaren geleden
  Pedro J. Estébanez 3bb5abbc35 Let TileMap apply its material 7 jaren geleden
  Hassan A 74587a4927 Added get_used_cells_by_id method 3.0 8 jaren geleden
  Rémi Verschelde d596946a45 Merge pull request #8271 from MattUV/master 8 jaren geleden
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 jaren geleden
  MattUV 6b5305b972 Add set/get_collision_layer/mask_bit() to TileMaps 8 jaren geleden
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 jaren geleden
  Bojidar Marinov 136e1e18ba Add Rect2 TileMap::get_used_rect(), closes #4390 8 jaren geleden
  Juan Linietsky bc26f90581 Type renames: 8 jaren geleden
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 8 jaren geleden
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 jaren geleden
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 8 jaren geleden
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 jaren geleden
  Ovnuniarchos e07dd9ab32 TileMap now honors blending mode. 8 jaren geleden
  Patrick Reh fff4d5867c Added Tile Origin = Bottom Left option to the TileMap 9 jaren geleden
  Johan Manuel a634fc7a4a Added get_cellv() method to TileMap 9 jaren geleden
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 jaren geleden
  reduz 5063cd7757 -Make tilemap able to change light mask, fixes #2557 9 jaren geleden
  Juan Linietsky ec8f0d7eb9 ability to set occluder mask in tilemap, fixes #3025 9 jaren geleden
  Juan Linietsky 59961c9914 Live edit WORK IN PROGRESS 10 jaren geleden
  Juan Linietsky af06843982 -new collision layer & mask system for 2D, for more flexible collision masking 10 jaren geleden
  Juan Linietsky 4661a6e126 -try to avoid errors when path using ".." is present in script include, fixes #1703 10 jaren geleden
  Juan Linietsky be46be7801 -renamed function to get object from instance id 10 jaren geleden
  marynate 7957709cb1 Fix compie error in TileMap::_fix_cell_transform(...) 10 jaren geleden
  Juan Linietsky 09489e3a78 lot of work on 2D lighting and isometric maps 10 jaren geleden
  Carl Olsson 196185d0be Merge branch 'master' of https://github.com/okamstudio/godot 10 jaren geleden
  Carl Olsson 8bb1e19d73 Replace body_mode property with use_kinematic flag. 10 jaren geleden
  Carl Olsson 9d182e93a3 Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example. 10 jaren geleden
  Carl Olsson c613fb121b Moved wrapper function to TileMapEditor. 10 jaren geleden