Historique des commits

Auteur SHA1 Message Date
  Pedro J. Estébanez 59a00c3cdd Fix debugger focus stealing il y a 7 ans
  luz.paz 751806b5c7 Fix typos with codespell il y a 7 ans
  Geequlim 99e72894a2 Remote debugger send the real instance of WeakRef referenced to il y a 7 ans
  Ignacio Etcheverry 5be356b72f Mono: Implement stack info for errors and exceptions il y a 7 ans
  Rémi Verschelde 42ee9541fd Merge pull request #15297 from poke1024/runner-limit-errs il y a 7 ans
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting il y a 7 ans
  Bernhard Liebl c7c764220c Limit number of errors and messages sent by runner il y a 7 ans
  Geequlim 6c8ec5a930 Fix crash while the debugger encode a freed object. il y a 7 ans
  Rémi Verschelde 4973b7a513 Merge pull request #14916 from poke1024/reduce-startup-time il y a 7 ans
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 il y a 7 ans
  poke1024 e6d83a766a Ramp up remote debugger wait time il y a 7 ans
  Rémi Verschelde 13c2ff9320 Style: Apply new clang-format 5.0 style to all files il y a 7 ans
  Juan Linietsky bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, il y a 7 ans
  Rémi Verschelde 6065b2d177 Merge pull request #11940 from GodotExplorer/debugger il y a 7 ans
  Geequlim fab66af7e9 Move the remote scene tree to the scene tree dock. il y a 7 ans
  geequlim ccf76798d5 Send script members, contants and globals to debugger il y a 7 ans
  George Marques 1d12470a78 Add print_error function, akin to print_line il y a 7 ans
  Leon Krause 9b7b46143d Move singleton management from ProjectSettings to Engine il y a 7 ans
  Pedro J. Estébanez d645b80e46 Fix formatting of debug log overflow il y a 7 ans
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process il y a 7 ans
  Hein-Pieter van Braam b2a38854fd Fix unused variable warnings il y a 7 ans
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers il y a 7 ans
  Juan Linietsky 533014b88c simplify the way window is allowed to steal focus, no longer relying on project.godot. Closes #9459 il y a 7 ans
  Juan Linietsky dc62389739 -Properly check limits to objects sent (regarding to size), fixes #9034 il y a 7 ans
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration il y a 7 ans
  Wilson E. Alvarez 6d112a68b6 Moved member variables from constructor to initialization list il y a 7 ans
  Juan Linietsky 90a595ac42 Set some reasonable limits for sending information to the debugger, closes #5848 il y a 7 ans
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case il y a 7 ans
  Rémi Verschelde 76005a8e75 Style: Apply clang-format on all files il y a 7 ans
  Pedro J. Estébanez 748240b090 Fix misplaced quote in error messsage il y a 8 ans