Commit History

Author SHA1 Message Date
  Alexander Alekseev 8231b3cef8 Vector3::round, Vector2::round & Vector2::ceil methods were added. 7 years ago
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  Bernhard Liebl 517227943f Inline some very common Vector2 operations 7 years ago
  Poommetee Ketson 5c9be411eb Rect2: add function returning same rect with positive w and h 7 years ago
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 years ago
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration 7 years ago
  alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position 8 years ago
  Rémi Verschelde 5ae1e172da Merge pull request #8277 from tagcup/math_checks 8 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Ferenc Arn 9a37ff1e34 Added various functions basic math classes. Also enabled math checks only for debug builds. 8 years ago
  Ferenc Arn 1a620bd5fa Made slide and reflect active verbs acting on itself in Vector2 and Vector3. 8 years ago
  Ferenc Arn 97d510531a Fix polar decomposition in 2D. 8 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 years ago
  Juan Linietsky 04a6d2789e Revert "Make nan==nan true for GDScript" 8 years ago
  Hein-Pieter van Braam adcc211feb Make nan==nan true for GDScript 8 years ago
  Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. 8 years ago
  Juan Linietsky bc26f90581 Type renames: 8 years ago
  Ferenc Arn f271591ac2 Various corrections in 2D math. 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Mateusz Adamczyk 8671836b76 Added simple check to viewport, if matrix32 is invesile (https://github.com/godotengine/godot/issues/6296). 8 years ago
  anneomcl aa5ade834c Fix for #6158. Converting Vector2 to Size2 for scaling functions. 8 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  reduz 555ad5f8b7 removed wron return types, fixes #2483 9 years ago
  Juan Linietsky d3eb9e8c54 -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 9 years ago
  James McLean 2e6d3b7fad Changed floats to 'real_t'. 10 years ago
  James McLean c2181285eb Changed 'scale' to 'scale_basis' in 'interpolate_with'. 10 years ago
  James McLean b19ed63eb6 Implemented interpolation for affine transformations (Matrix32::interpolate_with) 10 years ago