Cronologia Commit

Autore SHA1 Messaggio Data
  Bojidar Marinov 9b8e8b2220 Bind many more properties to scripts 7 anni fa
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 anni fa
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 anni fa
  Fabio Alessandrelli 92067b4714 Remove "const" from PacketPeer get_packet/get_var 7 anni fa
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 anni fa
  Juan Linietsky dc62389739 -Properly check limits to objects sent (regarding to size), fixes #9034 8 anni fa
  Juan Linietsky b7571582ed Ability to save objects to binary format 8 anni fa
  Juan Linietsky 90a595ac42 Set some reasonable limits for sending information to the debugger, closes #5848 8 anni fa
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 anni fa
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 anni fa
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 8 anni fa
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. 8 anni fa
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 anni fa
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 anni fa
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
  Juan Linietsky 9acab32daa new file dialog! 10 anni fa
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 anni fa
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 anni fa