تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 سال پیش
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 سال پیش
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 سال پیش
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 سال پیش
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 سال پیش
  Juan Linietsky 2e73be99d8 Lots of work on Audio & Physics engine: 7 سال پیش
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 8 سال پیش
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 سال پیش
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 سال پیش
  Juan Linietsky f3b6177ece rename monitoring functions 8 سال پیش
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 سال پیش
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 سال پیش
  Bojidar Marinov f7c3d6329c Port collision and layer masks to 3D, fixes #1759 9 سال پیش
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 سال پیش
  Ovnuniarchos 89efebbf56 New and corrected are override modes. 9 سال پیش
  Juan Linietsky 2d8866574d Added gravity scale, and linear/angular damp override to 3D physics. 9 سال پیش
  Juan Linietsky 89300b70e7 added ability for Area (3D) to detect other areas 10 سال پیش
  Fabio Alessandrelli 473c7222f5 Calculate gravity based on distance from body to gravity point 10 سال پیش
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 سال پیش
  Juan Linietsky c79be979d4 Batch of Bugfixes 10 سال پیش
  Juan Linietsky abbea4d945 UDP Fixes 10 سال پیش
  Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree 10 سال پیش
  Juan Linietsky b24fe3dd20 Huge Amount of BugFix 10 سال پیش
  Juan Linietsky 8cab401d08 3D Physics Rework, Other Stuff 10 سال پیش
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 سال پیش