提交历史

作者 SHA1 备注 提交日期
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 年之前
  Hein-Pieter van Braam 3ef7ecf546 Don't allocate in Vector's ctor 6 年之前
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 年之前
  Hein-Pieter van Braam 2d98b40d47 Fix nested Vectors 6 年之前
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit 6 年之前
  AndreaCatania b204389762 Added function append_array to vector 7 年之前
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 年之前
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 年之前
  Juan Linietsky bc2e8d99e5 Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 7 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 7 年之前
  Marcelo Fernandez eab850524e Add closest_power_of_2 func and implement mix_rate/latency on OS X 7 年之前
  Wilson E. Alvarez 21d281c4a9 Use const reference where favorable 7 年之前
  Pedro J. Estébanez 211c451890 Implement well-defined handling of unrecoverable errors 8 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 年之前
  eska e06edc67c0 Enable WebGL2 in web export, start fixing build 8 年之前
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 8 年之前
  Juan Linietsky 53ce643e52 -Changed memory functions, Memory::alloc_static*, simplified them, made them aligned to 16 8 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 年之前
  George Marques 269d570420 Add 'from' argument to Array.find() 9 年之前
  punto- e8a0b2462b Use non-templated nearest_power_of_2 9 年之前
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 年之前
  est31 fb1e52f4d8 Fix allocation bug if compiled with modern clang or gcc 9 年之前
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 年之前
  koalefant c7b730c655 Vector<>::_ptr is now typed and points to the beginning of array rather than reference count block 9 年之前
  Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources. 10 年之前
  Juan Linietsky b524b40fdc -fixed many memory initialization issues 10 年之前
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 年之前
  Fabio Alessandrelli 4b3b5eba86 Use Vector for storing areas 10 年之前
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 年之前