Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 éve |
Rémi Verschelde
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277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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6 éve |
JFonS
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9cd1c20f6a
Polished 3D selection
|
7 éve |
Andrea Catania
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0b7c4db5ee
Added functions to get trimesh info
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7 éve |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
|
7 éve |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
7 éve |
Ferenc Arn
|
d28763a4c1
Rename Rect3 to AABB.
|
7 éve |
Hein-Pieter van Braam
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b2a38854fd
Fix unused variable warnings
|
7 éve |
Rémi Verschelde
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bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
7 éve |
TwistedTwigleg
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44ecfb028d
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
|
8 éve |
alexholly
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935f730170
renamed all Rect3.pos to Rect3.position
|
8 éve |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
8 éve |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
8 éve |
Ferenc Arn
|
6f4f9aa6de
Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
|
8 éve |
Rémi Verschelde
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2a0ddc1e89
Style: Various fixes to play nice with clang-format
|
8 éve |
Rémi Verschelde
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93ab45b6b5
Style: Fix whole-line commented code
|
8 éve |
Juan Linietsky
|
bc26f90581
Type renames:
|
8 éve |
Juan Linietsky
|
2ab83e1abb
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
|
8 éve |
Rémi Verschelde
|
c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
8 éve |
Rémi Verschelde
|
f40f360a2c
Remove unused variables (fourth pass) + dead code
|
9 éve |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
9 éve |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
10 éve |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
|
11 éve |