class_springbonecollisionsphere3d.rst 3.4 KB

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  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/SpringBoneCollisionSphere3D.xml.
  6. .. _class_SpringBoneCollisionSphere3D:
  7. SpringBoneCollisionSphere3D
  8. ===========================
  9. **Inherits:** :ref:`SpringBoneCollision3D<class_SpringBoneCollision3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. A sphere shape collision that interacts with :ref:`SpringBoneSimulator3D<class_SpringBoneSimulator3D>`.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. A sphere shape collision that interacts with :ref:`SpringBoneSimulator3D<class_SpringBoneSimulator3D>`.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +---------------------------+------------------------------------------------------------------+-----------+
  21. | :ref:`bool<class_bool>` | :ref:`inside<class_SpringBoneCollisionSphere3D_property_inside>` | ``false`` |
  22. +---------------------------+------------------------------------------------------------------+-----------+
  23. | :ref:`float<class_float>` | :ref:`radius<class_SpringBoneCollisionSphere3D_property_radius>` | ``0.1`` |
  24. +---------------------------+------------------------------------------------------------------+-----------+
  25. .. rst-class:: classref-section-separator
  26. ----
  27. .. rst-class:: classref-descriptions-group
  28. Property Descriptions
  29. ---------------------
  30. .. _class_SpringBoneCollisionSphere3D_property_inside:
  31. .. rst-class:: classref-property
  32. :ref:`bool<class_bool>` **inside** = ``false`` :ref:`🔗<class_SpringBoneCollisionSphere3D_property_inside>`
  33. .. rst-class:: classref-property-setget
  34. - |void| **set_inside**\ (\ value\: :ref:`bool<class_bool>`\ )
  35. - :ref:`bool<class_bool>` **is_inside**\ (\ )
  36. If ``true``, the collision acts to trap the joint within the collision.
  37. .. rst-class:: classref-item-separator
  38. ----
  39. .. _class_SpringBoneCollisionSphere3D_property_radius:
  40. .. rst-class:: classref-property
  41. :ref:`float<class_float>` **radius** = ``0.1`` :ref:`🔗<class_SpringBoneCollisionSphere3D_property_radius>`
  42. .. rst-class:: classref-property-setget
  43. - |void| **set_radius**\ (\ value\: :ref:`float<class_float>`\ )
  44. - :ref:`float<class_float>` **get_radius**\ (\ )
  45. The sphere's radius.
  46. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  47. .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
  48. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  49. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  50. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  51. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  52. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  53. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  54. .. |void| replace:: :abbr:`void (No return value.)`