class_particleprocessmaterial.rst 143 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349235023512352235323542355235623572358235923602361236223632364236523662367236823692370237123722373237423752376237723782379238023812382238323842385238623872388238923902391239223932394239523962397239823992400240124022403240424052406240724082409241024112412241324142415241624172418241924202421242224232424242524262427242824292430243124322433243424352436243724382439244024412442244324442445244624472448244924502451245224532454245524562457245824592460246124622463
  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/4.3/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/4.3/doc/classes/ParticleProcessMaterial.xml.
  6. .. _class_ParticleProcessMaterial:
  7. ParticleProcessMaterial
  8. =======================
  9. **Inherits:** :ref:`Material<class_Material>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Holds a particle configuration for :ref:`GPUParticles2D<class_GPUParticles2D>` or :ref:`GPUParticles3D<class_GPUParticles3D>` nodes.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. **ParticleProcessMaterial** defines particle properties and behavior. It is used in the ``process_material`` of the :ref:`GPUParticles2D<class_GPUParticles2D>` and :ref:`GPUParticles3D<class_GPUParticles3D>` nodes. Some of this material's properties are applied to each particle when emitted, while others can have a :ref:`CurveTexture<class_CurveTexture>` or a :ref:`GradientTexture1D<class_GradientTexture1D>` applied to vary numerical or color values over the lifetime of the particle.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  21. | :ref:`Texture2D<class_Texture2D>` | :ref:`alpha_curve<class_ParticleProcessMaterial_property_alpha_curve>` | |
  22. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  23. | :ref:`Texture2D<class_Texture2D>` | :ref:`angle_curve<class_ParticleProcessMaterial_property_angle_curve>` | |
  24. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  25. | :ref:`float<class_float>` | :ref:`angle_max<class_ParticleProcessMaterial_property_angle_max>` | ``0.0`` |
  26. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  27. | :ref:`float<class_float>` | :ref:`angle_min<class_ParticleProcessMaterial_property_angle_min>` | ``0.0`` |
  28. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  29. | :ref:`Texture2D<class_Texture2D>` | :ref:`angular_velocity_curve<class_ParticleProcessMaterial_property_angular_velocity_curve>` | |
  30. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  31. | :ref:`float<class_float>` | :ref:`angular_velocity_max<class_ParticleProcessMaterial_property_angular_velocity_max>` | ``0.0`` |
  32. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  33. | :ref:`float<class_float>` | :ref:`angular_velocity_min<class_ParticleProcessMaterial_property_angular_velocity_min>` | ``0.0`` |
  34. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  35. | :ref:`Texture2D<class_Texture2D>` | :ref:`anim_offset_curve<class_ParticleProcessMaterial_property_anim_offset_curve>` | |
  36. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  37. | :ref:`float<class_float>` | :ref:`anim_offset_max<class_ParticleProcessMaterial_property_anim_offset_max>` | ``0.0`` |
  38. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  39. | :ref:`float<class_float>` | :ref:`anim_offset_min<class_ParticleProcessMaterial_property_anim_offset_min>` | ``0.0`` |
  40. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  41. | :ref:`Texture2D<class_Texture2D>` | :ref:`anim_speed_curve<class_ParticleProcessMaterial_property_anim_speed_curve>` | |
  42. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  43. | :ref:`float<class_float>` | :ref:`anim_speed_max<class_ParticleProcessMaterial_property_anim_speed_max>` | ``0.0`` |
  44. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  45. | :ref:`float<class_float>` | :ref:`anim_speed_min<class_ParticleProcessMaterial_property_anim_speed_min>` | ``0.0`` |
  46. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  47. | :ref:`bool<class_bool>` | :ref:`attractor_interaction_enabled<class_ParticleProcessMaterial_property_attractor_interaction_enabled>` | ``true`` |
  48. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  49. | :ref:`float<class_float>` | :ref:`collision_bounce<class_ParticleProcessMaterial_property_collision_bounce>` | |
  50. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  51. | :ref:`float<class_float>` | :ref:`collision_friction<class_ParticleProcessMaterial_property_collision_friction>` | |
  52. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  53. | :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` | :ref:`collision_mode<class_ParticleProcessMaterial_property_collision_mode>` | ``0`` |
  54. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  55. | :ref:`bool<class_bool>` | :ref:`collision_use_scale<class_ParticleProcessMaterial_property_collision_use_scale>` | ``false`` |
  56. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  57. | :ref:`Color<class_Color>` | :ref:`color<class_ParticleProcessMaterial_property_color>` | ``Color(1, 1, 1, 1)`` |
  58. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  59. | :ref:`Texture2D<class_Texture2D>` | :ref:`color_initial_ramp<class_ParticleProcessMaterial_property_color_initial_ramp>` | |
  60. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  61. | :ref:`Texture2D<class_Texture2D>` | :ref:`color_ramp<class_ParticleProcessMaterial_property_color_ramp>` | |
  62. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  63. | :ref:`Texture2D<class_Texture2D>` | :ref:`damping_curve<class_ParticleProcessMaterial_property_damping_curve>` | |
  64. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  65. | :ref:`float<class_float>` | :ref:`damping_max<class_ParticleProcessMaterial_property_damping_max>` | ``0.0`` |
  66. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  67. | :ref:`float<class_float>` | :ref:`damping_min<class_ParticleProcessMaterial_property_damping_min>` | ``0.0`` |
  68. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  69. | :ref:`Vector3<class_Vector3>` | :ref:`direction<class_ParticleProcessMaterial_property_direction>` | ``Vector3(1, 0, 0)`` |
  70. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  71. | :ref:`Texture2D<class_Texture2D>` | :ref:`directional_velocity_curve<class_ParticleProcessMaterial_property_directional_velocity_curve>` | |
  72. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  73. | :ref:`float<class_float>` | :ref:`directional_velocity_max<class_ParticleProcessMaterial_property_directional_velocity_max>` | |
  74. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  75. | :ref:`float<class_float>` | :ref:`directional_velocity_min<class_ParticleProcessMaterial_property_directional_velocity_min>` | |
  76. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  77. | :ref:`Vector3<class_Vector3>` | :ref:`emission_box_extents<class_ParticleProcessMaterial_property_emission_box_extents>` | |
  78. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  79. | :ref:`Texture2D<class_Texture2D>` | :ref:`emission_color_texture<class_ParticleProcessMaterial_property_emission_color_texture>` | |
  80. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  81. | :ref:`Texture2D<class_Texture2D>` | :ref:`emission_curve<class_ParticleProcessMaterial_property_emission_curve>` | |
  82. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  83. | :ref:`Texture2D<class_Texture2D>` | :ref:`emission_normal_texture<class_ParticleProcessMaterial_property_emission_normal_texture>` | |
  84. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  85. | :ref:`int<class_int>` | :ref:`emission_point_count<class_ParticleProcessMaterial_property_emission_point_count>` | |
  86. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  87. | :ref:`Texture2D<class_Texture2D>` | :ref:`emission_point_texture<class_ParticleProcessMaterial_property_emission_point_texture>` | |
  88. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  89. | :ref:`Vector3<class_Vector3>` | :ref:`emission_ring_axis<class_ParticleProcessMaterial_property_emission_ring_axis>` | |
  90. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  91. | :ref:`float<class_float>` | :ref:`emission_ring_height<class_ParticleProcessMaterial_property_emission_ring_height>` | |
  92. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  93. | :ref:`float<class_float>` | :ref:`emission_ring_inner_radius<class_ParticleProcessMaterial_property_emission_ring_inner_radius>` | |
  94. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  95. | :ref:`float<class_float>` | :ref:`emission_ring_radius<class_ParticleProcessMaterial_property_emission_ring_radius>` | |
  96. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  97. | :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` | :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>` | ``0`` |
  98. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  99. | :ref:`Vector3<class_Vector3>` | :ref:`emission_shape_offset<class_ParticleProcessMaterial_property_emission_shape_offset>` | ``Vector3(0, 0, 0)`` |
  100. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  101. | :ref:`Vector3<class_Vector3>` | :ref:`emission_shape_scale<class_ParticleProcessMaterial_property_emission_shape_scale>` | ``Vector3(1, 1, 1)`` |
  102. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  103. | :ref:`float<class_float>` | :ref:`emission_sphere_radius<class_ParticleProcessMaterial_property_emission_sphere_radius>` | |
  104. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  105. | :ref:`float<class_float>` | :ref:`flatness<class_ParticleProcessMaterial_property_flatness>` | ``0.0`` |
  106. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  107. | :ref:`Vector3<class_Vector3>` | :ref:`gravity<class_ParticleProcessMaterial_property_gravity>` | ``Vector3(0, -9.8, 0)`` |
  108. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  109. | :ref:`Texture2D<class_Texture2D>` | :ref:`hue_variation_curve<class_ParticleProcessMaterial_property_hue_variation_curve>` | |
  110. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  111. | :ref:`float<class_float>` | :ref:`hue_variation_max<class_ParticleProcessMaterial_property_hue_variation_max>` | ``0.0`` |
  112. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  113. | :ref:`float<class_float>` | :ref:`hue_variation_min<class_ParticleProcessMaterial_property_hue_variation_min>` | ``0.0`` |
  114. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  115. | :ref:`float<class_float>` | :ref:`inherit_velocity_ratio<class_ParticleProcessMaterial_property_inherit_velocity_ratio>` | ``0.0`` |
  116. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  117. | :ref:`float<class_float>` | :ref:`initial_velocity_max<class_ParticleProcessMaterial_property_initial_velocity_max>` | ``0.0`` |
  118. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  119. | :ref:`float<class_float>` | :ref:`initial_velocity_min<class_ParticleProcessMaterial_property_initial_velocity_min>` | ``0.0`` |
  120. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  121. | :ref:`float<class_float>` | :ref:`lifetime_randomness<class_ParticleProcessMaterial_property_lifetime_randomness>` | ``0.0`` |
  122. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  123. | :ref:`Texture2D<class_Texture2D>` | :ref:`linear_accel_curve<class_ParticleProcessMaterial_property_linear_accel_curve>` | |
  124. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  125. | :ref:`float<class_float>` | :ref:`linear_accel_max<class_ParticleProcessMaterial_property_linear_accel_max>` | ``0.0`` |
  126. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  127. | :ref:`float<class_float>` | :ref:`linear_accel_min<class_ParticleProcessMaterial_property_linear_accel_min>` | ``0.0`` |
  128. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  129. | :ref:`Texture2D<class_Texture2D>` | :ref:`orbit_velocity_curve<class_ParticleProcessMaterial_property_orbit_velocity_curve>` | |
  130. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  131. | :ref:`float<class_float>` | :ref:`orbit_velocity_max<class_ParticleProcessMaterial_property_orbit_velocity_max>` | ``0.0`` |
  132. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  133. | :ref:`float<class_float>` | :ref:`orbit_velocity_min<class_ParticleProcessMaterial_property_orbit_velocity_min>` | ``0.0`` |
  134. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  135. | :ref:`bool<class_bool>` | :ref:`particle_flag_align_y<class_ParticleProcessMaterial_property_particle_flag_align_y>` | ``false`` |
  136. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  137. | :ref:`bool<class_bool>` | :ref:`particle_flag_damping_as_friction<class_ParticleProcessMaterial_property_particle_flag_damping_as_friction>` | ``false`` |
  138. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  139. | :ref:`bool<class_bool>` | :ref:`particle_flag_disable_z<class_ParticleProcessMaterial_property_particle_flag_disable_z>` | ``false`` |
  140. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  141. | :ref:`bool<class_bool>` | :ref:`particle_flag_rotate_y<class_ParticleProcessMaterial_property_particle_flag_rotate_y>` | ``false`` |
  142. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  143. | :ref:`Texture2D<class_Texture2D>` | :ref:`radial_accel_curve<class_ParticleProcessMaterial_property_radial_accel_curve>` | |
  144. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  145. | :ref:`float<class_float>` | :ref:`radial_accel_max<class_ParticleProcessMaterial_property_radial_accel_max>` | ``0.0`` |
  146. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  147. | :ref:`float<class_float>` | :ref:`radial_accel_min<class_ParticleProcessMaterial_property_radial_accel_min>` | ``0.0`` |
  148. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  149. | :ref:`Texture2D<class_Texture2D>` | :ref:`radial_velocity_curve<class_ParticleProcessMaterial_property_radial_velocity_curve>` | |
  150. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  151. | :ref:`float<class_float>` | :ref:`radial_velocity_max<class_ParticleProcessMaterial_property_radial_velocity_max>` | ``0.0`` |
  152. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  153. | :ref:`float<class_float>` | :ref:`radial_velocity_min<class_ParticleProcessMaterial_property_radial_velocity_min>` | ``0.0`` |
  154. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  155. | :ref:`Texture2D<class_Texture2D>` | :ref:`scale_curve<class_ParticleProcessMaterial_property_scale_curve>` | |
  156. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  157. | :ref:`float<class_float>` | :ref:`scale_max<class_ParticleProcessMaterial_property_scale_max>` | ``1.0`` |
  158. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  159. | :ref:`float<class_float>` | :ref:`scale_min<class_ParticleProcessMaterial_property_scale_min>` | ``1.0`` |
  160. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  161. | :ref:`Texture2D<class_Texture2D>` | :ref:`scale_over_velocity_curve<class_ParticleProcessMaterial_property_scale_over_velocity_curve>` | |
  162. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  163. | :ref:`float<class_float>` | :ref:`scale_over_velocity_max<class_ParticleProcessMaterial_property_scale_over_velocity_max>` | ``0.0`` |
  164. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  165. | :ref:`float<class_float>` | :ref:`scale_over_velocity_min<class_ParticleProcessMaterial_property_scale_over_velocity_min>` | ``0.0`` |
  166. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  167. | :ref:`float<class_float>` | :ref:`spread<class_ParticleProcessMaterial_property_spread>` | ``45.0`` |
  168. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  169. | :ref:`int<class_int>` | :ref:`sub_emitter_amount_at_collision<class_ParticleProcessMaterial_property_sub_emitter_amount_at_collision>` | |
  170. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  171. | :ref:`int<class_int>` | :ref:`sub_emitter_amount_at_end<class_ParticleProcessMaterial_property_sub_emitter_amount_at_end>` | |
  172. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  173. | :ref:`float<class_float>` | :ref:`sub_emitter_frequency<class_ParticleProcessMaterial_property_sub_emitter_frequency>` | |
  174. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  175. | :ref:`bool<class_bool>` | :ref:`sub_emitter_keep_velocity<class_ParticleProcessMaterial_property_sub_emitter_keep_velocity>` | ``false`` |
  176. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  177. | :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` | :ref:`sub_emitter_mode<class_ParticleProcessMaterial_property_sub_emitter_mode>` | ``0`` |
  178. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  179. | :ref:`Texture2D<class_Texture2D>` | :ref:`tangential_accel_curve<class_ParticleProcessMaterial_property_tangential_accel_curve>` | |
  180. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  181. | :ref:`float<class_float>` | :ref:`tangential_accel_max<class_ParticleProcessMaterial_property_tangential_accel_max>` | ``0.0`` |
  182. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  183. | :ref:`float<class_float>` | :ref:`tangential_accel_min<class_ParticleProcessMaterial_property_tangential_accel_min>` | ``0.0`` |
  184. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  185. | :ref:`bool<class_bool>` | :ref:`turbulence_enabled<class_ParticleProcessMaterial_property_turbulence_enabled>` | ``false`` |
  186. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  187. | :ref:`float<class_float>` | :ref:`turbulence_influence_max<class_ParticleProcessMaterial_property_turbulence_influence_max>` | ``0.1`` |
  188. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  189. | :ref:`float<class_float>` | :ref:`turbulence_influence_min<class_ParticleProcessMaterial_property_turbulence_influence_min>` | ``0.1`` |
  190. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  191. | :ref:`Texture2D<class_Texture2D>` | :ref:`turbulence_influence_over_life<class_ParticleProcessMaterial_property_turbulence_influence_over_life>` | |
  192. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  193. | :ref:`float<class_float>` | :ref:`turbulence_initial_displacement_max<class_ParticleProcessMaterial_property_turbulence_initial_displacement_max>` | ``0.0`` |
  194. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  195. | :ref:`float<class_float>` | :ref:`turbulence_initial_displacement_min<class_ParticleProcessMaterial_property_turbulence_initial_displacement_min>` | ``0.0`` |
  196. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  197. | :ref:`float<class_float>` | :ref:`turbulence_noise_scale<class_ParticleProcessMaterial_property_turbulence_noise_scale>` | ``9.0`` |
  198. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  199. | :ref:`Vector3<class_Vector3>` | :ref:`turbulence_noise_speed<class_ParticleProcessMaterial_property_turbulence_noise_speed>` | ``Vector3(0, 0, 0)`` |
  200. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  201. | :ref:`float<class_float>` | :ref:`turbulence_noise_speed_random<class_ParticleProcessMaterial_property_turbulence_noise_speed_random>` | ``0.2`` |
  202. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  203. | :ref:`float<class_float>` | :ref:`turbulence_noise_strength<class_ParticleProcessMaterial_property_turbulence_noise_strength>` | ``1.0`` |
  204. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  205. | :ref:`Texture2D<class_Texture2D>` | :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` | |
  206. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  207. | :ref:`Vector3<class_Vector3>` | :ref:`velocity_pivot<class_ParticleProcessMaterial_property_velocity_pivot>` | ``Vector3(0, 0, 0)`` |
  208. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------+-------------------------+
  209. .. rst-class:: classref-reftable-group
  210. Methods
  211. -------
  212. .. table::
  213. :widths: auto
  214. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  215. | :ref:`Vector2<class_Vector2>` | :ref:`get_param<class_ParticleProcessMaterial_method_get_param>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| |
  216. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  217. | :ref:`float<class_float>` | :ref:`get_param_max<class_ParticleProcessMaterial_method_get_param_max>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| |
  218. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  219. | :ref:`float<class_float>` | :ref:`get_param_min<class_ParticleProcessMaterial_method_get_param_min>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| |
  220. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  221. | :ref:`Texture2D<class_Texture2D>` | :ref:`get_param_texture<class_ParticleProcessMaterial_method_get_param_texture>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| |
  222. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  223. | :ref:`bool<class_bool>` | :ref:`get_particle_flag<class_ParticleProcessMaterial_method_get_particle_flag>`\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`\ ) |const| |
  224. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  225. | |void| | :ref:`set_param<class_ParticleProcessMaterial_method_set_param>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`Vector2<class_Vector2>`\ ) |
  226. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  227. | |void| | :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ ) |
  228. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  229. | |void| | :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ ) |
  230. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  231. | |void| | :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>`\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ ) |
  232. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  233. | |void| | :ref:`set_particle_flag<class_ParticleProcessMaterial_method_set_particle_flag>`\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`, enable\: :ref:`bool<class_bool>`\ ) |
  234. +-----------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  235. .. rst-class:: classref-section-separator
  236. ----
  237. .. rst-class:: classref-descriptions-group
  238. Enumerations
  239. ------------
  240. .. _enum_ParticleProcessMaterial_Parameter:
  241. .. rst-class:: classref-enumeration
  242. enum **Parameter**: :ref:`๐Ÿ”—<enum_ParticleProcessMaterial_Parameter>`
  243. .. _class_ParticleProcessMaterial_constant_PARAM_INITIAL_LINEAR_VELOCITY:
  244. .. rst-class:: classref-enumeration-constant
  245. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_INITIAL_LINEAR_VELOCITY** = ``0``
  246. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set initial velocity properties.
  247. .. _class_ParticleProcessMaterial_constant_PARAM_ANGULAR_VELOCITY:
  248. .. rst-class:: classref-enumeration-constant
  249. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_ANGULAR_VELOCITY** = ``1``
  250. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set angular velocity properties.
  251. .. _class_ParticleProcessMaterial_constant_PARAM_ORBIT_VELOCITY:
  252. .. rst-class:: classref-enumeration-constant
  253. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_ORBIT_VELOCITY** = ``2``
  254. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set orbital velocity properties.
  255. .. _class_ParticleProcessMaterial_constant_PARAM_LINEAR_ACCEL:
  256. .. rst-class:: classref-enumeration-constant
  257. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_LINEAR_ACCEL** = ``3``
  258. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set linear acceleration properties.
  259. .. _class_ParticleProcessMaterial_constant_PARAM_RADIAL_ACCEL:
  260. .. rst-class:: classref-enumeration-constant
  261. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_RADIAL_ACCEL** = ``4``
  262. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set radial acceleration properties.
  263. .. _class_ParticleProcessMaterial_constant_PARAM_TANGENTIAL_ACCEL:
  264. .. rst-class:: classref-enumeration-constant
  265. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_TANGENTIAL_ACCEL** = ``5``
  266. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set tangential acceleration properties.
  267. .. _class_ParticleProcessMaterial_constant_PARAM_DAMPING:
  268. .. rst-class:: classref-enumeration-constant
  269. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_DAMPING** = ``6``
  270. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set damping properties.
  271. .. _class_ParticleProcessMaterial_constant_PARAM_ANGLE:
  272. .. rst-class:: classref-enumeration-constant
  273. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_ANGLE** = ``7``
  274. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set angle properties.
  275. .. _class_ParticleProcessMaterial_constant_PARAM_SCALE:
  276. .. rst-class:: classref-enumeration-constant
  277. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_SCALE** = ``8``
  278. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set scale properties.
  279. .. _class_ParticleProcessMaterial_constant_PARAM_HUE_VARIATION:
  280. .. rst-class:: classref-enumeration-constant
  281. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_HUE_VARIATION** = ``9``
  282. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set hue variation properties.
  283. .. _class_ParticleProcessMaterial_constant_PARAM_ANIM_SPEED:
  284. .. rst-class:: classref-enumeration-constant
  285. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_ANIM_SPEED** = ``10``
  286. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set animation speed properties.
  287. .. _class_ParticleProcessMaterial_constant_PARAM_ANIM_OFFSET:
  288. .. rst-class:: classref-enumeration-constant
  289. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_ANIM_OFFSET** = ``11``
  290. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set animation offset properties.
  291. .. _class_ParticleProcessMaterial_constant_PARAM_RADIAL_VELOCITY:
  292. .. rst-class:: classref-enumeration-constant
  293. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_RADIAL_VELOCITY** = ``15``
  294. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set radial velocity properties.
  295. .. _class_ParticleProcessMaterial_constant_PARAM_DIRECTIONAL_VELOCITY:
  296. .. rst-class:: classref-enumeration-constant
  297. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_DIRECTIONAL_VELOCITY** = ``16``
  298. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set directional velocity properties.
  299. .. _class_ParticleProcessMaterial_constant_PARAM_SCALE_OVER_VELOCITY:
  300. .. rst-class:: classref-enumeration-constant
  301. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_SCALE_OVER_VELOCITY** = ``17``
  302. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>`, :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>`, and :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set scale over velocity properties.
  303. .. _class_ParticleProcessMaterial_constant_PARAM_MAX:
  304. .. rst-class:: classref-enumeration-constant
  305. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_MAX** = ``18``
  306. Represents the size of the :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` enum.
  307. .. _class_ParticleProcessMaterial_constant_PARAM_TURB_VEL_INFLUENCE:
  308. .. rst-class:: classref-enumeration-constant
  309. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_TURB_VEL_INFLUENCE** = ``13``
  310. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>` and :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>` to set the turbulence minimum und maximum influence on each particles velocity.
  311. .. _class_ParticleProcessMaterial_constant_PARAM_TURB_INIT_DISPLACEMENT:
  312. .. rst-class:: classref-enumeration-constant
  313. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_TURB_INIT_DISPLACEMENT** = ``14``
  314. Use with :ref:`set_param_min<class_ParticleProcessMaterial_method_set_param_min>` and :ref:`set_param_max<class_ParticleProcessMaterial_method_set_param_max>` to set the turbulence minimum and maximum displacement of the particles spawn position.
  315. .. _class_ParticleProcessMaterial_constant_PARAM_TURB_INFLUENCE_OVER_LIFE:
  316. .. rst-class:: classref-enumeration-constant
  317. :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>` **PARAM_TURB_INFLUENCE_OVER_LIFE** = ``12``
  318. Use with :ref:`set_param_texture<class_ParticleProcessMaterial_method_set_param_texture>` to set the turbulence influence over the particles life time.
  319. .. rst-class:: classref-item-separator
  320. ----
  321. .. _enum_ParticleProcessMaterial_ParticleFlags:
  322. .. rst-class:: classref-enumeration
  323. enum **ParticleFlags**: :ref:`๐Ÿ”—<enum_ParticleProcessMaterial_ParticleFlags>`
  324. .. _class_ParticleProcessMaterial_constant_PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY:
  325. .. rst-class:: classref-enumeration-constant
  326. :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` **PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY** = ``0``
  327. Use with :ref:`set_particle_flag<class_ParticleProcessMaterial_method_set_particle_flag>` to set :ref:`particle_flag_align_y<class_ParticleProcessMaterial_property_particle_flag_align_y>`.
  328. .. _class_ParticleProcessMaterial_constant_PARTICLE_FLAG_ROTATE_Y:
  329. .. rst-class:: classref-enumeration-constant
  330. :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` **PARTICLE_FLAG_ROTATE_Y** = ``1``
  331. Use with :ref:`set_particle_flag<class_ParticleProcessMaterial_method_set_particle_flag>` to set :ref:`particle_flag_rotate_y<class_ParticleProcessMaterial_property_particle_flag_rotate_y>`.
  332. .. _class_ParticleProcessMaterial_constant_PARTICLE_FLAG_DISABLE_Z:
  333. .. rst-class:: classref-enumeration-constant
  334. :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` **PARTICLE_FLAG_DISABLE_Z** = ``2``
  335. Use with :ref:`set_particle_flag<class_ParticleProcessMaterial_method_set_particle_flag>` to set :ref:`particle_flag_disable_z<class_ParticleProcessMaterial_property_particle_flag_disable_z>`.
  336. .. _class_ParticleProcessMaterial_constant_PARTICLE_FLAG_DAMPING_AS_FRICTION:
  337. .. rst-class:: classref-enumeration-constant
  338. :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` **PARTICLE_FLAG_DAMPING_AS_FRICTION** = ``3``
  339. .. container:: contribute
  340. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  341. .. _class_ParticleProcessMaterial_constant_PARTICLE_FLAG_MAX:
  342. .. rst-class:: classref-enumeration-constant
  343. :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` **PARTICLE_FLAG_MAX** = ``4``
  344. Represents the size of the :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` enum.
  345. .. rst-class:: classref-item-separator
  346. ----
  347. .. _enum_ParticleProcessMaterial_EmissionShape:
  348. .. rst-class:: classref-enumeration
  349. enum **EmissionShape**: :ref:`๐Ÿ”—<enum_ParticleProcessMaterial_EmissionShape>`
  350. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_POINT:
  351. .. rst-class:: classref-enumeration-constant
  352. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_POINT** = ``0``
  353. All particles will be emitted from a single point.
  354. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_SPHERE:
  355. .. rst-class:: classref-enumeration-constant
  356. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_SPHERE** = ``1``
  357. Particles will be emitted in the volume of a sphere.
  358. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_SPHERE_SURFACE:
  359. .. rst-class:: classref-enumeration-constant
  360. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_SPHERE_SURFACE** = ``2``
  361. Particles will be emitted on the surface of a sphere.
  362. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_BOX:
  363. .. rst-class:: classref-enumeration-constant
  364. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_BOX** = ``3``
  365. Particles will be emitted in the volume of a box.
  366. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_POINTS:
  367. .. rst-class:: classref-enumeration-constant
  368. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_POINTS** = ``4``
  369. Particles will be emitted at a position determined by sampling a random point on the :ref:`emission_point_texture<class_ParticleProcessMaterial_property_emission_point_texture>`. Particle color will be modulated by :ref:`emission_color_texture<class_ParticleProcessMaterial_property_emission_color_texture>`.
  370. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_DIRECTED_POINTS:
  371. .. rst-class:: classref-enumeration-constant
  372. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_DIRECTED_POINTS** = ``5``
  373. Particles will be emitted at a position determined by sampling a random point on the :ref:`emission_point_texture<class_ParticleProcessMaterial_property_emission_point_texture>`. Particle velocity and rotation will be set based on :ref:`emission_normal_texture<class_ParticleProcessMaterial_property_emission_normal_texture>`. Particle color will be modulated by :ref:`emission_color_texture<class_ParticleProcessMaterial_property_emission_color_texture>`.
  374. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_RING:
  375. .. rst-class:: classref-enumeration-constant
  376. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_RING** = ``6``
  377. Particles will be emitted in a ring or cylinder.
  378. .. _class_ParticleProcessMaterial_constant_EMISSION_SHAPE_MAX:
  379. .. rst-class:: classref-enumeration-constant
  380. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **EMISSION_SHAPE_MAX** = ``7``
  381. Represents the size of the :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` enum.
  382. .. rst-class:: classref-item-separator
  383. ----
  384. .. _enum_ParticleProcessMaterial_SubEmitterMode:
  385. .. rst-class:: classref-enumeration
  386. enum **SubEmitterMode**: :ref:`๐Ÿ”—<enum_ParticleProcessMaterial_SubEmitterMode>`
  387. .. _class_ParticleProcessMaterial_constant_SUB_EMITTER_DISABLED:
  388. .. rst-class:: classref-enumeration-constant
  389. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **SUB_EMITTER_DISABLED** = ``0``
  390. .. container:: contribute
  391. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  392. .. _class_ParticleProcessMaterial_constant_SUB_EMITTER_CONSTANT:
  393. .. rst-class:: classref-enumeration-constant
  394. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **SUB_EMITTER_CONSTANT** = ``1``
  395. .. container:: contribute
  396. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  397. .. _class_ParticleProcessMaterial_constant_SUB_EMITTER_AT_END:
  398. .. rst-class:: classref-enumeration-constant
  399. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **SUB_EMITTER_AT_END** = ``2``
  400. .. container:: contribute
  401. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  402. .. _class_ParticleProcessMaterial_constant_SUB_EMITTER_AT_COLLISION:
  403. .. rst-class:: classref-enumeration-constant
  404. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **SUB_EMITTER_AT_COLLISION** = ``3``
  405. .. container:: contribute
  406. There is currently no description for this enum. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  407. .. _class_ParticleProcessMaterial_constant_SUB_EMITTER_MAX:
  408. .. rst-class:: classref-enumeration-constant
  409. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **SUB_EMITTER_MAX** = ``4``
  410. Represents the size of the :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` enum.
  411. .. rst-class:: classref-item-separator
  412. ----
  413. .. _enum_ParticleProcessMaterial_CollisionMode:
  414. .. rst-class:: classref-enumeration
  415. enum **CollisionMode**: :ref:`๐Ÿ”—<enum_ParticleProcessMaterial_CollisionMode>`
  416. .. _class_ParticleProcessMaterial_constant_COLLISION_DISABLED:
  417. .. rst-class:: classref-enumeration-constant
  418. :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` **COLLISION_DISABLED** = ``0``
  419. No collision for particles. Particles will go through :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` nodes.
  420. .. _class_ParticleProcessMaterial_constant_COLLISION_RIGID:
  421. .. rst-class:: classref-enumeration-constant
  422. :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` **COLLISION_RIGID** = ``1``
  423. :ref:`RigidBody3D<class_RigidBody3D>`-style collision for particles using :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` nodes.
  424. .. _class_ParticleProcessMaterial_constant_COLLISION_HIDE_ON_CONTACT:
  425. .. rst-class:: classref-enumeration-constant
  426. :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` **COLLISION_HIDE_ON_CONTACT** = ``2``
  427. Hide particles instantly when colliding with a :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` node. This can be combined with a subemitter that uses the :ref:`COLLISION_RIGID<class_ParticleProcessMaterial_constant_COLLISION_RIGID>` collision mode to "replace" the parent particle with the subemitter on impact.
  428. .. _class_ParticleProcessMaterial_constant_COLLISION_MAX:
  429. .. rst-class:: classref-enumeration-constant
  430. :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` **COLLISION_MAX** = ``3``
  431. Represents the size of the :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` enum.
  432. .. rst-class:: classref-section-separator
  433. ----
  434. .. rst-class:: classref-descriptions-group
  435. Property Descriptions
  436. ---------------------
  437. .. _class_ParticleProcessMaterial_property_alpha_curve:
  438. .. rst-class:: classref-property
  439. :ref:`Texture2D<class_Texture2D>` **alpha_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_alpha_curve>`
  440. .. rst-class:: classref-property-setget
  441. - |void| **set_alpha_curve**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  442. - :ref:`Texture2D<class_Texture2D>` **get_alpha_curve**\ (\ )
  443. The alpha value of each particle's color will be multiplied by this :ref:`CurveTexture<class_CurveTexture>` over its lifetime.
  444. .. rst-class:: classref-item-separator
  445. ----
  446. .. _class_ParticleProcessMaterial_property_angle_curve:
  447. .. rst-class:: classref-property
  448. :ref:`Texture2D<class_Texture2D>` **angle_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_angle_curve>`
  449. .. rst-class:: classref-property-setget
  450. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  451. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  452. Each particle's rotation will be animated along this :ref:`CurveTexture<class_CurveTexture>`.
  453. .. rst-class:: classref-item-separator
  454. ----
  455. .. _class_ParticleProcessMaterial_property_angle_max:
  456. .. rst-class:: classref-property
  457. :ref:`float<class_float>` **angle_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_angle_max>`
  458. .. rst-class:: classref-property-setget
  459. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  460. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  461. Maximum initial rotation applied to each particle, in degrees.
  462. Only applied when :ref:`particle_flag_disable_z<class_ParticleProcessMaterial_property_particle_flag_disable_z>` or :ref:`particle_flag_rotate_y<class_ParticleProcessMaterial_property_particle_flag_rotate_y>` are ``true`` or the :ref:`BaseMaterial3D<class_BaseMaterial3D>` being used to draw the particle is using :ref:`BaseMaterial3D.BILLBOARD_PARTICLES<class_BaseMaterial3D_constant_BILLBOARD_PARTICLES>`.
  463. .. rst-class:: classref-item-separator
  464. ----
  465. .. _class_ParticleProcessMaterial_property_angle_min:
  466. .. rst-class:: classref-property
  467. :ref:`float<class_float>` **angle_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_angle_min>`
  468. .. rst-class:: classref-property-setget
  469. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  470. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  471. Minimum equivalent of :ref:`angle_max<class_ParticleProcessMaterial_property_angle_max>`.
  472. .. rst-class:: classref-item-separator
  473. ----
  474. .. _class_ParticleProcessMaterial_property_angular_velocity_curve:
  475. .. rst-class:: classref-property
  476. :ref:`Texture2D<class_Texture2D>` **angular_velocity_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_angular_velocity_curve>`
  477. .. rst-class:: classref-property-setget
  478. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  479. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  480. Each particle's angular velocity (rotation speed) will vary along this :ref:`CurveTexture<class_CurveTexture>` over its lifetime.
  481. .. rst-class:: classref-item-separator
  482. ----
  483. .. _class_ParticleProcessMaterial_property_angular_velocity_max:
  484. .. rst-class:: classref-property
  485. :ref:`float<class_float>` **angular_velocity_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_angular_velocity_max>`
  486. .. rst-class:: classref-property-setget
  487. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  488. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  489. Maximum initial angular velocity (rotation speed) applied to each particle in *degrees* per second.
  490. Only applied when :ref:`particle_flag_disable_z<class_ParticleProcessMaterial_property_particle_flag_disable_z>` or :ref:`particle_flag_rotate_y<class_ParticleProcessMaterial_property_particle_flag_rotate_y>` are ``true`` or the :ref:`BaseMaterial3D<class_BaseMaterial3D>` being used to draw the particle is using :ref:`BaseMaterial3D.BILLBOARD_PARTICLES<class_BaseMaterial3D_constant_BILLBOARD_PARTICLES>`.
  491. .. rst-class:: classref-item-separator
  492. ----
  493. .. _class_ParticleProcessMaterial_property_angular_velocity_min:
  494. .. rst-class:: classref-property
  495. :ref:`float<class_float>` **angular_velocity_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_angular_velocity_min>`
  496. .. rst-class:: classref-property-setget
  497. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  498. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  499. Minimum equivalent of :ref:`angular_velocity_max<class_ParticleProcessMaterial_property_angular_velocity_max>`.
  500. .. rst-class:: classref-item-separator
  501. ----
  502. .. _class_ParticleProcessMaterial_property_anim_offset_curve:
  503. .. rst-class:: classref-property
  504. :ref:`Texture2D<class_Texture2D>` **anim_offset_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_anim_offset_curve>`
  505. .. rst-class:: classref-property-setget
  506. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  507. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  508. Each particle's animation offset will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  509. .. rst-class:: classref-item-separator
  510. ----
  511. .. _class_ParticleProcessMaterial_property_anim_offset_max:
  512. .. rst-class:: classref-property
  513. :ref:`float<class_float>` **anim_offset_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_anim_offset_max>`
  514. .. rst-class:: classref-property-setget
  515. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  516. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  517. Maximum animation offset that corresponds to frame index in the texture. ``0`` is the first frame, ``1`` is the last one. See :ref:`CanvasItemMaterial.particles_animation<class_CanvasItemMaterial_property_particles_animation>`.
  518. .. rst-class:: classref-item-separator
  519. ----
  520. .. _class_ParticleProcessMaterial_property_anim_offset_min:
  521. .. rst-class:: classref-property
  522. :ref:`float<class_float>` **anim_offset_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_anim_offset_min>`
  523. .. rst-class:: classref-property-setget
  524. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  525. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  526. Minimum equivalent of :ref:`anim_offset_max<class_ParticleProcessMaterial_property_anim_offset_max>`.
  527. .. rst-class:: classref-item-separator
  528. ----
  529. .. _class_ParticleProcessMaterial_property_anim_speed_curve:
  530. .. rst-class:: classref-property
  531. :ref:`Texture2D<class_Texture2D>` **anim_speed_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_anim_speed_curve>`
  532. .. rst-class:: classref-property-setget
  533. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  534. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  535. Each particle's animation speed will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  536. .. rst-class:: classref-item-separator
  537. ----
  538. .. _class_ParticleProcessMaterial_property_anim_speed_max:
  539. .. rst-class:: classref-property
  540. :ref:`float<class_float>` **anim_speed_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_anim_speed_max>`
  541. .. rst-class:: classref-property-setget
  542. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  543. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  544. Maximum particle animation speed. Animation speed of ``1`` means that the particles will make full ``0`` to ``1`` offset cycle during lifetime, ``2`` means ``2`` cycles etc.
  545. With animation speed greater than ``1``, remember to enable :ref:`CanvasItemMaterial.particles_anim_loop<class_CanvasItemMaterial_property_particles_anim_loop>` property if you want the animation to repeat.
  546. .. rst-class:: classref-item-separator
  547. ----
  548. .. _class_ParticleProcessMaterial_property_anim_speed_min:
  549. .. rst-class:: classref-property
  550. :ref:`float<class_float>` **anim_speed_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_anim_speed_min>`
  551. .. rst-class:: classref-property-setget
  552. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  553. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  554. Minimum equivalent of :ref:`anim_speed_max<class_ParticleProcessMaterial_property_anim_speed_max>`.
  555. .. rst-class:: classref-item-separator
  556. ----
  557. .. _class_ParticleProcessMaterial_property_attractor_interaction_enabled:
  558. .. rst-class:: classref-property
  559. :ref:`bool<class_bool>` **attractor_interaction_enabled** = ``true`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_attractor_interaction_enabled>`
  560. .. rst-class:: classref-property-setget
  561. - |void| **set_attractor_interaction_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
  562. - :ref:`bool<class_bool>` **is_attractor_interaction_enabled**\ (\ )
  563. If ``true``, interaction with particle attractors is enabled. In 3D, attraction only occurs within the area defined by the :ref:`GPUParticles3D<class_GPUParticles3D>` node's :ref:`GPUParticles3D.visibility_aabb<class_GPUParticles3D_property_visibility_aabb>`.
  564. .. rst-class:: classref-item-separator
  565. ----
  566. .. _class_ParticleProcessMaterial_property_collision_bounce:
  567. .. rst-class:: classref-property
  568. :ref:`float<class_float>` **collision_bounce** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_collision_bounce>`
  569. .. rst-class:: classref-property-setget
  570. - |void| **set_collision_bounce**\ (\ value\: :ref:`float<class_float>`\ )
  571. - :ref:`float<class_float>` **get_collision_bounce**\ (\ )
  572. The particles' bounciness. Values range from ``0`` (no bounce) to ``1`` (full bounciness). Only effective if :ref:`collision_mode<class_ParticleProcessMaterial_property_collision_mode>` is :ref:`COLLISION_RIGID<class_ParticleProcessMaterial_constant_COLLISION_RIGID>`.
  573. .. rst-class:: classref-item-separator
  574. ----
  575. .. _class_ParticleProcessMaterial_property_collision_friction:
  576. .. rst-class:: classref-property
  577. :ref:`float<class_float>` **collision_friction** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_collision_friction>`
  578. .. rst-class:: classref-property-setget
  579. - |void| **set_collision_friction**\ (\ value\: :ref:`float<class_float>`\ )
  580. - :ref:`float<class_float>` **get_collision_friction**\ (\ )
  581. The particles' friction. Values range from ``0`` (frictionless) to ``1`` (maximum friction). Only effective if :ref:`collision_mode<class_ParticleProcessMaterial_property_collision_mode>` is :ref:`COLLISION_RIGID<class_ParticleProcessMaterial_constant_COLLISION_RIGID>`.
  582. .. rst-class:: classref-item-separator
  583. ----
  584. .. _class_ParticleProcessMaterial_property_collision_mode:
  585. .. rst-class:: classref-property
  586. :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` **collision_mode** = ``0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_collision_mode>`
  587. .. rst-class:: classref-property-setget
  588. - |void| **set_collision_mode**\ (\ value\: :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>`\ )
  589. - :ref:`CollisionMode<enum_ParticleProcessMaterial_CollisionMode>` **get_collision_mode**\ (\ )
  590. The particles' collision mode.
  591. \ **Note:** 3D Particles can only collide with :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` nodes, not :ref:`PhysicsBody3D<class_PhysicsBody3D>` nodes. To make particles collide with various objects, you can add :ref:`GPUParticlesCollision3D<class_GPUParticlesCollision3D>` nodes as children of :ref:`PhysicsBody3D<class_PhysicsBody3D>` nodes. In 3D, collisions only occur within the area defined by the :ref:`GPUParticles3D<class_GPUParticles3D>` node's :ref:`GPUParticles3D.visibility_aabb<class_GPUParticles3D_property_visibility_aabb>`.
  592. \ **Note:** 2D Particles can only collide with :ref:`LightOccluder2D<class_LightOccluder2D>` nodes, not :ref:`PhysicsBody2D<class_PhysicsBody2D>` nodes.
  593. .. rst-class:: classref-item-separator
  594. ----
  595. .. _class_ParticleProcessMaterial_property_collision_use_scale:
  596. .. rst-class:: classref-property
  597. :ref:`bool<class_bool>` **collision_use_scale** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_collision_use_scale>`
  598. .. rst-class:: classref-property-setget
  599. - |void| **set_collision_use_scale**\ (\ value\: :ref:`bool<class_bool>`\ )
  600. - :ref:`bool<class_bool>` **is_collision_using_scale**\ (\ )
  601. If ``true``, :ref:`GPUParticles3D.collision_base_size<class_GPUParticles3D_property_collision_base_size>` is multiplied by the particle's effective scale (see :ref:`scale_min<class_ParticleProcessMaterial_property_scale_min>`, :ref:`scale_max<class_ParticleProcessMaterial_property_scale_max>`, :ref:`scale_curve<class_ParticleProcessMaterial_property_scale_curve>`, and :ref:`scale_over_velocity_curve<class_ParticleProcessMaterial_property_scale_over_velocity_curve>`).
  602. .. rst-class:: classref-item-separator
  603. ----
  604. .. _class_ParticleProcessMaterial_property_color:
  605. .. rst-class:: classref-property
  606. :ref:`Color<class_Color>` **color** = ``Color(1, 1, 1, 1)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_color>`
  607. .. rst-class:: classref-property-setget
  608. - |void| **set_color**\ (\ value\: :ref:`Color<class_Color>`\ )
  609. - :ref:`Color<class_Color>` **get_color**\ (\ )
  610. Each particle's initial color. If the :ref:`GPUParticles2D<class_GPUParticles2D>`'s ``texture`` is defined, it will be multiplied by this color.
  611. \ **Note:** :ref:`color<class_ParticleProcessMaterial_property_color>` multiplies the particle mesh's vertex colors. To have a visible effect on a :ref:`BaseMaterial3D<class_BaseMaterial3D>`, :ref:`BaseMaterial3D.vertex_color_use_as_albedo<class_BaseMaterial3D_property_vertex_color_use_as_albedo>` *must* be ``true``. For a :ref:`ShaderMaterial<class_ShaderMaterial>`, ``ALBEDO *= COLOR.rgb;`` must be inserted in the shader's ``fragment()`` function. Otherwise, :ref:`color<class_ParticleProcessMaterial_property_color>` will have no visible effect.
  612. .. rst-class:: classref-item-separator
  613. ----
  614. .. _class_ParticleProcessMaterial_property_color_initial_ramp:
  615. .. rst-class:: classref-property
  616. :ref:`Texture2D<class_Texture2D>` **color_initial_ramp** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_color_initial_ramp>`
  617. .. rst-class:: classref-property-setget
  618. - |void| **set_color_initial_ramp**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  619. - :ref:`Texture2D<class_Texture2D>` **get_color_initial_ramp**\ (\ )
  620. Each particle's initial color will vary along this :ref:`GradientTexture1D<class_GradientTexture1D>` (multiplied with :ref:`color<class_ParticleProcessMaterial_property_color>`).
  621. \ **Note:** :ref:`color_initial_ramp<class_ParticleProcessMaterial_property_color_initial_ramp>` multiplies the particle mesh's vertex colors. To have a visible effect on a :ref:`BaseMaterial3D<class_BaseMaterial3D>`, :ref:`BaseMaterial3D.vertex_color_use_as_albedo<class_BaseMaterial3D_property_vertex_color_use_as_albedo>` *must* be ``true``. For a :ref:`ShaderMaterial<class_ShaderMaterial>`, ``ALBEDO *= COLOR.rgb;`` must be inserted in the shader's ``fragment()`` function. Otherwise, :ref:`color_initial_ramp<class_ParticleProcessMaterial_property_color_initial_ramp>` will have no visible effect.
  622. .. rst-class:: classref-item-separator
  623. ----
  624. .. _class_ParticleProcessMaterial_property_color_ramp:
  625. .. rst-class:: classref-property
  626. :ref:`Texture2D<class_Texture2D>` **color_ramp** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_color_ramp>`
  627. .. rst-class:: classref-property-setget
  628. - |void| **set_color_ramp**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  629. - :ref:`Texture2D<class_Texture2D>` **get_color_ramp**\ (\ )
  630. Each particle's color will vary along this :ref:`GradientTexture1D<class_GradientTexture1D>` over its lifetime (multiplied with :ref:`color<class_ParticleProcessMaterial_property_color>`).
  631. \ **Note:** :ref:`color_ramp<class_ParticleProcessMaterial_property_color_ramp>` multiplies the particle mesh's vertex colors. To have a visible effect on a :ref:`BaseMaterial3D<class_BaseMaterial3D>`, :ref:`BaseMaterial3D.vertex_color_use_as_albedo<class_BaseMaterial3D_property_vertex_color_use_as_albedo>` *must* be ``true``. For a :ref:`ShaderMaterial<class_ShaderMaterial>`, ``ALBEDO *= COLOR.rgb;`` must be inserted in the shader's ``fragment()`` function. Otherwise, :ref:`color_ramp<class_ParticleProcessMaterial_property_color_ramp>` will have no visible effect.
  632. .. rst-class:: classref-item-separator
  633. ----
  634. .. _class_ParticleProcessMaterial_property_damping_curve:
  635. .. rst-class:: classref-property
  636. :ref:`Texture2D<class_Texture2D>` **damping_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_damping_curve>`
  637. .. rst-class:: classref-property-setget
  638. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  639. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  640. Damping will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  641. .. rst-class:: classref-item-separator
  642. ----
  643. .. _class_ParticleProcessMaterial_property_damping_max:
  644. .. rst-class:: classref-property
  645. :ref:`float<class_float>` **damping_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_damping_max>`
  646. .. rst-class:: classref-property-setget
  647. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  648. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  649. The maximum rate at which particles lose velocity. For example value of ``100`` means that the particle will go from ``100`` velocity to ``0`` in ``1`` second.
  650. .. rst-class:: classref-item-separator
  651. ----
  652. .. _class_ParticleProcessMaterial_property_damping_min:
  653. .. rst-class:: classref-property
  654. :ref:`float<class_float>` **damping_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_damping_min>`
  655. .. rst-class:: classref-property-setget
  656. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  657. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  658. Minimum equivalent of :ref:`damping_max<class_ParticleProcessMaterial_property_damping_max>`.
  659. .. rst-class:: classref-item-separator
  660. ----
  661. .. _class_ParticleProcessMaterial_property_direction:
  662. .. rst-class:: classref-property
  663. :ref:`Vector3<class_Vector3>` **direction** = ``Vector3(1, 0, 0)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_direction>`
  664. .. rst-class:: classref-property-setget
  665. - |void| **set_direction**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  666. - :ref:`Vector3<class_Vector3>` **get_direction**\ (\ )
  667. Unit vector specifying the particles' emission direction.
  668. .. rst-class:: classref-item-separator
  669. ----
  670. .. _class_ParticleProcessMaterial_property_directional_velocity_curve:
  671. .. rst-class:: classref-property
  672. :ref:`Texture2D<class_Texture2D>` **directional_velocity_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_directional_velocity_curve>`
  673. .. rst-class:: classref-property-setget
  674. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  675. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  676. A curve that specifies the velocity along each of the axes of the particle system along its lifetime.
  677. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  678. .. rst-class:: classref-item-separator
  679. ----
  680. .. _class_ParticleProcessMaterial_property_directional_velocity_max:
  681. .. rst-class:: classref-property
  682. :ref:`float<class_float>` **directional_velocity_max** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_directional_velocity_max>`
  683. .. rst-class:: classref-property-setget
  684. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  685. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  686. Maximum directional velocity value, which is multiplied by :ref:`directional_velocity_curve<class_ParticleProcessMaterial_property_directional_velocity_curve>`.
  687. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  688. .. rst-class:: classref-item-separator
  689. ----
  690. .. _class_ParticleProcessMaterial_property_directional_velocity_min:
  691. .. rst-class:: classref-property
  692. :ref:`float<class_float>` **directional_velocity_min** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_directional_velocity_min>`
  693. .. rst-class:: classref-property-setget
  694. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  695. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  696. Minimum directional velocity value, which is multiplied by :ref:`directional_velocity_curve<class_ParticleProcessMaterial_property_directional_velocity_curve>`.
  697. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  698. .. rst-class:: classref-item-separator
  699. ----
  700. .. _class_ParticleProcessMaterial_property_emission_box_extents:
  701. .. rst-class:: classref-property
  702. :ref:`Vector3<class_Vector3>` **emission_box_extents** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_box_extents>`
  703. .. rst-class:: classref-property-setget
  704. - |void| **set_emission_box_extents**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  705. - :ref:`Vector3<class_Vector3>` **get_emission_box_extents**\ (\ )
  706. The box's extents if :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>` is set to :ref:`EMISSION_SHAPE_BOX<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_BOX>`.
  707. \ **Note:** :ref:`emission_box_extents<class_ParticleProcessMaterial_property_emission_box_extents>` starts from the center point and applies the X, Y, and Z values in both directions. The size is twice the area of the extents.
  708. .. rst-class:: classref-item-separator
  709. ----
  710. .. _class_ParticleProcessMaterial_property_emission_color_texture:
  711. .. rst-class:: classref-property
  712. :ref:`Texture2D<class_Texture2D>` **emission_color_texture** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_color_texture>`
  713. .. rst-class:: classref-property-setget
  714. - |void| **set_emission_color_texture**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  715. - :ref:`Texture2D<class_Texture2D>` **get_emission_color_texture**\ (\ )
  716. Particle color will be modulated by color determined by sampling this texture at the same point as the :ref:`emission_point_texture<class_ParticleProcessMaterial_property_emission_point_texture>`.
  717. \ **Note:** :ref:`emission_color_texture<class_ParticleProcessMaterial_property_emission_color_texture>` multiplies the particle mesh's vertex colors. To have a visible effect on a :ref:`BaseMaterial3D<class_BaseMaterial3D>`, :ref:`BaseMaterial3D.vertex_color_use_as_albedo<class_BaseMaterial3D_property_vertex_color_use_as_albedo>` *must* be ``true``. For a :ref:`ShaderMaterial<class_ShaderMaterial>`, ``ALBEDO *= COLOR.rgb;`` must be inserted in the shader's ``fragment()`` function. Otherwise, :ref:`emission_color_texture<class_ParticleProcessMaterial_property_emission_color_texture>` will have no visible effect.
  718. .. rst-class:: classref-item-separator
  719. ----
  720. .. _class_ParticleProcessMaterial_property_emission_curve:
  721. .. rst-class:: classref-property
  722. :ref:`Texture2D<class_Texture2D>` **emission_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_curve>`
  723. .. rst-class:: classref-property-setget
  724. - |void| **set_emission_curve**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  725. - :ref:`Texture2D<class_Texture2D>` **get_emission_curve**\ (\ )
  726. Each particle's color will be multiplied by this :ref:`CurveTexture<class_CurveTexture>` over its lifetime.
  727. \ **Note:** This property won't have a visible effect unless the render material is marked as unshaded.
  728. .. rst-class:: classref-item-separator
  729. ----
  730. .. _class_ParticleProcessMaterial_property_emission_normal_texture:
  731. .. rst-class:: classref-property
  732. :ref:`Texture2D<class_Texture2D>` **emission_normal_texture** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_normal_texture>`
  733. .. rst-class:: classref-property-setget
  734. - |void| **set_emission_normal_texture**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  735. - :ref:`Texture2D<class_Texture2D>` **get_emission_normal_texture**\ (\ )
  736. Particle velocity and rotation will be set by sampling this texture at the same point as the :ref:`emission_point_texture<class_ParticleProcessMaterial_property_emission_point_texture>`. Used only in :ref:`EMISSION_SHAPE_DIRECTED_POINTS<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_DIRECTED_POINTS>`. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar.
  737. .. rst-class:: classref-item-separator
  738. ----
  739. .. _class_ParticleProcessMaterial_property_emission_point_count:
  740. .. rst-class:: classref-property
  741. :ref:`int<class_int>` **emission_point_count** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_point_count>`
  742. .. rst-class:: classref-property-setget
  743. - |void| **set_emission_point_count**\ (\ value\: :ref:`int<class_int>`\ )
  744. - :ref:`int<class_int>` **get_emission_point_count**\ (\ )
  745. The number of emission points if :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>` is set to :ref:`EMISSION_SHAPE_POINTS<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_POINTS>` or :ref:`EMISSION_SHAPE_DIRECTED_POINTS<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_DIRECTED_POINTS>`.
  746. .. rst-class:: classref-item-separator
  747. ----
  748. .. _class_ParticleProcessMaterial_property_emission_point_texture:
  749. .. rst-class:: classref-property
  750. :ref:`Texture2D<class_Texture2D>` **emission_point_texture** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_point_texture>`
  751. .. rst-class:: classref-property-setget
  752. - |void| **set_emission_point_texture**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  753. - :ref:`Texture2D<class_Texture2D>` **get_emission_point_texture**\ (\ )
  754. Particles will be emitted at positions determined by sampling this texture at a random position. Used with :ref:`EMISSION_SHAPE_POINTS<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_POINTS>` and :ref:`EMISSION_SHAPE_DIRECTED_POINTS<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_DIRECTED_POINTS>`. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar.
  755. .. rst-class:: classref-item-separator
  756. ----
  757. .. _class_ParticleProcessMaterial_property_emission_ring_axis:
  758. .. rst-class:: classref-property
  759. :ref:`Vector3<class_Vector3>` **emission_ring_axis** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_ring_axis>`
  760. .. rst-class:: classref-property-setget
  761. - |void| **set_emission_ring_axis**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  762. - :ref:`Vector3<class_Vector3>` **get_emission_ring_axis**\ (\ )
  763. The axis of the ring when using the emitter :ref:`EMISSION_SHAPE_RING<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_RING>`.
  764. .. rst-class:: classref-item-separator
  765. ----
  766. .. _class_ParticleProcessMaterial_property_emission_ring_height:
  767. .. rst-class:: classref-property
  768. :ref:`float<class_float>` **emission_ring_height** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_ring_height>`
  769. .. rst-class:: classref-property-setget
  770. - |void| **set_emission_ring_height**\ (\ value\: :ref:`float<class_float>`\ )
  771. - :ref:`float<class_float>` **get_emission_ring_height**\ (\ )
  772. The height of the ring when using the emitter :ref:`EMISSION_SHAPE_RING<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_RING>`.
  773. .. rst-class:: classref-item-separator
  774. ----
  775. .. _class_ParticleProcessMaterial_property_emission_ring_inner_radius:
  776. .. rst-class:: classref-property
  777. :ref:`float<class_float>` **emission_ring_inner_radius** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_ring_inner_radius>`
  778. .. rst-class:: classref-property-setget
  779. - |void| **set_emission_ring_inner_radius**\ (\ value\: :ref:`float<class_float>`\ )
  780. - :ref:`float<class_float>` **get_emission_ring_inner_radius**\ (\ )
  781. The inner radius of the ring when using the emitter :ref:`EMISSION_SHAPE_RING<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_RING>`.
  782. .. rst-class:: classref-item-separator
  783. ----
  784. .. _class_ParticleProcessMaterial_property_emission_ring_radius:
  785. .. rst-class:: classref-property
  786. :ref:`float<class_float>` **emission_ring_radius** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_ring_radius>`
  787. .. rst-class:: classref-property-setget
  788. - |void| **set_emission_ring_radius**\ (\ value\: :ref:`float<class_float>`\ )
  789. - :ref:`float<class_float>` **get_emission_ring_radius**\ (\ )
  790. The radius of the ring when using the emitter :ref:`EMISSION_SHAPE_RING<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_RING>`.
  791. .. rst-class:: classref-item-separator
  792. ----
  793. .. _class_ParticleProcessMaterial_property_emission_shape:
  794. .. rst-class:: classref-property
  795. :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **emission_shape** = ``0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_shape>`
  796. .. rst-class:: classref-property-setget
  797. - |void| **set_emission_shape**\ (\ value\: :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>`\ )
  798. - :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` **get_emission_shape**\ (\ )
  799. Particles will be emitted inside this region. Use :ref:`EmissionShape<enum_ParticleProcessMaterial_EmissionShape>` constants for values.
  800. .. rst-class:: classref-item-separator
  801. ----
  802. .. _class_ParticleProcessMaterial_property_emission_shape_offset:
  803. .. rst-class:: classref-property
  804. :ref:`Vector3<class_Vector3>` **emission_shape_offset** = ``Vector3(0, 0, 0)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_shape_offset>`
  805. .. rst-class:: classref-property-setget
  806. - |void| **set_emission_shape_offset**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  807. - :ref:`Vector3<class_Vector3>` **get_emission_shape_offset**\ (\ )
  808. The offset for the :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>`, in local space.
  809. .. rst-class:: classref-item-separator
  810. ----
  811. .. _class_ParticleProcessMaterial_property_emission_shape_scale:
  812. .. rst-class:: classref-property
  813. :ref:`Vector3<class_Vector3>` **emission_shape_scale** = ``Vector3(1, 1, 1)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_shape_scale>`
  814. .. rst-class:: classref-property-setget
  815. - |void| **set_emission_shape_scale**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  816. - :ref:`Vector3<class_Vector3>` **get_emission_shape_scale**\ (\ )
  817. The scale of the :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>`, in local space.
  818. .. rst-class:: classref-item-separator
  819. ----
  820. .. _class_ParticleProcessMaterial_property_emission_sphere_radius:
  821. .. rst-class:: classref-property
  822. :ref:`float<class_float>` **emission_sphere_radius** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_emission_sphere_radius>`
  823. .. rst-class:: classref-property-setget
  824. - |void| **set_emission_sphere_radius**\ (\ value\: :ref:`float<class_float>`\ )
  825. - :ref:`float<class_float>` **get_emission_sphere_radius**\ (\ )
  826. The sphere's radius if :ref:`emission_shape<class_ParticleProcessMaterial_property_emission_shape>` is set to :ref:`EMISSION_SHAPE_SPHERE<class_ParticleProcessMaterial_constant_EMISSION_SHAPE_SPHERE>`.
  827. .. rst-class:: classref-item-separator
  828. ----
  829. .. _class_ParticleProcessMaterial_property_flatness:
  830. .. rst-class:: classref-property
  831. :ref:`float<class_float>` **flatness** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_flatness>`
  832. .. rst-class:: classref-property-setget
  833. - |void| **set_flatness**\ (\ value\: :ref:`float<class_float>`\ )
  834. - :ref:`float<class_float>` **get_flatness**\ (\ )
  835. Amount of :ref:`spread<class_ParticleProcessMaterial_property_spread>` along the Y axis.
  836. .. rst-class:: classref-item-separator
  837. ----
  838. .. _class_ParticleProcessMaterial_property_gravity:
  839. .. rst-class:: classref-property
  840. :ref:`Vector3<class_Vector3>` **gravity** = ``Vector3(0, -9.8, 0)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_gravity>`
  841. .. rst-class:: classref-property-setget
  842. - |void| **set_gravity**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  843. - :ref:`Vector3<class_Vector3>` **get_gravity**\ (\ )
  844. Gravity applied to every particle.
  845. .. rst-class:: classref-item-separator
  846. ----
  847. .. _class_ParticleProcessMaterial_property_hue_variation_curve:
  848. .. rst-class:: classref-property
  849. :ref:`Texture2D<class_Texture2D>` **hue_variation_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_hue_variation_curve>`
  850. .. rst-class:: classref-property-setget
  851. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  852. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  853. Each particle's hue will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  854. .. rst-class:: classref-item-separator
  855. ----
  856. .. _class_ParticleProcessMaterial_property_hue_variation_max:
  857. .. rst-class:: classref-property
  858. :ref:`float<class_float>` **hue_variation_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_hue_variation_max>`
  859. .. rst-class:: classref-property-setget
  860. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  861. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  862. Maximum initial hue variation applied to each particle. It will shift the particle color's hue.
  863. .. rst-class:: classref-item-separator
  864. ----
  865. .. _class_ParticleProcessMaterial_property_hue_variation_min:
  866. .. rst-class:: classref-property
  867. :ref:`float<class_float>` **hue_variation_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_hue_variation_min>`
  868. .. rst-class:: classref-property-setget
  869. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  870. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  871. Minimum equivalent of :ref:`hue_variation_max<class_ParticleProcessMaterial_property_hue_variation_max>`.
  872. .. rst-class:: classref-item-separator
  873. ----
  874. .. _class_ParticleProcessMaterial_property_inherit_velocity_ratio:
  875. .. rst-class:: classref-property
  876. :ref:`float<class_float>` **inherit_velocity_ratio** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_inherit_velocity_ratio>`
  877. .. rst-class:: classref-property-setget
  878. - |void| **set_inherit_velocity_ratio**\ (\ value\: :ref:`float<class_float>`\ )
  879. - :ref:`float<class_float>` **get_inherit_velocity_ratio**\ (\ )
  880. Percentage of the velocity of the respective :ref:`GPUParticles2D<class_GPUParticles2D>` or :ref:`GPUParticles3D<class_GPUParticles3D>` inherited by each particle when spawning.
  881. .. rst-class:: classref-item-separator
  882. ----
  883. .. _class_ParticleProcessMaterial_property_initial_velocity_max:
  884. .. rst-class:: classref-property
  885. :ref:`float<class_float>` **initial_velocity_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_initial_velocity_max>`
  886. .. rst-class:: classref-property-setget
  887. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  888. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  889. Maximum initial velocity magnitude for each particle. Direction comes from :ref:`direction<class_ParticleProcessMaterial_property_direction>` and :ref:`spread<class_ParticleProcessMaterial_property_spread>`.
  890. .. rst-class:: classref-item-separator
  891. ----
  892. .. _class_ParticleProcessMaterial_property_initial_velocity_min:
  893. .. rst-class:: classref-property
  894. :ref:`float<class_float>` **initial_velocity_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_initial_velocity_min>`
  895. .. rst-class:: classref-property-setget
  896. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  897. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  898. Minimum equivalent of :ref:`initial_velocity_max<class_ParticleProcessMaterial_property_initial_velocity_max>`.
  899. .. rst-class:: classref-item-separator
  900. ----
  901. .. _class_ParticleProcessMaterial_property_lifetime_randomness:
  902. .. rst-class:: classref-property
  903. :ref:`float<class_float>` **lifetime_randomness** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_lifetime_randomness>`
  904. .. rst-class:: classref-property-setget
  905. - |void| **set_lifetime_randomness**\ (\ value\: :ref:`float<class_float>`\ )
  906. - :ref:`float<class_float>` **get_lifetime_randomness**\ (\ )
  907. Particle lifetime randomness ratio. The equation for the lifetime of a particle is ``lifetime * (1.0 - randf() * lifetime_randomness)``. For example, a :ref:`lifetime_randomness<class_ParticleProcessMaterial_property_lifetime_randomness>` of ``0.4`` scales the lifetime between ``0.6`` to ``1.0`` of its original value.
  908. .. rst-class:: classref-item-separator
  909. ----
  910. .. _class_ParticleProcessMaterial_property_linear_accel_curve:
  911. .. rst-class:: classref-property
  912. :ref:`Texture2D<class_Texture2D>` **linear_accel_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_linear_accel_curve>`
  913. .. rst-class:: classref-property-setget
  914. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  915. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  916. Each particle's linear acceleration will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  917. .. rst-class:: classref-item-separator
  918. ----
  919. .. _class_ParticleProcessMaterial_property_linear_accel_max:
  920. .. rst-class:: classref-property
  921. :ref:`float<class_float>` **linear_accel_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_linear_accel_max>`
  922. .. rst-class:: classref-property-setget
  923. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  924. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  925. Maximum linear acceleration applied to each particle in the direction of motion.
  926. .. rst-class:: classref-item-separator
  927. ----
  928. .. _class_ParticleProcessMaterial_property_linear_accel_min:
  929. .. rst-class:: classref-property
  930. :ref:`float<class_float>` **linear_accel_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_linear_accel_min>`
  931. .. rst-class:: classref-property-setget
  932. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  933. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  934. Minimum equivalent of :ref:`linear_accel_max<class_ParticleProcessMaterial_property_linear_accel_max>`.
  935. .. rst-class:: classref-item-separator
  936. ----
  937. .. _class_ParticleProcessMaterial_property_orbit_velocity_curve:
  938. .. rst-class:: classref-property
  939. :ref:`Texture2D<class_Texture2D>` **orbit_velocity_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_orbit_velocity_curve>`
  940. .. rst-class:: classref-property-setget
  941. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  942. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  943. Each particle's orbital velocity will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  944. \ **Note:** For 3D orbital velocity, use a :ref:`CurveXYZTexture<class_CurveXYZTexture>`.
  945. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  946. .. rst-class:: classref-item-separator
  947. ----
  948. .. _class_ParticleProcessMaterial_property_orbit_velocity_max:
  949. .. rst-class:: classref-property
  950. :ref:`float<class_float>` **orbit_velocity_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_orbit_velocity_max>`
  951. .. rst-class:: classref-property-setget
  952. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  953. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  954. Maximum orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second.
  955. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  956. .. rst-class:: classref-item-separator
  957. ----
  958. .. _class_ParticleProcessMaterial_property_orbit_velocity_min:
  959. .. rst-class:: classref-property
  960. :ref:`float<class_float>` **orbit_velocity_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_orbit_velocity_min>`
  961. .. rst-class:: classref-property-setget
  962. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  963. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  964. Minimum equivalent of :ref:`orbit_velocity_max<class_ParticleProcessMaterial_property_orbit_velocity_max>`.
  965. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  966. .. rst-class:: classref-item-separator
  967. ----
  968. .. _class_ParticleProcessMaterial_property_particle_flag_align_y:
  969. .. rst-class:: classref-property
  970. :ref:`bool<class_bool>` **particle_flag_align_y** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_particle_flag_align_y>`
  971. .. rst-class:: classref-property-setget
  972. - |void| **set_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`, enable\: :ref:`bool<class_bool>`\ )
  973. - :ref:`bool<class_bool>` **get_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`\ ) |const|
  974. Align Y axis of particle with the direction of its velocity.
  975. .. rst-class:: classref-item-separator
  976. ----
  977. .. _class_ParticleProcessMaterial_property_particle_flag_damping_as_friction:
  978. .. rst-class:: classref-property
  979. :ref:`bool<class_bool>` **particle_flag_damping_as_friction** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_particle_flag_damping_as_friction>`
  980. .. rst-class:: classref-property-setget
  981. - |void| **set_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`, enable\: :ref:`bool<class_bool>`\ )
  982. - :ref:`bool<class_bool>` **get_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`\ ) |const|
  983. Changes the behavior of the damping properties from a linear deceleration to a deceleration based on speed percentage.
  984. .. rst-class:: classref-item-separator
  985. ----
  986. .. _class_ParticleProcessMaterial_property_particle_flag_disable_z:
  987. .. rst-class:: classref-property
  988. :ref:`bool<class_bool>` **particle_flag_disable_z** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_particle_flag_disable_z>`
  989. .. rst-class:: classref-property-setget
  990. - |void| **set_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`, enable\: :ref:`bool<class_bool>`\ )
  991. - :ref:`bool<class_bool>` **get_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`\ ) |const|
  992. If ``true``, particles will not move on the z axis.
  993. .. rst-class:: classref-item-separator
  994. ----
  995. .. _class_ParticleProcessMaterial_property_particle_flag_rotate_y:
  996. .. rst-class:: classref-property
  997. :ref:`bool<class_bool>` **particle_flag_rotate_y** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_particle_flag_rotate_y>`
  998. .. rst-class:: classref-property-setget
  999. - |void| **set_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`, enable\: :ref:`bool<class_bool>`\ )
  1000. - :ref:`bool<class_bool>` **get_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`\ ) |const|
  1001. If ``true``, particles rotate around Y axis by :ref:`angle_min<class_ParticleProcessMaterial_property_angle_min>`.
  1002. .. rst-class:: classref-item-separator
  1003. ----
  1004. .. _class_ParticleProcessMaterial_property_radial_accel_curve:
  1005. .. rst-class:: classref-property
  1006. :ref:`Texture2D<class_Texture2D>` **radial_accel_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_radial_accel_curve>`
  1007. .. rst-class:: classref-property-setget
  1008. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  1009. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1010. Each particle's radial acceleration will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  1011. .. rst-class:: classref-item-separator
  1012. ----
  1013. .. _class_ParticleProcessMaterial_property_radial_accel_max:
  1014. .. rst-class:: classref-property
  1015. :ref:`float<class_float>` **radial_accel_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_radial_accel_max>`
  1016. .. rst-class:: classref-property-setget
  1017. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1018. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1019. Maximum radial acceleration applied to each particle. Makes particle accelerate away from the origin or towards it if negative.
  1020. .. rst-class:: classref-item-separator
  1021. ----
  1022. .. _class_ParticleProcessMaterial_property_radial_accel_min:
  1023. .. rst-class:: classref-property
  1024. :ref:`float<class_float>` **radial_accel_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_radial_accel_min>`
  1025. .. rst-class:: classref-property-setget
  1026. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1027. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1028. Minimum equivalent of :ref:`radial_accel_max<class_ParticleProcessMaterial_property_radial_accel_max>`.
  1029. .. rst-class:: classref-item-separator
  1030. ----
  1031. .. _class_ParticleProcessMaterial_property_radial_velocity_curve:
  1032. .. rst-class:: classref-property
  1033. :ref:`Texture2D<class_Texture2D>` **radial_velocity_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_radial_velocity_curve>`
  1034. .. rst-class:: classref-property-setget
  1035. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  1036. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1037. A :ref:`CurveTexture<class_CurveTexture>` that defines the velocity over the particle's lifetime away (or toward) the :ref:`velocity_pivot<class_ParticleProcessMaterial_property_velocity_pivot>`.
  1038. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  1039. .. rst-class:: classref-item-separator
  1040. ----
  1041. .. _class_ParticleProcessMaterial_property_radial_velocity_max:
  1042. .. rst-class:: classref-property
  1043. :ref:`float<class_float>` **radial_velocity_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_radial_velocity_max>`
  1044. .. rst-class:: classref-property-setget
  1045. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1046. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1047. Maximum radial velocity applied to each particle. Makes particles move away from the :ref:`velocity_pivot<class_ParticleProcessMaterial_property_velocity_pivot>`, or toward it if negative.
  1048. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  1049. .. rst-class:: classref-item-separator
  1050. ----
  1051. .. _class_ParticleProcessMaterial_property_radial_velocity_min:
  1052. .. rst-class:: classref-property
  1053. :ref:`float<class_float>` **radial_velocity_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_radial_velocity_min>`
  1054. .. rst-class:: classref-property-setget
  1055. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1056. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1057. Minimum radial velocity applied to each particle. Makes particles move away from the :ref:`velocity_pivot<class_ParticleProcessMaterial_property_velocity_pivot>`, or toward it if negative.
  1058. \ **Note:** Animated velocities will not be affected by damping, use :ref:`velocity_limit_curve<class_ParticleProcessMaterial_property_velocity_limit_curve>` instead.
  1059. .. rst-class:: classref-item-separator
  1060. ----
  1061. .. _class_ParticleProcessMaterial_property_scale_curve:
  1062. .. rst-class:: classref-property
  1063. :ref:`Texture2D<class_Texture2D>` **scale_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_scale_curve>`
  1064. .. rst-class:: classref-property-setget
  1065. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  1066. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1067. Each particle's scale will vary along this :ref:`CurveTexture<class_CurveTexture>` over its lifetime. If a :ref:`CurveXYZTexture<class_CurveXYZTexture>` is supplied instead, the scale will be separated per-axis.
  1068. .. rst-class:: classref-item-separator
  1069. ----
  1070. .. _class_ParticleProcessMaterial_property_scale_max:
  1071. .. rst-class:: classref-property
  1072. :ref:`float<class_float>` **scale_max** = ``1.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_scale_max>`
  1073. .. rst-class:: classref-property-setget
  1074. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1075. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1076. Maximum initial scale applied to each particle.
  1077. .. rst-class:: classref-item-separator
  1078. ----
  1079. .. _class_ParticleProcessMaterial_property_scale_min:
  1080. .. rst-class:: classref-property
  1081. :ref:`float<class_float>` **scale_min** = ``1.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_scale_min>`
  1082. .. rst-class:: classref-property-setget
  1083. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1084. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1085. Minimum equivalent of :ref:`scale_max<class_ParticleProcessMaterial_property_scale_max>`.
  1086. .. rst-class:: classref-item-separator
  1087. ----
  1088. .. _class_ParticleProcessMaterial_property_scale_over_velocity_curve:
  1089. .. rst-class:: classref-property
  1090. :ref:`Texture2D<class_Texture2D>` **scale_over_velocity_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_scale_over_velocity_curve>`
  1091. .. rst-class:: classref-property-setget
  1092. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  1093. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1094. Either a :ref:`CurveTexture<class_CurveTexture>` or a :ref:`CurveXYZTexture<class_CurveXYZTexture>` that scales each particle based on its velocity.
  1095. .. rst-class:: classref-item-separator
  1096. ----
  1097. .. _class_ParticleProcessMaterial_property_scale_over_velocity_max:
  1098. .. rst-class:: classref-property
  1099. :ref:`float<class_float>` **scale_over_velocity_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_scale_over_velocity_max>`
  1100. .. rst-class:: classref-property-setget
  1101. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1102. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1103. Maximum velocity value reference for :ref:`scale_over_velocity_curve<class_ParticleProcessMaterial_property_scale_over_velocity_curve>`.
  1104. \ :ref:`scale_over_velocity_curve<class_ParticleProcessMaterial_property_scale_over_velocity_curve>` will be interpolated between :ref:`scale_over_velocity_min<class_ParticleProcessMaterial_property_scale_over_velocity_min>` and :ref:`scale_over_velocity_max<class_ParticleProcessMaterial_property_scale_over_velocity_max>`.
  1105. .. rst-class:: classref-item-separator
  1106. ----
  1107. .. _class_ParticleProcessMaterial_property_scale_over_velocity_min:
  1108. .. rst-class:: classref-property
  1109. :ref:`float<class_float>` **scale_over_velocity_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_scale_over_velocity_min>`
  1110. .. rst-class:: classref-property-setget
  1111. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1112. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1113. Minimum velocity value reference for :ref:`scale_over_velocity_curve<class_ParticleProcessMaterial_property_scale_over_velocity_curve>`.
  1114. \ :ref:`scale_over_velocity_curve<class_ParticleProcessMaterial_property_scale_over_velocity_curve>` will be interpolated between :ref:`scale_over_velocity_min<class_ParticleProcessMaterial_property_scale_over_velocity_min>` and :ref:`scale_over_velocity_max<class_ParticleProcessMaterial_property_scale_over_velocity_max>`.
  1115. .. rst-class:: classref-item-separator
  1116. ----
  1117. .. _class_ParticleProcessMaterial_property_spread:
  1118. .. rst-class:: classref-property
  1119. :ref:`float<class_float>` **spread** = ``45.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_spread>`
  1120. .. rst-class:: classref-property-setget
  1121. - |void| **set_spread**\ (\ value\: :ref:`float<class_float>`\ )
  1122. - :ref:`float<class_float>` **get_spread**\ (\ )
  1123. Each particle's initial direction range from ``+spread`` to ``-spread`` degrees.
  1124. .. rst-class:: classref-item-separator
  1125. ----
  1126. .. _class_ParticleProcessMaterial_property_sub_emitter_amount_at_collision:
  1127. .. rst-class:: classref-property
  1128. :ref:`int<class_int>` **sub_emitter_amount_at_collision** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_sub_emitter_amount_at_collision>`
  1129. .. rst-class:: classref-property-setget
  1130. - |void| **set_sub_emitter_amount_at_collision**\ (\ value\: :ref:`int<class_int>`\ )
  1131. - :ref:`int<class_int>` **get_sub_emitter_amount_at_collision**\ (\ )
  1132. The amount of particles to spawn from the subemitter node when a collision occurs. When combined with :ref:`COLLISION_HIDE_ON_CONTACT<class_ParticleProcessMaterial_constant_COLLISION_HIDE_ON_CONTACT>` on the main particles material, this can be used to achieve effects such as raindrops hitting the ground.
  1133. \ **Note:** This value shouldn't exceed :ref:`GPUParticles2D.amount<class_GPUParticles2D_property_amount>` or :ref:`GPUParticles3D.amount<class_GPUParticles3D_property_amount>` defined on the *subemitter node* (not the main node), relative to the subemitter's particle lifetime. If the number of particles is exceeded, no new particles will spawn from the subemitter until enough particles have expired.
  1134. .. rst-class:: classref-item-separator
  1135. ----
  1136. .. _class_ParticleProcessMaterial_property_sub_emitter_amount_at_end:
  1137. .. rst-class:: classref-property
  1138. :ref:`int<class_int>` **sub_emitter_amount_at_end** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_sub_emitter_amount_at_end>`
  1139. .. rst-class:: classref-property-setget
  1140. - |void| **set_sub_emitter_amount_at_end**\ (\ value\: :ref:`int<class_int>`\ )
  1141. - :ref:`int<class_int>` **get_sub_emitter_amount_at_end**\ (\ )
  1142. The amount of particles to spawn from the subemitter node when the particle expires.
  1143. \ **Note:** This value shouldn't exceed :ref:`GPUParticles2D.amount<class_GPUParticles2D_property_amount>` or :ref:`GPUParticles3D.amount<class_GPUParticles3D_property_amount>` defined on the *subemitter node* (not the main node), relative to the subemitter's particle lifetime. If the number of particles is exceeded, no new particles will spawn from the subemitter until enough particles have expired.
  1144. .. rst-class:: classref-item-separator
  1145. ----
  1146. .. _class_ParticleProcessMaterial_property_sub_emitter_frequency:
  1147. .. rst-class:: classref-property
  1148. :ref:`float<class_float>` **sub_emitter_frequency** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_sub_emitter_frequency>`
  1149. .. rst-class:: classref-property-setget
  1150. - |void| **set_sub_emitter_frequency**\ (\ value\: :ref:`float<class_float>`\ )
  1151. - :ref:`float<class_float>` **get_sub_emitter_frequency**\ (\ )
  1152. The frequency at which particles should be emitted from the subemitter node. One particle will be spawned every :ref:`sub_emitter_frequency<class_ParticleProcessMaterial_property_sub_emitter_frequency>` seconds.
  1153. \ **Note:** This value shouldn't exceed :ref:`GPUParticles2D.amount<class_GPUParticles2D_property_amount>` or :ref:`GPUParticles3D.amount<class_GPUParticles3D_property_amount>` defined on the *subemitter node* (not the main node), relative to the subemitter's particle lifetime. If the number of particles is exceeded, no new particles will spawn from the subemitter until enough particles have expired.
  1154. .. rst-class:: classref-item-separator
  1155. ----
  1156. .. _class_ParticleProcessMaterial_property_sub_emitter_keep_velocity:
  1157. .. rst-class:: classref-property
  1158. :ref:`bool<class_bool>` **sub_emitter_keep_velocity** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_sub_emitter_keep_velocity>`
  1159. .. rst-class:: classref-property-setget
  1160. - |void| **set_sub_emitter_keep_velocity**\ (\ value\: :ref:`bool<class_bool>`\ )
  1161. - :ref:`bool<class_bool>` **get_sub_emitter_keep_velocity**\ (\ )
  1162. If ``true``, the subemitter inherits the parent particle's velocity when it spawns.
  1163. .. rst-class:: classref-item-separator
  1164. ----
  1165. .. _class_ParticleProcessMaterial_property_sub_emitter_mode:
  1166. .. rst-class:: classref-property
  1167. :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **sub_emitter_mode** = ``0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_sub_emitter_mode>`
  1168. .. rst-class:: classref-property-setget
  1169. - |void| **set_sub_emitter_mode**\ (\ value\: :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>`\ )
  1170. - :ref:`SubEmitterMode<enum_ParticleProcessMaterial_SubEmitterMode>` **get_sub_emitter_mode**\ (\ )
  1171. The particle subemitter mode (see :ref:`GPUParticles2D.sub_emitter<class_GPUParticles2D_property_sub_emitter>` and :ref:`GPUParticles3D.sub_emitter<class_GPUParticles3D_property_sub_emitter>`).
  1172. .. rst-class:: classref-item-separator
  1173. ----
  1174. .. _class_ParticleProcessMaterial_property_tangential_accel_curve:
  1175. .. rst-class:: classref-property
  1176. :ref:`Texture2D<class_Texture2D>` **tangential_accel_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_tangential_accel_curve>`
  1177. .. rst-class:: classref-property-setget
  1178. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  1179. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1180. Each particle's tangential acceleration will vary along this :ref:`CurveTexture<class_CurveTexture>`.
  1181. .. rst-class:: classref-item-separator
  1182. ----
  1183. .. _class_ParticleProcessMaterial_property_tangential_accel_max:
  1184. .. rst-class:: classref-property
  1185. :ref:`float<class_float>` **tangential_accel_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_tangential_accel_max>`
  1186. .. rst-class:: classref-property-setget
  1187. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1188. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1189. Maximum tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle's velocity giving the particles a swirling motion.
  1190. .. rst-class:: classref-item-separator
  1191. ----
  1192. .. _class_ParticleProcessMaterial_property_tangential_accel_min:
  1193. .. rst-class:: classref-property
  1194. :ref:`float<class_float>` **tangential_accel_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_tangential_accel_min>`
  1195. .. rst-class:: classref-property-setget
  1196. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1197. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1198. Minimum equivalent of :ref:`tangential_accel_max<class_ParticleProcessMaterial_property_tangential_accel_max>`.
  1199. .. rst-class:: classref-item-separator
  1200. ----
  1201. .. _class_ParticleProcessMaterial_property_turbulence_enabled:
  1202. .. rst-class:: classref-property
  1203. :ref:`bool<class_bool>` **turbulence_enabled** = ``false`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_enabled>`
  1204. .. rst-class:: classref-property-setget
  1205. - |void| **set_turbulence_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
  1206. - :ref:`bool<class_bool>` **get_turbulence_enabled**\ (\ )
  1207. If ``true``, enables turbulence for the particle system. Turbulence can be used to vary particle movement according to its position (based on a 3D noise pattern). In 3D, :ref:`GPUParticlesAttractorVectorField3D<class_GPUParticlesAttractorVectorField3D>` with :ref:`NoiseTexture3D<class_NoiseTexture3D>` can be used as an alternative to turbulence that works in world space and with multiple particle systems reacting in the same way.
  1208. \ **Note:** Enabling turbulence has a high performance cost on the GPU. Only enable turbulence on a few particle systems at once at most, and consider disabling it when targeting mobile/web platforms.
  1209. .. rst-class:: classref-item-separator
  1210. ----
  1211. .. _class_ParticleProcessMaterial_property_turbulence_influence_max:
  1212. .. rst-class:: classref-property
  1213. :ref:`float<class_float>` **turbulence_influence_max** = ``0.1`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_influence_max>`
  1214. .. rst-class:: classref-property-setget
  1215. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1216. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1217. Maximum turbulence influence on each particle.
  1218. The actual amount of turbulence influence on each particle is calculated as a random value between :ref:`turbulence_influence_min<class_ParticleProcessMaterial_property_turbulence_influence_min>` and :ref:`turbulence_influence_max<class_ParticleProcessMaterial_property_turbulence_influence_max>` and multiplied by the amount of turbulence influence from :ref:`turbulence_influence_over_life<class_ParticleProcessMaterial_property_turbulence_influence_over_life>`.
  1219. .. rst-class:: classref-item-separator
  1220. ----
  1221. .. _class_ParticleProcessMaterial_property_turbulence_influence_min:
  1222. .. rst-class:: classref-property
  1223. :ref:`float<class_float>` **turbulence_influence_min** = ``0.1`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_influence_min>`
  1224. .. rst-class:: classref-property-setget
  1225. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1226. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1227. Minimum turbulence influence on each particle.
  1228. The actual amount of turbulence influence on each particle is calculated as a random value between :ref:`turbulence_influence_min<class_ParticleProcessMaterial_property_turbulence_influence_min>` and :ref:`turbulence_influence_max<class_ParticleProcessMaterial_property_turbulence_influence_max>` and multiplied by the amount of turbulence influence from :ref:`turbulence_influence_over_life<class_ParticleProcessMaterial_property_turbulence_influence_over_life>`.
  1229. .. rst-class:: classref-item-separator
  1230. ----
  1231. .. _class_ParticleProcessMaterial_property_turbulence_influence_over_life:
  1232. .. rst-class:: classref-property
  1233. :ref:`Texture2D<class_Texture2D>` **turbulence_influence_over_life** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_influence_over_life>`
  1234. .. rst-class:: classref-property-setget
  1235. - |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ )
  1236. - :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1237. Each particle's amount of turbulence will be influenced along this :ref:`CurveTexture<class_CurveTexture>` over its life time.
  1238. .. rst-class:: classref-item-separator
  1239. ----
  1240. .. _class_ParticleProcessMaterial_property_turbulence_initial_displacement_max:
  1241. .. rst-class:: classref-property
  1242. :ref:`float<class_float>` **turbulence_initial_displacement_max** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_initial_displacement_max>`
  1243. .. rst-class:: classref-property-setget
  1244. - |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1245. - :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1246. Maximum displacement of each particle's spawn position by the turbulence.
  1247. The actual amount of displacement will be a factor of the underlying turbulence multiplied by a random value between :ref:`turbulence_initial_displacement_min<class_ParticleProcessMaterial_property_turbulence_initial_displacement_min>` and :ref:`turbulence_initial_displacement_max<class_ParticleProcessMaterial_property_turbulence_initial_displacement_max>`.
  1248. .. rst-class:: classref-item-separator
  1249. ----
  1250. .. _class_ParticleProcessMaterial_property_turbulence_initial_displacement_min:
  1251. .. rst-class:: classref-property
  1252. :ref:`float<class_float>` **turbulence_initial_displacement_min** = ``0.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_initial_displacement_min>`
  1253. .. rst-class:: classref-property-setget
  1254. - |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ )
  1255. - :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const|
  1256. Minimum displacement of each particle's spawn position by the turbulence.
  1257. The actual amount of displacement will be a factor of the underlying turbulence multiplied by a random value between :ref:`turbulence_initial_displacement_min<class_ParticleProcessMaterial_property_turbulence_initial_displacement_min>` and :ref:`turbulence_initial_displacement_max<class_ParticleProcessMaterial_property_turbulence_initial_displacement_max>`.
  1258. .. rst-class:: classref-item-separator
  1259. ----
  1260. .. _class_ParticleProcessMaterial_property_turbulence_noise_scale:
  1261. .. rst-class:: classref-property
  1262. :ref:`float<class_float>` **turbulence_noise_scale** = ``9.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_noise_scale>`
  1263. .. rst-class:: classref-property-setget
  1264. - |void| **set_turbulence_noise_scale**\ (\ value\: :ref:`float<class_float>`\ )
  1265. - :ref:`float<class_float>` **get_turbulence_noise_scale**\ (\ )
  1266. This value controls the overall scale/frequency of the turbulence noise pattern.
  1267. A small scale will result in smaller features with more detail while a high scale will result in smoother noise with larger features.
  1268. .. rst-class:: classref-item-separator
  1269. ----
  1270. .. _class_ParticleProcessMaterial_property_turbulence_noise_speed:
  1271. .. rst-class:: classref-property
  1272. :ref:`Vector3<class_Vector3>` **turbulence_noise_speed** = ``Vector3(0, 0, 0)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_noise_speed>`
  1273. .. rst-class:: classref-property-setget
  1274. - |void| **set_turbulence_noise_speed**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  1275. - :ref:`Vector3<class_Vector3>` **get_turbulence_noise_speed**\ (\ )
  1276. A scrolling velocity for the turbulence field. This sets a directional trend for the pattern to move in over time.
  1277. The default value of ``Vector3(0, 0, 0)`` turns off the scrolling.
  1278. .. rst-class:: classref-item-separator
  1279. ----
  1280. .. _class_ParticleProcessMaterial_property_turbulence_noise_speed_random:
  1281. .. rst-class:: classref-property
  1282. :ref:`float<class_float>` **turbulence_noise_speed_random** = ``0.2`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_noise_speed_random>`
  1283. .. rst-class:: classref-property-setget
  1284. - |void| **set_turbulence_noise_speed_random**\ (\ value\: :ref:`float<class_float>`\ )
  1285. - :ref:`float<class_float>` **get_turbulence_noise_speed_random**\ (\ )
  1286. The in-place rate of change of the turbulence field. This defines how quickly the noise pattern varies over time.
  1287. A value of 0.0 will result in a fixed pattern.
  1288. .. rst-class:: classref-item-separator
  1289. ----
  1290. .. _class_ParticleProcessMaterial_property_turbulence_noise_strength:
  1291. .. rst-class:: classref-property
  1292. :ref:`float<class_float>` **turbulence_noise_strength** = ``1.0`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_turbulence_noise_strength>`
  1293. .. rst-class:: classref-property-setget
  1294. - |void| **set_turbulence_noise_strength**\ (\ value\: :ref:`float<class_float>`\ )
  1295. - :ref:`float<class_float>` **get_turbulence_noise_strength**\ (\ )
  1296. The turbulence noise strength. Increasing this will result in a stronger, more contrasting, flow pattern.
  1297. .. rst-class:: classref-item-separator
  1298. ----
  1299. .. _class_ParticleProcessMaterial_property_velocity_limit_curve:
  1300. .. rst-class:: classref-property
  1301. :ref:`Texture2D<class_Texture2D>` **velocity_limit_curve** :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_velocity_limit_curve>`
  1302. .. rst-class:: classref-property-setget
  1303. - |void| **set_velocity_limit_curve**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
  1304. - :ref:`Texture2D<class_Texture2D>` **get_velocity_limit_curve**\ (\ )
  1305. A :ref:`CurveTexture<class_CurveTexture>` that defines the maximum velocity of a particle during its lifetime.
  1306. .. rst-class:: classref-item-separator
  1307. ----
  1308. .. _class_ParticleProcessMaterial_property_velocity_pivot:
  1309. .. rst-class:: classref-property
  1310. :ref:`Vector3<class_Vector3>` **velocity_pivot** = ``Vector3(0, 0, 0)`` :ref:`๐Ÿ”—<class_ParticleProcessMaterial_property_velocity_pivot>`
  1311. .. rst-class:: classref-property-setget
  1312. - |void| **set_velocity_pivot**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
  1313. - :ref:`Vector3<class_Vector3>` **get_velocity_pivot**\ (\ )
  1314. A pivot point used to calculate radial and orbital velocity of particles.
  1315. .. rst-class:: classref-section-separator
  1316. ----
  1317. .. rst-class:: classref-descriptions-group
  1318. Method Descriptions
  1319. -------------------
  1320. .. _class_ParticleProcessMaterial_method_get_param:
  1321. .. rst-class:: classref-method
  1322. :ref:`Vector2<class_Vector2>` **get_param**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_get_param>`
  1323. Returns the minimum and maximum values of the given ``param`` as a vector.
  1324. The ``x`` component of the returned vector corresponds to minimum and the ``y`` component corresponds to maximum.
  1325. .. rst-class:: classref-item-separator
  1326. ----
  1327. .. _class_ParticleProcessMaterial_method_get_param_max:
  1328. .. rst-class:: classref-method
  1329. :ref:`float<class_float>` **get_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_get_param_max>`
  1330. Returns the maximum value range for the given parameter.
  1331. .. rst-class:: classref-item-separator
  1332. ----
  1333. .. _class_ParticleProcessMaterial_method_get_param_min:
  1334. .. rst-class:: classref-method
  1335. :ref:`float<class_float>` **get_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_get_param_min>`
  1336. Returns the minimum value range for the given parameter.
  1337. .. rst-class:: classref-item-separator
  1338. ----
  1339. .. _class_ParticleProcessMaterial_method_get_param_texture:
  1340. .. rst-class:: classref-method
  1341. :ref:`Texture2D<class_Texture2D>` **get_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`\ ) |const| :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_get_param_texture>`
  1342. Returns the :ref:`Texture2D<class_Texture2D>` used by the specified parameter.
  1343. .. rst-class:: classref-item-separator
  1344. ----
  1345. .. _class_ParticleProcessMaterial_method_get_particle_flag:
  1346. .. rst-class:: classref-method
  1347. :ref:`bool<class_bool>` **get_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`\ ) |const| :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_get_particle_flag>`
  1348. Returns ``true`` if the specified particle flag is enabled. See :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` for options.
  1349. .. rst-class:: classref-item-separator
  1350. ----
  1351. .. _class_ParticleProcessMaterial_method_set_param:
  1352. .. rst-class:: classref-method
  1353. |void| **set_param**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`Vector2<class_Vector2>`\ ) :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_set_param>`
  1354. Sets the minimum and maximum values of the given ``param``.
  1355. The ``x`` component of the argument vector corresponds to minimum and the ``y`` component corresponds to maximum.
  1356. .. rst-class:: classref-item-separator
  1357. ----
  1358. .. _class_ParticleProcessMaterial_method_set_param_max:
  1359. .. rst-class:: classref-method
  1360. |void| **set_param_max**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_set_param_max>`
  1361. Sets the maximum value range for the given parameter.
  1362. .. rst-class:: classref-item-separator
  1363. ----
  1364. .. _class_ParticleProcessMaterial_method_set_param_min:
  1365. .. rst-class:: classref-method
  1366. |void| **set_param_min**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, value\: :ref:`float<class_float>`\ ) :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_set_param_min>`
  1367. Sets the minimum value range for the given parameter.
  1368. .. rst-class:: classref-item-separator
  1369. ----
  1370. .. _class_ParticleProcessMaterial_method_set_param_texture:
  1371. .. rst-class:: classref-method
  1372. |void| **set_param_texture**\ (\ param\: :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`, texture\: :ref:`Texture2D<class_Texture2D>`\ ) :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_set_param_texture>`
  1373. Sets the :ref:`Texture2D<class_Texture2D>` for the specified :ref:`Parameter<enum_ParticleProcessMaterial_Parameter>`.
  1374. .. rst-class:: classref-item-separator
  1375. ----
  1376. .. _class_ParticleProcessMaterial_method_set_particle_flag:
  1377. .. rst-class:: classref-method
  1378. |void| **set_particle_flag**\ (\ particle_flag\: :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>`, enable\: :ref:`bool<class_bool>`\ ) :ref:`๐Ÿ”—<class_ParticleProcessMaterial_method_set_particle_flag>`
  1379. If ``true``, enables the specified particle flag. See :ref:`ParticleFlags<enum_ParticleProcessMaterial_ParticleFlags>` for options.
  1380. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  1381. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  1382. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  1383. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  1384. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  1385. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  1386. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  1387. .. |void| replace:: :abbr:`void (No return value.)`