Max Hilbrunner 27ec417b97 sphinx-tabs update to fix builds on Ubuntu 24.04 6 månader sedan
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files 3391152cb2 Remove __MACOSX folder from zip files 6 år sedan
img 20669c682a LOD and updating optimizing 3D docs 11 månader sedan
portals ec95de115a Minor edits, including grammatical fixes, to first_steps_with_rooms_and_portals.rst (#5875) 3 år sedan
procedural_geometry 27ec417b97 sphinx-tabs update to fix builds on Ubuntu 24.04 6 månader sedan
3d_rendering_limitations.rst add0682047 Merge pull request #5724 from Calinou/exporting-android-ios-rendering-issues 3 år sedan
3d_text.rst 9ad2043126 Improve title of 3D text for descriptive navigation (#5897) 3 år sedan
baked_lightmaps.rst 27ec417b97 sphinx-tabs update to fix builds on Ubuntu 24.04 6 månader sedan
csg_tools.rst e337af304f Merge branch 'master' into 3.2 4 år sedan
environment_and_post_processing.rst dc48722352 Document SSR not working with `SCREEN_TEXTURE`/`DEPTH_TEXTURE` (#6382) 2 år sedan
gi_probes.rst 5df6a7071e Add missing property name in Using GIProbe (#5499) 3 år sedan
high_dynamic_range.rst 0c6c09538a Rename the high dynamic range page, add a note about HDR output 4 år sedan
index.rst 20669c682a LOD and updating optimizing 3D docs 11 månader sedan
introduction_to_3d.rst f963c6aa4a Define DCCs during its first use in Introduction to 3D (#5775) 3 år sedan
level_of_detail.rst 20669c682a LOD and updating optimizing 3D docs 11 månader sedan
lights_and_shadows.rst eb7979eea1 Add recommendations for 3D light shadow bias (#5340) 3 år sedan
merge_groups.rst 8c9f90b342 Add screenshot to MergeGroups doc 1 år sedan
occluders.rst 7842c5b50a Codespell & typo fixes (#6101) 2 år sedan
reflection_probes.rst d182935549 Make note about atlases 3.2 (#3345) 5 år sedan
spatial_material.rst 6a3bdf6d9f Document SpatialMaterial refraction limitations 2 år sedan
using_gridmaps.rst 62fa96f033 Document MeshLibrary navmesh export (#5863) 3 år sedan
using_multi_mesh_instance.rst ceb37d3940 update_multimesh_tutorial 6 år sedan
using_transforms.rst 4148b45e12 Document VERTEX_ID, INSTANCE_ID built-ins for vertex shaders 1 år sedan