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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the GodotSharp.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_GodotSharp:
- GodotSharp
- ==========
- **Inherits:** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Member Functions
- ----------------
- +--------------------------+--------------------------------------------------------------------------------+
- | void | :ref:`attach_thread<class_GodotSharp_attach_thread>` **(** **)** |
- +--------------------------+--------------------------------------------------------------------------------+
- | void | :ref:`detach_thread<class_GodotSharp_detach_thread>` **(** **)** |
- +--------------------------+--------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_domain_loaded<class_GodotSharp_is_domain_loaded>` **(** **)** |
- +--------------------------+--------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_finalizing_domain<class_GodotSharp_is_finalizing_domain>` **(** **)** |
- +--------------------------+--------------------------------------------------------------------------------+
- Member Function Description
- ---------------------------
- .. _class_GodotSharp_attach_thread:
- - void **attach_thread** **(** **)**
- Attaches the current thread to the mono runtime.
- .. _class_GodotSharp_detach_thread:
- - void **detach_thread** **(** **)**
- Detaches the current thread from the mono runtime.
- .. _class_GodotSharp_is_domain_loaded:
- - :ref:`bool<class_bool>` **is_domain_loaded** **(** **)**
- Returns whether the scripts domain is loaded.
- .. _class_GodotSharp_is_finalizing_domain:
- - :ref:`bool<class_bool>` **is_finalizing_domain** **(** **)**
- Returns whether the scripts domain is being finalized.
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