class_editorsceneimporter.rst 5.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778
  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the EditorSceneImporter.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_EditorSceneImporter:
  5. EditorSceneImporter
  6. ===================
  7. **Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Member Functions
  12. ----------------
  13. +------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  14. | :ref:`Array<class_array>` | :ref:`_get_extensions<class_EditorSceneImporter__get_extensions>` **(** **)** virtual |
  15. +------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  16. | :ref:`int<class_int>` | :ref:`_get_import_flags<class_EditorSceneImporter__get_import_flags>` **(** **)** virtual |
  17. +------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  18. | :ref:`Animation<class_animation>` | :ref:`_import_animation<class_EditorSceneImporter__import_animation>` **(** :ref:`String<class_string>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)** virtual |
  19. +------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  20. | :ref:`Node<class_node>` | :ref:`_import_scene<class_EditorSceneImporter__import_scene>` **(** :ref:`String<class_string>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)** virtual |
  21. +------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  22. | :ref:`Animation<class_animation>` | :ref:`import_animation_from_other_importer<class_EditorSceneImporter_import_animation_from_other_importer>` **(** :ref:`String<class_string>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)** |
  23. +------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  24. | :ref:`Node<class_node>` | :ref:`import_scene_from_other_importer<class_EditorSceneImporter_import_scene_from_other_importer>` **(** :ref:`String<class_string>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)** |
  25. +------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  26. Numeric Constants
  27. -----------------
  28. - **IMPORT_SCENE** = **1**
  29. - **IMPORT_ANIMATION** = **2**
  30. - **IMPORT_ANIMATION_DETECT_LOOP** = **4**
  31. - **IMPORT_ANIMATION_OPTIMIZE** = **8**
  32. - **IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS** = **16**
  33. - **IMPORT_ANIMATION_KEEP_VALUE_TRACKS** = **32**
  34. - **IMPORT_GENERATE_TANGENT_ARRAYS** = **256**
  35. - **IMPORT_FAIL_ON_MISSING_DEPENDENCIES** = **512**
  36. - **IMPORT_MATERIALS_IN_INSTANCES** = **1024**
  37. - **IMPORT_USE_COMPRESSION** = **2048**
  38. Member Function Description
  39. ---------------------------
  40. .. _class_EditorSceneImporter__get_extensions:
  41. - :ref:`Array<class_array>` **_get_extensions** **(** **)** virtual
  42. .. _class_EditorSceneImporter__get_import_flags:
  43. - :ref:`int<class_int>` **_get_import_flags** **(** **)** virtual
  44. .. _class_EditorSceneImporter__import_animation:
  45. - :ref:`Animation<class_animation>` **_import_animation** **(** :ref:`String<class_string>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)** virtual
  46. .. _class_EditorSceneImporter__import_scene:
  47. - :ref:`Node<class_node>` **_import_scene** **(** :ref:`String<class_string>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)** virtual
  48. .. _class_EditorSceneImporter_import_animation_from_other_importer:
  49. - :ref:`Animation<class_animation>` **import_animation_from_other_importer** **(** :ref:`String<class_string>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)**
  50. .. _class_EditorSceneImporter_import_scene_from_other_importer:
  51. - :ref:`Node<class_node>` **import_scene_from_other_importer** **(** :ref:`String<class_string>` path, :ref:`int<class_int>` flags, :ref:`int<class_int>` bake_fps **)**