Cronologia Commit

Autore SHA1 Messaggio Data
  Hugo Locurcio e163152e03 Document `rand_weighted()` in Random number generation (#10283) 8 mesi fa
  Hugo Locurcio 39bb9f4b54 Update Random number generation for Godot 4.2+ (#9822) 8 mesi fa
  Dan Brook e1e3e4b157 Change call from empty to is_empty in RNG tutorial 1 anno fa
  Hugo Locurcio ca3c2e9e8d Document cryptographically secure random number generation 1 anno fa
  Anthony Good a54fffd60a Access NoiseType on FastNoiseLite class 2 anni fa
  Clemens Tolboom 36c87b3400 Make more explicit there are noise_types. (#6802) 2 anni fa
  Clemens Tolboom 34712bb919 There is no 4D noise in base Noise 2 anni fa
  Raul Santos b319da3f07 Update some C# examples for 4.0 (#6693) 2 anni fa
  Yuri Rubinsky d85afb42f5 Remove incorrect sentence in tutorial of random_number_generation 2 anni fa
  Max Hilbrunner 99d3d0be12 Renames / fixes for Godot 4 2 anni fa
  Saarg 5f53d1d03d Update references to OpenSimplexNoise to use FastNoiseLite 2 anni fa
  Aaron Franke da14b8000d Add C# code examples (salvage of VinnNo's PRs) 3 anni fa
  soringherghisan 94ff2dde80 Random number generation: Fix comment for `randi_range()` example (#4998) 4 anni fa
  zacryol 1fc21c57ec Fix description of `randfn()` in Random number generation (#4759) 4 anni fa
  Hugo Locurcio 5b66b08787 Fix syntax error in the `randi_range()` example in the RNG tutorial 4 anni fa
  Nathan Lovato 5546ec3f90 Edit random_numbers.rst 4 anni fa
  Hugo Locurcio 7d9ffa77a7 Add a random number generation tutorial 4 anni fa