init.lua 2.3 KB

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  1. --[[
  2. unknown_buyer mod for Minetest
  3. Copyright (C) 2018 Farooq Karimi Zadeh <fkz@riseup.net>
  4. Permission to use, copy, modify, and distribute this software for any
  5. purpose with or without fee is hereby granted, provided that the above
  6. copyright notice and this permission notice appear in all copies.
  7. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
  8. WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
  9. MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
  10. ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
  11. WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
  12. ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
  13. OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
  14. --]]
  15. local bonus_items = { --[[ each element is {Itemstack, chance} --]]
  16. {ItemStack("default:stone 99"), .5},
  17. {ItemStack("default:mese"), .01},
  18. {ItemStack("default:apple 10"), .3},
  19. {ItemStack("default:obsidian 10"), .9},
  20. {ItemStack("default:dirt 1"), .1}
  21. }
  22. minetest.register_node("unknown_buyer:unknown_buyer",{
  23. description = "Unknown Item Buyer",
  24. tiles = {
  25. "unknown_buyer_chest_top.png",
  26. "unknown_buyer_chest_top.png",
  27. "unknown_buyer_chest_side.png",
  28. "unknown_buyer_chest_side.png",
  29. "unknown_buyer_chest_side.png",
  30. "unknown_buyer_chest_front.png",
  31. },
  32. groups = {cracky = 3},
  33. on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
  34. local player_name = clicker:get_player_name()
  35. if itemstack:is_known() and itemstack:get_name() ~= "unknown" then
  36. return
  37. end
  38. if itemstack:get_count() < 10 then
  39. minetest.chat_send_player(player_name, "You should have at least 10 of an unknown item.")
  40. return
  41. end
  42. local spawn_pos = {x = pos.x, y = pos.y, z = pos.z -1}
  43. local r = math.random()
  44. local t = 0
  45. local random_item
  46. for _, item in ipairs(bonus_items) do
  47. local t_ = item[2]
  48. if r >= t and r < (t_+t) then
  49. random_item = item[1]
  50. break
  51. end
  52. t = t + t_
  53. end
  54. minetest.spawn_item(spawn_pos, random_item)
  55. itemstack:set_count(itemstack:get_count() - 10)
  56. return itemstack
  57. end
  58. })