tile_set.tres 862 B

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  1. [gd_resource type="TileSet" load_steps=3 format=3 uid="uid://78osvc35rlit"]
  2. [ext_resource type="Texture2D" uid="uid://cgj42uf7b0kd3" path="res://sprites/tiles.svg" id="1_v12c5"]
  3. [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_1ubr6"]
  4. texture = ExtResource("1_v12c5")
  5. texture_region_size = Vector2i(64, 64)
  6. 0:0/0 = 0
  7. 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
  8. 0:0/0/physics_layer_0/angular_velocity = 0.0
  9. 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
  10. 1:0/0 = 0
  11. 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
  12. 1:0/0/physics_layer_0/angular_velocity = 0.0
  13. 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-32, -32, 32, -32, 32, 32, -32, 32)
  14. [resource]
  15. tile_size = Vector2i(64, 64)
  16. physics_layer_0/collision_layer = 1
  17. sources/1 = SubResource("TileSetAtlasSource_1ubr6")