1 year ago 1 commits to master since this release
" version 0.10 is here and now I'm going to leave it paused to focus on other modpacks, so enjoy !"
1 year ago 4 commits to master since this release
Small changes to the "Growler", and some small changes to the Bosses!!!
Growler
HP= 40
armor = 100
Meselord
Damage = 4
Golem
HP = 500
Skull King
HP = 700
...!!!
1 year ago 21 commits to master since this release
The changes I made don't change much, but I did a little cleanup..
Thanks "TenPlus1" for your attention and help ;)
1 year ago 39 commits to master since this release
In previous versions, there was a certain weight attached to the "Skulls"... This version is an attempt to make the modpack lighter somehow...changes :
Now the "Skulls" are independent
"Healing", "Bones" and "Bone Block" are now part of the "skulls king items" mod
"Skull King" is no longer part of the "Skulls" mod
"Skull Head" has been removed...
Note : the modpack is a set of mods that was made to run together .. and depends on other mods like : default , mobs and 3d_armor !!
I hope the modpack is better, especially on mobiles...
1 year ago 84 commits to master since this release
Added particles when using "Healing" : https://notabug.org/duckgo/forgottenmonsters/raw/master/healing.png
the mods of this modpack depends on the mods: default, mobs , 3d_armor