extended_character_state_machine.uml 372 B

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  1. @startuml
  2. !include ../../lib/ArcadeFighter/doc/UML/basic_character_state_machine.uml
  3. CROUCHING -> CROUCH_WALKING : Left/Right
  4. WALKING --> CROUCH_WALKING : Down
  5. CROUCH_WALKING --> WALKING : release Down
  6. CROUCH_WALKING --> CROUCHING : release Left/Right
  7. IDLE --> RUNNING : double Left/Right hold
  8. RUNNING --> ROLLING : press Down
  9. RUNNING --> SPIN_JUMP : press UP
  10. @enduml