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- #pragma once
- #include <time.h>
- #include <string>
- #include <mglpp/system/vec.hpp>
- namespace QuickMedia {
- void show_virtual_keyboard();
- void hide_virtual_keyboard();
- bool is_touch_enabled();
- bool is_running_wayland(void *dpy);
- time_t iso_utc_to_unix_time(const char *time_str);
- std::string unix_time_to_local_time_str(time_t unix_time);
- int64_t get_boottime_milliseconds();
- mgl::vec2f vec2f_floor(float x, float y);
- }
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