Crash message:
AsyncErr: Lua: Runtime error from mod '??' in callback luaentity_Step(): /home/dragen/Sources/minetest/bin/../mods/mobs/api.lua:439: attempt to call field 'set_animation' (a nil value)
stack traceback:
/home/dragen/Sources/minetest/bin/../mods/mobs/api.lua:439: in function 'set_animation'
.../dragen/Sources/minetest/bin/../mods/tmw_slimes/init.lua:100: in function 'animate'
...Sources/minetest/bin/../mods/tmw_slimes/slimes/ocean.lua:47: in function 'do_custom'
/home/dragen/Sources/minetest/bin/../mods/mobs/api.lua:3434: in function </home/dragen/Sources/minetest/bin/../mods/mobs/api.lua:3324>
Hi.
My game crashed upon slime spawning in. It is related to tmw_slimes.animate(self) from the crash log and review placed by freshreplicant on ContentDB.
Specs:
Processor AMD Ryzen 5 3500X,
RAM 2x 8GB Viper Patriot,
GPU Nvidia GeForce GTX 1630 Dual 4GB,
OS: GNU/Linux Devuan
OpenGL: 4.6.0
Minetest version: 5.7.0-dev-dafdb3e
Minetest_Game
Mods loaded: abriglass, anvil, biome_lib, dash, drawers, goblins, hudbars, mesecons, modlib, motorboat, nyancat, sfinv_bags, teleport_potion, xocean, airutils, bakedclay, bonemeal, dfcaverns, enderpearl, hangglider, hud_timers, mobkit, multidecor, plantlife_modpack, signs_lib, tmw_slimes, 3d_armor, ambience, basic_materials, climate, doors, ethereal, hbhunger, laptop, mobs, moreores, nautilus, pride_flags, stairs,unifieddyes, 3d_armor_flyswim, animalia, biofuel, creatura, draconis, farming, homedecor_modpack, livingnether, mobs_skeletons, moretrees, nether, sfinv, supercub, x_bows
Crash message:
AsyncErr: Lua: Runtime error from mod '??' in callback luaentity_Step(): /home/dragen/Sources/minetest/bin/../mods/mobs/api.lua:439: attempt to call field 'set_animation' (a nil value)
stack traceback:
/home/dragen/Sources/minetest/bin/../mods/mobs/api.lua:439: in function 'set_animation'
.../dragen/Sources/minetest/bin/../mods/tmw_slimes/init.lua:100: in function 'animate'
...Sources/minetest/bin/../mods/tmw_slimes/slimes/ocean.lua:47: in function 'do_custom'
/home/dragen/Sources/minetest/bin/../mods/mobs/api.lua:3434: in function </home/dragen/Sources/minetest/bin/../mods/mobs/api.lua:3324>
Hi.
My game crashed upon slime spawning in. It is related to tmw_slimes.animate(self) from the crash log and review placed by freshreplicant on ContentDB.
Specs: Processor AMD Ryzen 5 3500X, RAM 2x 8GB Viper Patriot, GPU Nvidia GeForce GTX 1630 Dual 4GB,
OS: GNU/Linux Devuan
OpenGL: 4.6.0
Minetest version: 5.7.0-dev-dafdb3e
Minetest_Game Mods loaded: abriglass, anvil, biome_lib, dash, drawers, goblins, hudbars, mesecons, modlib, motorboat, nyancat, sfinv_bags, teleport_potion, xocean, airutils, bakedclay, bonemeal, dfcaverns, enderpearl, hangglider, hud_timers, mobkit, multidecor, plantlife_modpack, signs_lib, tmw_slimes, 3d_armor, ambience, basic_materials, climate, doors, ethereal, hbhunger, laptop, mobs, moreores, nautilus, pride_flags, stairs,unifieddyes, 3d_armor_flyswim, animalia, biofuel, creatura, draconis, farming, homedecor_modpack, livingnether, mobs_skeletons, moretrees, nether, sfinv, supercub, x_bows
Crash message: AsyncErr: Lua: Runtime error from mod '??' in callback luaentity_Step(): /home/dragen/Sources/minetest/bin/../mods/mobs/api.lua:439: attempt to call field 'set_animation' (a nil value) stack traceback:
I have corrected this in Pull Request https://notabug.org/Piezo_/tmw_slimes/pulls/2
Forums indicate that someone else fixed this a while ago in this fork: git@github.com:sirrobzeroone/tmw_slimes_piezo.git.