MeseCraft f2b0d33000 update structure. tidy up disabled_mods. %!s(int64=3) %!d(string=hai) anos
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schematics f2b0d33000 update structure. tidy up disabled_mods. %!s(int64=3) %!d(string=hai) anos
README.md f2b0d33000 update structure. tidy up disabled_mods. %!s(int64=3) %!d(string=hai) anos
depends.txt f2b0d33000 update structure. tidy up disabled_mods. %!s(int64=3) %!d(string=hai) anos
description.txt f2b0d33000 update structure. tidy up disabled_mods. %!s(int64=3) %!d(string=hai) anos
init.lua f2b0d33000 update structure. tidy up disabled_mods. %!s(int64=3) %!d(string=hai) anos
mod.conf f2b0d33000 update structure. tidy up disabled_mods. %!s(int64=3) %!d(string=hai) anos
settingtypes.txt f2b0d33000 update structure. tidy up disabled_mods. %!s(int64=3) %!d(string=hai) anos

README.md

Shipwrecks

This mod adds configurable shipwrecks to the ocean.
Shipwrecks come in various wood types, shapes (full ship, halves, etc) and their combinations.
Shipwrecks contain various loot.

Requirements

  • Minetest 5.0.0+
  • Minetest_game 5.0.0+
  • lootchests_modpack, Necessary for lootchest spawn in shipwrecks

Recommended mods

Settingtypes

Modpack provides some settings, accessible via "Settings->All Settings->Mods->shipwrecks
You can also put these settings directly to your minetest.conf:

shipwrecks_chance = 10, int, chance to spawn a shipwreck in a mapblock
shipwrecks_horizontal_displacement = 16, int, displacement from the center of mapblock
shipwrecks_vertical_displacement = 5, int, vertical displacement of the shipwreck
shipwrecks_seed = 0, int, general seed for shipwreck generation

License

All code is GPLv3 link to the license