UserAssembly.md 3.3 KB

UserAssembly 1.1.0

Sources:

Meta

Type Value
Size 119925872 bytes
Modification date 2020-11-03
md5sum 265e3191d082bdcac55eee8afe1a9a81

Addresses

Warning: Address is not the same as the byte offset in the binary.

Function Address Description
void JDOLLLDKIAH:Tick() 1818F1080 Main game loop
void MLEIPCMPDNB:KKKFPCEAECG() 1810E21D0 (error display func)
bool JDOLLLDKIAH:BELMLPGKIND(PKLNHBKFINC) 1818E2260 (error display func)
bool PHPNKGGINJA:ENLPMLLNNPL(PKLNHBKFINC, Boolean&) 1822547D0 (error display func)
bool EMDOOJFMAFO:IIMKPKFHPBK(PKLNHBKFINC) 180F3EA50 (error display func)
void EMDOOJFMAFO:CBMHKMIGHAP(DKIMLPCIKJE) 180F316E0 Displays error obj DKIMLPCIKJE
HashAlgorithm.ComputeHash(Stream) 182EC2900 likely irrelevant
NativeMethods.GetProcAddress(IntPtr, string) 183B02A70
static void (ref byte[], int) 18267e970 UDP enc/dec function (1)
const RetChecksumInvalid = 31 Error 31-XXXX
LOGIN_PLAYER_LOGIN__FAIL = 4302 Error XX-4302

Detailed explanation:

1: According to humanik12 this function was located at UserAssembly+0x1640860 in version 1.0.1. Searching for similar bytes led to this identical-looking function.

Calls to this function: (according to Cheat Engine)

  • 1x after the initial "warning" screen
  • 1x after clicking "Start" (after server selector)
  • ~8x after entering the door, until the error message is shown

TODO: Dump all contents to a file or stdout.

Error stack backtrace

Stack backtrace of 31-4302, sent to the logging server: (version 1.1.0)

MoleMole.SuperDebug:LogToServerInternal(Boolean, String, LogType, Boolean, Int32, Int32)
MoleMole.SuperDebug:LogToServer(LogType, String, Boolean, Int32, Boolean, Int32)
MoleMole.SuperDebug:VeryImportantError(String, Boolean, Int32, Int32)
EMDOOJFMAFO:CBMHKMIGHAP(DKIMLPCIKJE)
EMDOOJFMAFO:IIMKPKFHPBK(PKLNHBKFINC)
PHPNKGGINJA:ENLPMLLNNPL(PKLNHBKFINC, Boolean&)
JDOLLLDKIAH:BELMLPGKIND(PKLNHBKFINC)
System.Func`2:Invoke(T)
MLEIPCMPDNB:KKKFPCEAECG() -> UserAssembly 1810E21D0
JDOLLLDKIAH:Tick() -> UserAssembly, 0x1818F1080
MoleMole.GameManager:MCDBNNFBPFM()
MoleMole.GameManager:Update()

Function name source: global-metadata.dat