#114 Deployer (locked) deletes deployed item when deployed above Detector

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opened 7 months ago by niceride · 1 comments

Trying to deploy a leaf from Deployer inventory onto position above Detector, the leaf is deleted instead of deployed.

Trying to deploy a leaf from Deployer inventory onto position above Detector, the leaf is deleted instead of deployed.
Wooster commented 7 months ago

Huh. This could be affecting my potato farm as well. Recently, I've found the potatoes have harvested fine, the storage has the number of extra potatoes one might expect had they been re-planted (using a locked Deployer), but in fact no potatoes have been re-planted. In this instance, the deployment should be on top of farming:soil, not a Detector.

I've been trying to refactor the code in my Luacontroller, thinking it was some kind of timing clash between breaking and deploying, or something similar, but perhaps it's not...

Huh. This could be affecting my potato farm as well. Recently, I've found the potatoes have harvested fine, the storage has the number of extra potatoes one might expect had they been re-planted (using a locked Deployer), but in fact no potatoes have been re-planted. In this instance, the deployment should be on top of farming:soil, not a Detector. I've been trying to refactor the code in my Luacontroller, thinking it was some kind of timing clash between breaking and deploying, or something similar, but perhaps it's not...
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