settingtypes.txt 997 B

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  1. footprints_erosion (Erode footsteps back to original soil type) bool true
  2. #This setting only has an effect if footstep erosion is also set to true
  3. footprints_trail_erosion (Erode hard-packed trails back to dirt) bool false
  4. footprints_erosion_interval (Erosion ABM interval) int 128
  5. footprints_erosion_chance (Erosion ABM 1/x chance) int 2
  6. #This setting works in combination with footprints_hardpack_count. It gives the
  7. #probability that a player stepping on a footprint will increment the hardpack
  8. #counter. So by default, every time you step on a footprint there's a 1/2
  9. #chance the counter increments for that node.
  10. footprints_hardpack_probability (Probability footprints in dirt turn to hardpacked soil) float 0.9
  11. #This setting works in combination with footprints_hardpack_probability. By default,
  12. #once a footprint has been stepped on enough to increment its counter 5 times
  13. #it'll turn the soil hard-packed.
  14. footprints_hardpack_count (Number of times the hardpack check needs to pass) int 10