craftitems.lua 12 KB

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  1. -- mods/default/craftitems.lua
  2. -- support for MT game translation.
  3. local S = default.get_translator
  4. local lpp = 14 -- Lines per book's page
  5. local function book_on_use(itemstack, user)
  6. local player_name = user:get_player_name()
  7. local meta = itemstack:get_meta()
  8. local title, text, owner = "", "", player_name
  9. local page, page_max, lines, string = 1, 1, {}, ""
  10. -- Backwards compatibility
  11. local old_data = minetest.deserialize(itemstack:get_metadata())
  12. if old_data then
  13. meta:from_table({ fields = old_data })
  14. end
  15. local data = meta:to_table().fields
  16. if data.owner then
  17. title = data.title
  18. text = data.text
  19. owner = data.owner
  20. for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do
  21. lines[#lines+1] = str
  22. end
  23. if data.page then
  24. page = data.page
  25. page_max = data.page_max
  26. for i = ((lpp * page) - lpp) + 1, lpp * page do
  27. if not lines[i] then break end
  28. string = string .. lines[i] .. "\n"
  29. end
  30. end
  31. end
  32. local formspec
  33. local esc = minetest.formspec_escape
  34. if owner == player_name then
  35. formspec = "size[8,8]" ..
  36. "field[0.5,1;7.5,0;title;" .. esc(S("Title:")) .. ";" ..
  37. esc(title) .. "]" ..
  38. "textarea[0.5,1.5;7.5,7;text;" .. esc(S("Contents:")) .. ";" ..
  39. esc(text) .. "]" ..
  40. "button_exit[2.5,7.5;3,1;save;" .. esc(S("Save")) .. "]"
  41. else
  42. formspec = "size[8,8]" ..
  43. "label[0.5,0.5;" .. esc(S("by @1", owner)) .. "]" ..
  44. "tablecolumns[color;text]" ..
  45. "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
  46. "table[0.4,0;7,0.5;title;#FFFF00," .. esc(title) .. "]" ..
  47. "textarea[0.5,1.5;7.5,7;;" ..
  48. minetest.formspec_escape(string ~= "" and string or text) .. ";]" ..
  49. "button[2.4,7.6;0.8,0.8;book_prev;<]" ..
  50. "label[3.2,7.7;" .. esc(S("Page @1 of @2", page, page_max)) .. "]" ..
  51. "button[4.9,7.6;0.8,0.8;book_next;>]"
  52. end
  53. minetest.show_formspec(player_name, "default:book", formspec)
  54. return itemstack
  55. end
  56. local max_text_size = 10000
  57. local max_title_size = 80
  58. local short_title_size = 35
  59. minetest.register_on_player_receive_fields(function(player, formname, fields)
  60. if formname ~= "default:book" then return end
  61. local inv = player:get_inventory()
  62. local stack = player:get_wielded_item()
  63. if fields.save and fields.title and fields.text
  64. and fields.title ~= "" and fields.text ~= "" then
  65. local new_stack, data
  66. if stack:get_name() ~= "default:book_written" then
  67. local count = stack:get_count()
  68. if count == 1 then
  69. stack:set_name("default:book_written")
  70. else
  71. stack:set_count(count - 1)
  72. new_stack = ItemStack("default:book_written")
  73. end
  74. else
  75. data = stack:get_meta():to_table().fields
  76. end
  77. if data and data.owner and data.owner ~= player:get_player_name() then
  78. return
  79. end
  80. if not data then data = {} end
  81. data.title = fields.title:sub(1, max_title_size)
  82. data.owner = player:get_player_name()
  83. local short_title = data.title
  84. -- Don't bother triming the title if the trailing dots would make it longer
  85. if #short_title > short_title_size + 3 then
  86. short_title = short_title:sub(1, short_title_size) .. "..."
  87. end
  88. data.description = S("\"@1\" by @2", short_title, data.owner)
  89. data.text = fields.text:sub(1, max_text_size)
  90. data.text = data.text:gsub("\r\n", "\n"):gsub("\r", "\n")
  91. data.page = 1
  92. data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
  93. if new_stack then
  94. new_stack:get_meta():from_table({ fields = data })
  95. if inv:room_for_item("main", new_stack) then
  96. inv:add_item("main", new_stack)
  97. else
  98. minetest.add_item(player:get_pos(), new_stack)
  99. end
  100. else
  101. stack:get_meta():from_table({ fields = data })
  102. end
  103. elseif fields.book_next or fields.book_prev then
  104. local data = stack:get_meta():to_table().fields
  105. if not data or not data.page then
  106. return
  107. end
  108. data.page = tonumber(data.page)
  109. data.page_max = tonumber(data.page_max)
  110. if fields.book_next then
  111. data.page = data.page + 1
  112. if data.page > data.page_max then
  113. data.page = 1
  114. end
  115. else
  116. data.page = data.page - 1
  117. if data.page == 0 then
  118. data.page = data.page_max
  119. end
  120. end
  121. stack:get_meta():from_table({fields = data})
  122. stack = book_on_use(stack, player)
  123. end
  124. -- Update stack
  125. player:set_wielded_item(stack)
  126. end)
  127. minetest.register_craftitem("default:skeleton_key", {
  128. description = S("Skeleton Key"),
  129. inventory_image = "default_key_skeleton.png",
  130. on_use = function(itemstack, user, pointed_thing)
  131. if pointed_thing.type ~= "node" then
  132. return itemstack
  133. end
  134. local pos = pointed_thing.under
  135. local node = minetest.get_node(pos)
  136. if not node then
  137. return itemstack
  138. end
  139. local node_reg = minetest.registered_nodes[node.name]
  140. local on_skeleton_key_use = node_reg and node_reg.on_skeleton_key_use
  141. if not on_skeleton_key_use then
  142. return itemstack
  143. end
  144. -- make a new key secret in case the node callback needs it
  145. local random = math.random
  146. local newsecret = string.format(
  147. "%04x%04x%04x%04x",
  148. random(2^16) - 1, random(2^16) - 1,
  149. random(2^16) - 1, random(2^16) - 1)
  150. local secret, _, _ = on_skeleton_key_use(pos, user, newsecret)
  151. if secret then
  152. local inv = minetest.get_inventory({type="player", name=user:get_player_name()})
  153. -- update original itemstack
  154. itemstack:take_item()
  155. -- finish and return the new key
  156. local new_stack = ItemStack("default:key")
  157. local meta = new_stack:get_meta()
  158. meta:set_string("secret", secret)
  159. meta:set_string("description", S("Key to @1's @2", user:get_player_name(),
  160. minetest.registered_nodes[node.name].description))
  161. if itemstack:get_count() == 0 then
  162. itemstack = new_stack
  163. else
  164. if inv:add_item("main", new_stack):get_count() > 0 then
  165. minetest.add_item(user:get_pos(), new_stack)
  166. end -- else: added to inventory successfully
  167. end
  168. return itemstack
  169. end
  170. end
  171. })
  172. --
  173. -- Craftitem registry
  174. --
  175. minetest.register_craftitem("default:blueberries", {
  176. description = S("Blueberries"),
  177. inventory_image = "default_blueberries.png",
  178. groups = {food_blueberries = 1, food_berry = 1},
  179. on_use = minetest.item_eat(2),
  180. })
  181. minetest.register_craftitem("default:book", {
  182. description = S("Book"),
  183. inventory_image = "default_book.png",
  184. groups = {book = 1, flammable = 3},
  185. on_use = book_on_use,
  186. })
  187. minetest.register_craftitem("default:book_written", {
  188. description = S("Book with Text"),
  189. inventory_image = "default_book_written.png",
  190. groups = {book = 1, not_in_creative_inventory = 1, flammable = 3},
  191. stack_max = 1,
  192. on_use = book_on_use,
  193. })
  194. minetest.register_craftitem("default:bronze_ingot", {
  195. description = S("Bronze Ingot"),
  196. inventory_image = "default_bronze_ingot.png"
  197. })
  198. minetest.register_craftitem("default:clay_brick", {
  199. description = S("Clay Brick"),
  200. inventory_image = "default_clay_brick.png",
  201. })
  202. minetest.register_craftitem("default:clay_lump", {
  203. description = S("Clay Lump"),
  204. inventory_image = "default_clay_lump.png",
  205. })
  206. minetest.register_craftitem("default:coal_lump", {
  207. description = S("Coal Lump"),
  208. inventory_image = "default_coal_lump.png",
  209. groups = {coal = 1, flammable = 1}
  210. })
  211. minetest.register_craftitem("default:copper_ingot", {
  212. description = S("Copper Ingot"),
  213. inventory_image = "default_copper_ingot.png"
  214. })
  215. minetest.register_craftitem("default:copper_lump", {
  216. description = S("Copper Lump"),
  217. inventory_image = "default_copper_lump.png"
  218. })
  219. minetest.register_craftitem("default:diamond", {
  220. description = S("Diamond"),
  221. inventory_image = "default_diamond.png",
  222. })
  223. minetest.register_craftitem("default:flint", {
  224. description = S("Flint"),
  225. inventory_image = "default_flint.png"
  226. })
  227. minetest.register_craftitem("default:gold_ingot", {
  228. description = S("Gold Ingot"),
  229. inventory_image = "default_gold_ingot.png"
  230. })
  231. minetest.register_craftitem("default:gold_lump", {
  232. description = S("Gold Lump"),
  233. inventory_image = "default_gold_lump.png"
  234. })
  235. minetest.register_craftitem("default:iron_lump", {
  236. description = S("Iron Lump"),
  237. inventory_image = "default_iron_lump.png"
  238. })
  239. minetest.register_craftitem("default:mese_crystal", {
  240. description = S("Mese Crystal"),
  241. inventory_image = "default_mese_crystal.png",
  242. })
  243. minetest.register_craftitem("default:mese_crystal_fragment", {
  244. description = S("Mese Crystal Fragment"),
  245. inventory_image = "default_mese_crystal_fragment.png",
  246. })
  247. minetest.register_craftitem("default:obsidian_shard", {
  248. description = S("Obsidian Shard"),
  249. inventory_image = "default_obsidian_shard.png",
  250. })
  251. minetest.register_craftitem("default:paper", {
  252. description = S("Paper"),
  253. inventory_image = "default_paper.png",
  254. groups = {flammable = 3},
  255. })
  256. minetest.register_craftitem("default:steel_ingot", {
  257. description = S("Steel Ingot"),
  258. inventory_image = "default_steel_ingot.png"
  259. })
  260. minetest.register_craftitem("default:stick", {
  261. description = S("Stick"),
  262. inventory_image = "default_stick.png",
  263. groups = {stick = 1, flammable = 2},
  264. })
  265. minetest.register_craftitem("default:tin_ingot", {
  266. description = S("Tin Ingot"),
  267. inventory_image = "default_tin_ingot.png"
  268. })
  269. minetest.register_craftitem("default:tin_lump", {
  270. description = S("Tin Lump"),
  271. inventory_image = "default_tin_lump.png"
  272. })
  273. --
  274. -- Crafting recipes
  275. --
  276. minetest.register_craft({
  277. output = "default:book",
  278. recipe = {
  279. {"default:paper"},
  280. {"default:paper"},
  281. {"default:paper"},
  282. }
  283. })
  284. default.register_craft_metadata_copy("default:book", "default:book_written")
  285. minetest.register_craft({
  286. output = "default:bronze_ingot 9",
  287. recipe = {
  288. {"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
  289. {"default:copper_ingot", "default:tin_ingot", "default:copper_ingot"},
  290. {"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"},
  291. }
  292. })
  293. minetest.register_craft({
  294. output = "default:clay_brick 4",
  295. recipe = {
  296. {"default:brick"},
  297. }
  298. })
  299. minetest.register_craft({
  300. output = "default:clay_lump 4",
  301. recipe = {
  302. {"default:clay"},
  303. }
  304. })
  305. minetest.register_craft({
  306. output = "default:coal_lump 9",
  307. recipe = {
  308. {"default:coalblock"},
  309. }
  310. })
  311. minetest.register_craft({
  312. output = "default:copper_ingot 9",
  313. recipe = {
  314. {"default:copperblock"},
  315. }
  316. })
  317. minetest.register_craft({
  318. output = "default:diamond 9",
  319. recipe = {
  320. {"default:diamondblock"},
  321. }
  322. })
  323. minetest.register_craft({
  324. output = "default:gold_ingot 9",
  325. recipe = {
  326. {"default:goldblock"},
  327. }
  328. })
  329. minetest.register_craft({
  330. output = "default:mese_crystal",
  331. recipe = {
  332. {"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
  333. {"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
  334. {"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
  335. }
  336. })
  337. minetest.register_craft({
  338. output = "default:mese_crystal 9",
  339. recipe = {
  340. {"default:mese"},
  341. }
  342. })
  343. minetest.register_craft({
  344. output = "default:mese_crystal_fragment 9",
  345. recipe = {
  346. {"default:mese_crystal"},
  347. }
  348. })
  349. minetest.register_craft({
  350. output = "default:obsidian_shard 9",
  351. recipe = {
  352. {"default:obsidian"}
  353. }
  354. })
  355. minetest.register_craft({
  356. output = "default:paper",
  357. recipe = {
  358. {"default:papyrus", "default:papyrus", "default:papyrus"},
  359. }
  360. })
  361. minetest.register_craft({
  362. output = "default:skeleton_key",
  363. recipe = {
  364. {"default:gold_ingot"},
  365. }
  366. })
  367. minetest.register_craft({
  368. output = "default:steel_ingot 9",
  369. recipe = {
  370. {"default:steelblock"},
  371. }
  372. })
  373. minetest.register_craft({
  374. output = "default:stick 4",
  375. recipe = {
  376. {"group:wood"},
  377. }
  378. })
  379. minetest.register_craft({
  380. output = "default:tin_ingot 9",
  381. recipe = {
  382. {"default:tinblock"},
  383. }
  384. })
  385. --
  386. -- Cooking recipes
  387. --
  388. minetest.register_craft({
  389. type = "cooking",
  390. output = "default:clay_brick",
  391. recipe = "default:clay_lump",
  392. })
  393. minetest.register_craft({
  394. type = "cooking",
  395. output = "default:copper_ingot",
  396. recipe = "default:copper_lump",
  397. })
  398. minetest.register_craft({
  399. type = "cooking",
  400. output = "default:gold_ingot",
  401. recipe = "default:gold_lump",
  402. })
  403. minetest.register_craft({
  404. type = "cooking",
  405. output = "default:gold_ingot",
  406. recipe = "default:key",
  407. cooktime = 5,
  408. })
  409. minetest.register_craft({
  410. type = "cooking",
  411. output = "default:gold_ingot",
  412. recipe = "default:skeleton_key",
  413. cooktime = 5,
  414. })
  415. minetest.register_craft({
  416. type = "cooking",
  417. output = "default:steel_ingot",
  418. recipe = "default:iron_lump",
  419. })
  420. minetest.register_craft({
  421. type = "cooking",
  422. output = "default:tin_ingot",
  423. recipe = "default:tin_lump",
  424. })
  425. --
  426. -- Fuels
  427. --
  428. minetest.register_craft({
  429. type = "fuel",
  430. recipe = "default:book",
  431. burntime = 3,
  432. })
  433. minetest.register_craft({
  434. type = "fuel",
  435. recipe = "default:book_written",
  436. burntime = 3,
  437. })
  438. minetest.register_craft({
  439. type = "fuel",
  440. recipe = "default:coal_lump",
  441. burntime = 40,
  442. })
  443. minetest.register_craft({
  444. type = "fuel",
  445. recipe = "default:paper",
  446. burntime = 1,
  447. })
  448. minetest.register_craft({
  449. type = "fuel",
  450. recipe = "group:stick",
  451. burntime = 1,
  452. })