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- # ##### BEGIN GPL LICENSE BLOCK #####
- #
- # This program is free software; you can redistribute it and/or
- # modify it under the terms of the GNU General Public License
- # as published by the Free Software Foundation; either version 2
- # of the License, or (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program; if not, write to the Free Software Foundation,
- # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- #
- # ##### END GPL LICENSE BLOCK #####
- # <pep8 compliant>
- # classes for extracting info from blenders internal classes
- def write_sysinfo(filepath):
- import sys
- import subprocess
- import bpy
- import bgl
- # pretty repr
- def prepr(v):
- r = repr(v)
- vt = type(v)
- if vt is bytes:
- r = r[2:-1]
- elif vt is list or vt is tuple:
- r = r[1:-1]
- return r
- with open(filepath, 'w', encoding="utf-8") as output:
- try:
- header = "= Blender %s System Information =\n" % bpy.app.version_string
- lilies = "%s\n\n" % ((len(header) - 1) * "=")
- output.write(lilies[:-1])
- output.write(header)
- output.write(lilies)
- def title(text):
- return "\n%s:\n%s" % (text, lilies)
- # build info
- output.write(title("Blender"))
- output.write(
- "version: %s, branch: %s, commit date: %s %s, hash: %s, type: %s\n" %
- (bpy.app.version_string,
- prepr(bpy.app.build_branch),
- prepr(bpy.app.build_commit_date),
- prepr(bpy.app.build_commit_time),
- prepr(bpy.app.build_hash),
- prepr(bpy.app.build_type),
- ))
- output.write("build date: %s, %s\n" % (prepr(bpy.app.build_date), prepr(bpy.app.build_time)))
- output.write("platform: %s\n" % prepr(bpy.app.build_platform))
- output.write("binary path: %s\n" % prepr(bpy.app.binary_path))
- output.write("build cflags: %s\n" % prepr(bpy.app.build_cflags))
- output.write("build cxxflags: %s\n" % prepr(bpy.app.build_cxxflags))
- output.write("build linkflags: %s\n" % prepr(bpy.app.build_linkflags))
- output.write("build system: %s\n" % prepr(bpy.app.build_system))
- # python info
- output.write(title("Python"))
- output.write("version: %s\n" % (sys.version))
- output.write("paths:\n")
- for p in sys.path:
- output.write("\t%r\n" % p)
- output.write(title("Python (External Binary)"))
- output.write("binary path: %s\n" % prepr(bpy.app.binary_path_python))
- try:
- py_ver = prepr(subprocess.check_output([
- bpy.app.binary_path_python,
- "--version",
- ]).strip())
- except Exception as e:
- py_ver = str(e)
- output.write("version: %s\n" % py_ver)
- del py_ver
- output.write(title("Directories"))
- output.write("scripts:\n")
- for p in bpy.utils.script_paths():
- output.write("\t%r\n" % p)
- output.write("user scripts: %r\n" % (bpy.utils.script_path_user()))
- output.write("pref scripts: %r\n" % (bpy.utils.script_path_pref()))
- output.write("datafiles: %r\n" % (bpy.utils.user_resource('DATAFILES')))
- output.write("config: %r\n" % (bpy.utils.user_resource('CONFIG')))
- output.write("scripts : %r\n" % (bpy.utils.user_resource('SCRIPTS')))
- output.write("autosave: %r\n" % (bpy.utils.user_resource('AUTOSAVE')))
- output.write("tempdir: %r\n" % (bpy.app.tempdir))
- output.write(title("FFmpeg"))
- ffmpeg = bpy.app.ffmpeg
- if ffmpeg.supported:
- for lib in ("avcodec", "avdevice", "avformat", "avutil", "swscale"):
- output.write(
- "%s:%s%r\n" % (lib, " " * (10 - len(lib)),
- getattr(ffmpeg, lib + "_version_string")))
- else:
- output.write("Blender was built without FFmpeg support\n")
- if bpy.app.build_options.sdl:
- output.write(title("SDL"))
- output.write("Version: %s\n" % bpy.app.sdl.version_string)
- output.write("Loading method: ")
- if bpy.app.build_options.sdl_dynload:
- output.write("dynamically loaded by Blender (WITH_SDL_DYNLOAD=ON)\n")
- else:
- output.write("linked (WITH_SDL_DYNLOAD=OFF)\n")
- if not bpy.app.sdl.available:
- output.write("WARNING: Blender could not load SDL library\n")
- output.write(title("Other Libraries"))
- ocio = bpy.app.ocio
- output.write("OpenColorIO: ")
- if ocio.supported:
- if ocio.version_string == "fallback":
- output.write("Blender was built with OpenColorIO, " +
- "but it currently uses fallback color management.\n")
- else:
- output.write("%s\n" % (ocio.version_string))
- else:
- output.write("Blender was built without OpenColorIO support\n")
- oiio = bpy.app.oiio
- output.write("OpenImageIO: ")
- if ocio.supported:
- output.write("%s\n" % (oiio.version_string))
- else:
- output.write("Blender was built without OpenImageIO support\n")
- output.write("OpenShadingLanguage: ")
- if bpy.app.build_options.cycles:
- if bpy.app.build_options.cycles_osl:
- from _cycles import osl_version_string
- output.write("%s\n" % (osl_version_string))
- else:
- output.write("Blender was built without OpenShadingLanguage support in Cycles\n")
- else:
- output.write("Blender was built without Cycles support\n")
- opensubdiv = bpy.app.opensubdiv
- output.write("OpenSubdiv: ")
- if opensubdiv.supported:
- output.write("%s\n" % opensubdiv.version_string)
- else:
- output.write("Blender was built without OpenSubdiv support\n")
- openvdb = bpy.app.openvdb
- output.write("OpenVDB: ")
- if openvdb.supported:
- output.write("%s\n" % openvdb.version_string)
- else:
- output.write("Blender was built without OpenVDB support\n")
- alembic = bpy.app.alembic
- output.write("Alembic: ")
- if alembic.supported:
- output.write("%s\n" % alembic.version_string)
- else:
- output.write("Blender was built without Alembic support\n")
- if not bpy.app.build_options.sdl:
- output.write("SDL: Blender was built without SDL support\n")
- if bpy.app.background:
- output.write("\nOpenGL: missing, background mode\n")
- else:
- output.write(title("OpenGL"))
- version = bgl.glGetString(bgl.GL_RENDERER)
- output.write("renderer:\t%r\n" % version)
- output.write("vendor:\t\t%r\n" % (bgl.glGetString(bgl.GL_VENDOR)))
- output.write("version:\t%r\n" % (bgl.glGetString(bgl.GL_VERSION)))
- output.write("extensions:\n")
- limit = bgl.Buffer(bgl.GL_INT, 1)
- bgl.glGetIntegerv(bgl.GL_NUM_EXTENSIONS, limit)
- glext = []
- for i in range(limit[0]):
- glext.append(bgl.glGetStringi(bgl.GL_EXTENSIONS, i))
- glext = sorted(glext)
- for l in glext:
- output.write("\t%s\n" % l)
- output.write(title("Implementation Dependent OpenGL Limits"))
- bgl.glGetIntegerv(bgl.GL_MAX_ELEMENTS_VERTICES, limit)
- output.write("Maximum DrawElements Vertices:\t%d\n" % limit[0])
- bgl.glGetIntegerv(bgl.GL_MAX_ELEMENTS_INDICES, limit)
- output.write("Maximum DrawElements Indices:\t%d\n" % limit[0])
- output.write("\nGLSL:\n")
- bgl.glGetIntegerv(bgl.GL_MAX_VARYING_FLOATS, limit)
- output.write("Maximum Varying Floats:\t%d\n" % limit[0])
- bgl.glGetIntegerv(bgl.GL_MAX_VERTEX_ATTRIBS, limit)
- output.write("Maximum Vertex Attributes:\t%d\n" % limit[0])
- bgl.glGetIntegerv(bgl.GL_MAX_VERTEX_UNIFORM_COMPONENTS, limit)
- output.write("Maximum Vertex Uniform Components:\t%d\n" % limit[0])
- bgl.glGetIntegerv(bgl.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, limit)
- output.write("Maximum Fragment Uniform Components:\t%d\n" % limit[0])
- bgl.glGetIntegerv(bgl.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, limit)
- output.write("Maximum Vertex Image Units:\t%d\n" % limit[0])
- bgl.glGetIntegerv(bgl.GL_MAX_TEXTURE_IMAGE_UNITS, limit)
- output.write("Maximum Fragment Image Units:\t%d\n" % limit[0])
- bgl.glGetIntegerv(bgl.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, limit)
- output.write("Maximum Pipeline Image Units:\t%d\n" % limit[0])
- if bpy.app.build_options.cycles:
- import cycles
- output.write(title("Cycles"))
- output.write(cycles.engine.system_info())
- import addon_utils
- addon_utils.modules()
- output.write(title("Enabled add-ons"))
- for addon in bpy.context.preferences.addons.keys():
- addon_mod = addon_utils.addons_fake_modules.get(addon, None)
- if addon_mod is None:
- output.write("%s (MISSING)\n" % (addon))
- else:
- output.write("%s (version: %s, path: %s)\n" %
- (addon, addon_mod.bl_info.get('version', "UNKNOWN"), addon_mod.__file__))
- except Exception as e:
- output.write("ERROR: %s\n" % e)
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