Should drawing be done in destructor?
if (mx_tree_parent(obj))
mx_platform_dirty(MXRECT(obj));
(../include/depui/corepui.c)
(library depui : module corepui)
mx_text_set(&sel->_dirs, "dir", -1, 0);
(../include/depui/filesel.c)
(library depui : module filesel)
mx_text_set(&sel->_files, "file", -1, 0);
(../include/depui/filesel.c)
(library depui : module filesel)
mx_text_set(&fsel->_fonts, "fonts", -1, 0);
(../include/depui/fontsel.c)
(library depui : module fontsel)
mx_text_set(&sel->_res, "Resolution", -1, 0);
(../include/depui/gfxsel.c)
(library depui : module gfxsel)
mx_text_set(&sel->_depth, "Depth", -1, 0);
(../include/depui/gfxsel.c)
(library depui : module gfxsel)
mx_text_set(&sel->_driver, "Driver", -1, 0);
(../include/depui/gfxsel.c)
(library depui : module gfxsel)
Kind of dangerous to maintain pointers to the entry text
of the main menu, maybe make a copy here?
(../include/depui/sysmenu.c)
(library depui : module sysmenu)
Error handling could be better here
(../include/depui/themesel.c)
(library depui : module themesel)
mx_text_set(&sel->_themes, "themes", -1, 0);
(../include/depui/themesel.c)
(library depui : module themesel)
Generated by MXDOC 2.2 on Sun Feb 4 15:16:26 2007