<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Jesse Smith (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Commerce Infos -->
<Civ4CommerceInfo xmlns="x-schema:CIV4GameInfoSchema.xml">
	<CommerceInfos>
		<CommerceInfo>
			<Type>COMMERCE_GOLD</Type>
			<Description>TXT_KEY_COMMERCE_GOLD</Description>
			<iInitialPercent>0</iInitialPercent>
			<iInitialHappiness>0</iInitialHappiness>
			<iAIWeightPercent>100</iAIWeightPercent>
			<bFlexiblePercent>0</bFlexiblePercent>
			<Button>Art/Interface/Buttons/Process/ProcessWealth.dds</Button>
		</CommerceInfo>
		<CommerceInfo>
			<Type>COMMERCE_RESEARCH</Type>
			<Description>TXT_KEY_COMMERCE_RESEARCH</Description>
			<iInitialPercent>100</iInitialPercent>
			<iInitialHappiness>0</iInitialHappiness>
			<iAIWeightPercent>125</iAIWeightPercent>
			<bFlexiblePercent>1</bFlexiblePercent>
			<Button>Art/Interface/Buttons/Process/ProcessResearch.dds</Button>
		</CommerceInfo>
		<CommerceInfo>
			<Type>COMMERCE_CULTURE</Type>
			<Description>TXT_KEY_COMMERCE_CULTURE</Description>
			<iInitialPercent>0</iInitialPercent>
			<iInitialHappiness>10</iInitialHappiness>
			<iAIWeightPercent>25</iAIWeightPercent>
			<bFlexiblePercent>0</bFlexiblePercent>
			<Button>Art/Interface/Buttons/Process/ProcessCulture.dds</Button>
		</CommerceInfo>
		<CommerceInfo>
			<Type>COMMERCE_ESPIONAGE</Type>
			<Description>TXT_KEY_ESPIONAGE_CULTURE</Description>
			<iInitialPercent>0</iInitialPercent>
			<iInitialHappiness>0</iInitialHappiness>
			<iAIWeightPercent>0</iAIWeightPercent>
			<bFlexiblePercent>0</bFlexiblePercent>
			<Button>Art/Interface/Buttons/Process/ProcessCulture.dds,Art/Interface/Buttons/Beyond the Sword_Atlas.dds,8,16</Button>
		</CommerceInfo>
	</CommerceInfos>
</Civ4CommerceInfo>
