<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Alex Mantzaris (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- EspionageMissionMission Infos -->
<Civ4EspionageMissionInfo xmlns="x-schema:CIV4GameInfoSchema.xml">
	<EspionageMissionInfos>
		<EspionageMissionInfo>
			<Type>ESPIONAGEMISSION_SEE_DEMOGRAPHICS</Type>
			<Description>TXT_KEY_ESPIONAGE_CAN_SEE_DEMOGRAPHICS</Description>
			<iCost>30</iCost>
			<bIsPassive>1</bIsPassive>
			<bIsTwoPhases>0</bIsTwoPhases>
			<bTargetsCity>0</bTargetsCity>
			<bSelectPlot>0</bSelectPlot>
			<TechPrereq>NONE</TechPrereq>
			<iVisibilityLevel>0</iVisibilityLevel>
			<bInvestigateCity>0</bInvestigateCity>
			<bSeeDemographics>0</bSeeDemographics>
			<bNoActiveMissions>0</bNoActiveMissions>
			<bSeeResearch>0</bSeeResearch>
			<bDestroyImprovement>0</bDestroyImprovement>
			<iDifficultyMod>0</iDifficultyMod>
			<iDestroyBuildingCostFactor>0</iDestroyBuildingCostFactor>
			<iDestroyUnitCostFactor>0</iDestroyUnitCostFactor>
			<iDestroyProjectCostFactor>0</iDestroyProjectCostFactor>
			<iDestroyProductionCostFactor>0</iDestroyProductionCostFactor>
			<iBuyUnitCostFactor>0</iBuyUnitCostFactor>
			<iBuyCityCostFactor>0</iBuyCityCostFactor>
			<iStealTreasuryTypes>0</iStealTreasuryTypes>
			<iCityInsertCultureAmountFactor>0</iCityInsertCultureAmountFactor>
			<iCityInsertCultureCostFactor>0</iCityInsertCultureCostFactor>
			<iCityPoisonWaterCounter>0</iCityPoisonWaterCounter>
			<iCityUnhappinessCounter>0</iCityUnhappinessCounter>
			<iCityRevoltCounter>0</iCityRevoltCounter>
			<iBuyTechCostFactor>0</iBuyTechCostFactor>
			<iSwitchCivicCostFactor>0</iSwitchCivicCostFactor>
			<iSwitchReligionCostFactor>0</iSwitchReligionCostFactor>
			<iPlayerAnarchyCounter>0</iPlayerAnarchyCounter>
			<iCounterespionageNumTurns>0</iCounterespionageNumTurns>
			<iCounterespionageMod>0</iCounterespionageMod>
		</EspionageMissionInfo>
	</EspionageMissionInfos>
</Civ4EspionageMissionInfo>
