<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Alex Mantzaris (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- World Infos -->
<!-- NOTE: If you remove any of these you need to update Interface/WorldPickerInfos.xml -->
<Civ4WorldInfo xmlns="x-schema:CIV4GameInfoSchema.xml">
	<WorldInfos>
		<WorldInfo>
			<Type>WORLDSIZE_DUEL</Type>
			<Description>TXT_KEY_WORLD_DUEL</Description>
			<Help>TXT_KEY_WORLD_DUEL_HELP</Help>
			<iDefaultPlayers>2</iDefaultPlayers>
			<iUnitNameModifier>50</iUnitNameModifier>
			<iTargetNumCities>4</iTargetNumCities>
			<iNumFreeBuildingBonuses>1</iNumFreeBuildingBonuses>
			<iBuildingClassPrereqModifier>0</iBuildingClassPrereqModifier>
			<iMaxConscriptModifier>-50</iMaxConscriptModifier>
			<iWarWearinessModifier>50</iWarWearinessModifier>
			<iGridWidth>10</iGridWidth>
			<iGridHeight>6</iGridHeight>
			<iTerrainGrainChange>-1</iTerrainGrainChange>
			<iFeatureGrainChange>-1</iFeatureGrainChange>
			<iResearchPercent>100</iResearchPercent>
			<iTradeProfitPercent>80</iTradeProfitPercent>
			<iDistanceMaintenancePercent>50</iDistanceMaintenancePercent>
			<iNumCitiesMaintenancePercent>45</iNumCitiesMaintenancePercent>
			<iColonyMaintenancePercent>67</iColonyMaintenancePercent>
			<iCorporationMaintenancePercent>400</iCorporationMaintenancePercent>
			<iNumCitiesAnarchyPercent>11</iNumCitiesAnarchyPercent>
			<iAdvancedStartPointsMod>80</iAdvancedStartPointsMod>
			<iMaxCitiesMod>-1</iMaxCitiesMod>
			<iUniqueFeatureChance>-15</iUniqueFeatureChance>
		</WorldInfo>
		<WorldInfo>
			<Type>WORLDSIZE_TINY</Type>
			<Description>TXT_KEY_WORLD_TINY</Description>
			<Help>TXT_KEY_WORLD_TINY_HELP</Help>
			<iDefaultPlayers>3</iDefaultPlayers>
			<iUnitNameModifier>40</iUnitNameModifier>
			<iTargetNumCities>4</iTargetNumCities>
			<iNumFreeBuildingBonuses>1</iNumFreeBuildingBonuses>
			<iBuildingClassPrereqModifier>0</iBuildingClassPrereqModifier>
			<iMaxConscriptModifier>-25</iMaxConscriptModifier>
			<iWarWearinessModifier>30</iWarWearinessModifier>
			<iGridWidth>13</iGridWidth>
			<iGridHeight>8</iGridHeight>
			<iTerrainGrainChange>-1</iTerrainGrainChange>
			<iFeatureGrainChange>-1</iFeatureGrainChange>
			<iResearchPercent>110</iResearchPercent>
			<iTradeProfitPercent>70</iTradeProfitPercent>
			<iDistanceMaintenancePercent>60</iDistanceMaintenancePercent>
			<iNumCitiesMaintenancePercent>40</iNumCitiesMaintenancePercent>
			<iColonyMaintenancePercent>60</iColonyMaintenancePercent>
			<iCorporationMaintenancePercent>200</iCorporationMaintenancePercent>
			<iNumCitiesAnarchyPercent>10</iNumCitiesAnarchyPercent>
			<iAdvancedStartPointsMod>85</iAdvancedStartPointsMod>
			<iMaxCitiesMod>-1</iMaxCitiesMod>
			<iUniqueFeatureChance>-10</iUniqueFeatureChance>
		</WorldInfo>
		<WorldInfo>
			<Type>WORLDSIZE_SMALL</Type>
			<Description>TXT_KEY_WORLD_SMALL</Description>
			<Help>TXT_KEY_WORLD_SMALL_HELP</Help>
			<iDefaultPlayers>5</iDefaultPlayers>
			<iUnitNameModifier>30</iUnitNameModifier>
			<iTargetNumCities>5</iTargetNumCities>
			<iNumFreeBuildingBonuses>3</iNumFreeBuildingBonuses>
			<iBuildingClassPrereqModifier>0</iBuildingClassPrereqModifier>
			<iMaxConscriptModifier>0</iMaxConscriptModifier>
			<iWarWearinessModifier>10</iWarWearinessModifier>
			<iGridWidth>16</iGridWidth>
			<iGridHeight>10</iGridHeight>
			<iTerrainGrainChange>0</iTerrainGrainChange>
			<iFeatureGrainChange>0</iFeatureGrainChange>
			<iResearchPercent>120</iResearchPercent>
			<iTradeProfitPercent>60</iTradeProfitPercent>
			<iDistanceMaintenancePercent>70</iDistanceMaintenancePercent>
			<iNumCitiesMaintenancePercent>35</iNumCitiesMaintenancePercent>
			<iColonyMaintenancePercent>52</iColonyMaintenancePercent>
			<iCorporationMaintenancePercent>150</iCorporationMaintenancePercent>
			<iNumCitiesAnarchyPercent>9</iNumCitiesAnarchyPercent>
			<iAdvancedStartPointsMod>90</iAdvancedStartPointsMod>
			<iMaxCitiesMod>0</iMaxCitiesMod>
			<iUniqueFeatureChance>-5</iUniqueFeatureChance>
		</WorldInfo>
		<WorldInfo>
			<Type>WORLDSIZE_STANDARD</Type>
			<Description>TXT_KEY_WORLD_STANDARD</Description>
			<Help>TXT_KEY_WORLD_STANDARD_HELP</Help>
			<iDefaultPlayers>7</iDefaultPlayers>
			<iUnitNameModifier>20</iUnitNameModifier>
			<iTargetNumCities>6</iTargetNumCities>
			<iNumFreeBuildingBonuses>5</iNumFreeBuildingBonuses>
			<iBuildingClassPrereqModifier>0</iBuildingClassPrereqModifier>
			<iMaxConscriptModifier>25</iMaxConscriptModifier>
			<iWarWearinessModifier>-10</iWarWearinessModifier>
			<iGridWidth>21</iGridWidth>
			<iGridHeight>13</iGridHeight>
			<iTerrainGrainChange>0</iTerrainGrainChange>
			<iFeatureGrainChange>0</iFeatureGrainChange>
			<iResearchPercent>130</iResearchPercent>
			<iTradeProfitPercent>50</iTradeProfitPercent>
			<iDistanceMaintenancePercent>80</iDistanceMaintenancePercent>
			<iNumCitiesMaintenancePercent>30</iNumCitiesMaintenancePercent>
			<iColonyMaintenancePercent>45</iColonyMaintenancePercent>
			<iCorporationMaintenancePercent>100</iCorporationMaintenancePercent>
			<iNumCitiesAnarchyPercent>8</iNumCitiesAnarchyPercent>
			<iAdvancedStartPointsMod>100</iAdvancedStartPointsMod>
			<iMaxCitiesMod>0</iMaxCitiesMod>
			<iUniqueFeatureChance>0</iUniqueFeatureChance>
		</WorldInfo>
		<WorldInfo>
			<Type>WORLDSIZE_LARGE</Type>
			<Description>TXT_KEY_WORLD_LARGE</Description>
			<Help>TXT_KEY_WORLD_LARGE_HELP</Help>
			<iDefaultPlayers>9</iDefaultPlayers>
			<iUnitNameModifier>10</iUnitNameModifier>
			<iTargetNumCities>7</iTargetNumCities>
			<iNumFreeBuildingBonuses>6</iNumFreeBuildingBonuses>
			<iBuildingClassPrereqModifier>0</iBuildingClassPrereqModifier>
			<iMaxConscriptModifier>50</iMaxConscriptModifier>
			<iWarWearinessModifier>-30</iWarWearinessModifier>
			<iGridWidth>26</iGridWidth>
			<iGridHeight>16</iGridHeight>
			<iTerrainGrainChange>1</iTerrainGrainChange>
			<iFeatureGrainChange>1</iFeatureGrainChange>
			<iResearchPercent>140</iResearchPercent>
			<iTradeProfitPercent>40</iTradeProfitPercent>
			<iDistanceMaintenancePercent>90</iDistanceMaintenancePercent>
			<iNumCitiesMaintenancePercent>25</iNumCitiesMaintenancePercent>
			<iColonyMaintenancePercent>37</iColonyMaintenancePercent>
			<iCorporationMaintenancePercent>75</iCorporationMaintenancePercent>
			<iNumCitiesAnarchyPercent>7</iNumCitiesAnarchyPercent>
			<iAdvancedStartPointsMod>110</iAdvancedStartPointsMod>
			<iMaxCitiesMod>1</iMaxCitiesMod>
			<iUniqueFeatureChance>5</iUniqueFeatureChance>
		</WorldInfo>
		<WorldInfo>
			<Type>WORLDSIZE_HUGE</Type>
			<Description>TXT_KEY_WORLD_HUGE</Description>
			<Help>TXT_KEY_WORLD_HUGE_HELP</Help>
			<iDefaultPlayers>11</iDefaultPlayers>
			<iUnitNameModifier>0</iUnitNameModifier>
			<iTargetNumCities>8</iTargetNumCities>
			<iNumFreeBuildingBonuses>7</iNumFreeBuildingBonuses>
			<iBuildingClassPrereqModifier>0</iBuildingClassPrereqModifier>
			<iMaxConscriptModifier>75</iMaxConscriptModifier>
			<iWarWearinessModifier>-50</iWarWearinessModifier>
			<iGridWidth>32</iGridWidth>
			<iGridHeight>20</iGridHeight>
			<iTerrainGrainChange>1</iTerrainGrainChange>
			<iFeatureGrainChange>1</iFeatureGrainChange>
			<iResearchPercent>150</iResearchPercent>
			<iTradeProfitPercent>30</iTradeProfitPercent>
			<iDistanceMaintenancePercent>100</iDistanceMaintenancePercent>
			<iNumCitiesMaintenancePercent>20</iNumCitiesMaintenancePercent>
			<iColonyMaintenancePercent>30</iColonyMaintenancePercent>
			<iCorporationMaintenancePercent>50</iCorporationMaintenancePercent>
			<iNumCitiesAnarchyPercent>6</iNumCitiesAnarchyPercent>
			<iAdvancedStartPointsMod>120</iAdvancedStartPointsMod>
			<iMaxCitiesMod>2</iMaxCitiesMod>
			<iUniqueFeatureChance>10</iUniqueFeatureChance>
		</WorldInfo>
	</WorldInfos>
</Civ4WorldInfo>
