<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Alex Mantzaris (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Vote Infos -->
<Civ4VoteInfo xmlns="x-schema:CIV4GameInfoSchema.xml">
	<VoteInfos>
		<VoteInfo>
			<Type>VOTE_SECRETARY_GENERAL_OVERCOUNCIL</Type>
			<Description>TXT_KEY_VOTE_SECRETARY_GENERAL_OVERCOUNCIL</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>1</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_SINGLE_CURRENCY</Type>
			<Description>TXT_KEY_VOTE_SINGLE_CURRENCY</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>1</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_FREE_TRADE</Type>
			<Description>TXT_KEY_VOTE_FREE_TRADE</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>1</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_LIBERTY</Type>
			<Description>TXT_KEY_VOTE_LIBERTY</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics>
				<ForceCivic>
					<CivicType>CIVIC_LIBERTY</CivicType>
					<bForce>1</bForce>
				</ForceCivic>
			</ForceCivics>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_FORCE_PEACE</Type>
			<Description>TXT_KEY_VOTE_FORCE_PEACE</Description>
			<ParamDescription>TXT_KEY_VOTE_FORCE_PEACE_PARAM</ParamDescription>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>1</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_FORCE_NO_TRADE</Type>
			<Description>TXT_KEY_VOTE_FORCE_NO_TRADE</Description>
			<ParamDescription>TXT_KEY_VOTE_FORCE_NO_TRADE_PARAM</ParamDescription>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>1</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_FORCE_WAR</Type>
			<Description>TXT_KEY_VOTE_FORCE_WAR</Description>
			<ParamDescription>TXT_KEY_VOTE_FORCE_WAR_PARAM</ParamDescription>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>1</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_DEFENSIVE_PACT</Type>
			<Description>TXT_KEY_VOTE_DEFENSIVE_PACT</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>1</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_NO_DEATH_MANA</Type>
			<Description>TXT_KEY_VOTE_NO_DEATH_MANA</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus>BONUS_MANA_DEATH</NoBonus>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_NO_ENTROPY_MANA</Type>
			<Description>TXT_KEY_VOTE_NO_ENTROPY_MANA</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus>BONUS_MANA_ENTROPY</NoBonus>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_NO_SHADOW_MANA</Type>
			<Description>TXT_KEY_VOTE_NO_SHADOW_MANA</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus>BONUS_MANA_SHADOW</NoBonus>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_SECRETARY_GENERAL_UNDERCOUNCIL</Type>
			<Description>TXT_KEY_VOTE_SECRETARY_GENERAL_UNDERCOUNCIL</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>1</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_UNDERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_FORCE_WAR_UNDERCOUNCIL</Type>
			<Description>TXT_KEY_VOTE_FORCE_WAR</Description>
			<ParamDescription>TXT_KEY_VOTE_FORCE_WAR_PARAM</ParamDescription>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>1</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_UNDERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_DEVELOP_SECRET_CODES</Type>
			<Description>TXT_KEY_VOTE_DEVELOP_SECRET_CODES</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_UNDERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>1</bNoOutsideTechTrades>
			<iCost>25</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>1</iFreeUnits>
			<FreeUnitClass>UNITCLASS_SCIENTIST</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_ENLIST_THE_NIGHTWATCH</Type>
			<Description>TXT_KEY_VOTE_ENLIST_THE_NIGHTWATCH</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_UNDERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>25</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>1</iFreeUnits>
			<FreeUnitClass>UNITCLASS_NIGHTWATCH</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_FUND_DISSIDENTS</Type>
			<Description>TXT_KEY_VOTE_FUND_DISSIDENTS</Description>
			<Help>TXT_KEY_VOTE_FUND_DISSIDENTS_HELP</Help>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_UNDERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>50</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyRequirement>canDoFundDissidents()</PyRequirement>
			<PyResult>doFundDissidents()</PyResult>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_GAMBLING_RING</Type>
			<Description>TXT_KEY_VOTE_GAMBLING_RING</Description>
			<Help>TXT_KEY_VOTE_GAMBLING_RING_HELP</Help>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_UNDERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>25</iCost>
			<iCrime>5</iCrime>
			<PyAI>aiGamblingRing(ePlayer)</PyAI>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_SLAVE_TRADE</Type>
			<Description>TXT_KEY_VOTE_SLAVE_TRADE</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_UNDERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>25</iCost>
			<iCrime>5</iCrime>
			<PyAI>aiSlaveTrade(ePlayer)</PyAI>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_SMUGGLING_RING</Type>
			<Description>TXT_KEY_VOTE_SMUGGLING_RING</Description>
			<Help>TXT_KEY_VOTE_SMUGGLING_RING_HELP</Help>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>1</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_UNDERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>25</iCost>
			<iCrime>5</iCrime>
			<PyAI>aiSmugglingRing(ePlayer)</PyAI>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_OPEN_BORDERS</Type>
			<Description>TXT_KEY_VOTE_OPEN_BORDERS</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>1</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_UNDERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<!-- Improved Councils 07/2013 lfgr -->
			<Type>VOTE_VICTORY_OVERCOUNCIL</Type>
			<Description>TXT_KEY_VOTE_VICTORY_OVERCOUNCIL</Description>
			<iPopulationThreshold>62</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>3</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>1</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<!-- Improved Councils 07/2013 lfgr -->
			<Type>VOTE_VICTORY_UNDERCOUNCIL</Type>
			<Description>TXT_KEY_VOTE_VICTORY_UNDERCOUNCIL</Description>
			<iPopulationThreshold>62</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>3</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>1</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_UNDERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>TXT_KEY_VOTE_TRADE_MAP</Type>
			<Description>TXT_KEY_VOTE_TRADE_MAP</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<bTradeMap>1</bTradeMap>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
		<VoteInfo>
			<Type>VOTE_CULTURE_RADIUS</Type>
			<Description>TXT_KEY_VOTE_CULTURE_RADIUS</Description>
			<iPopulationThreshold>50</iPopulationThreshold>
			<bCityVoting>0</bCityVoting>
			<bCivVoting>1</bCivVoting>
			<iMinVoters>2</iMinVoters>
			<iStateReligionVotePercent>0</iStateReligionVotePercent>
			<iTradeRoutes>0</iTradeRoutes>
			<bSecretaryGeneral>0</bSecretaryGeneral>
			<bVictory>0</bVictory>
			<bFreeTrade>0</bFreeTrade>
			<bNoNukes>0</bNoNukes>
			<bDefensivePact>0</bDefensivePact>
			<bOpenBorders>0</bOpenBorders>
			<bForcePeace>0</bForcePeace>
			<bForceNoTrade>0</bForceNoTrade>
			<bForceWar>0</bForceWar>
			<bAssignCity>0</bAssignCity>
			<bCultureNeedsEmptyRadius>1</bCultureNeedsEmptyRadius>
			<ForceCivics/>
			<DiploVotes>
				<DiploVote>
					<DiploVoteType>DIPLOVOTE_OVERCOUNCIL</DiploVoteType>
					<bValid>1</bValid>
				</DiploVote>
			</DiploVotes>
			<bNoOutsideTechTrades>0</bNoOutsideTechTrades>
			<iCost>0</iCost>
			<iCrime>0</iCrime>
			<iFreeUnits>0</iFreeUnits>
			<FreeUnitClass>NONE</FreeUnitClass>
			<NoBonus/>
			<PyResult/>
		</VoteInfo>
	</VoteInfos>
</Civ4VoteInfo>
