<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Jesse Smith (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Misc art path information -->
<Civ4ArtDefines xmlns="x-schema:CIV4ArtDefinesSchema.xml">
	<MiscArtInfos>
		<MiscArtInfo>
			<Type>ART_GREAT_WALL_POST</Type>
			<Path>Art/Structures/Buildings/Great_Wall/Great_Wall_Tower.nif</Path>
			<fScale>1.0</fScale>
			<NIF/>
			<KFM/>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_GREAT_WALL_SEGMENT</Type>
			<Path>Art/Structures/Buildings/Great_Wall/Great_Wall_1Unit.nif</Path>
			<fScale>1.0</fScale>
			<NIF/>
			<KFM/>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_GREAT_WALL_SHADOW_TEXTURE</Type>
			<Path>Art/Structures/Buildings/Great_Wall/poopshadow.dds</Path>
			<fScale>1.0</fScale>
			<NIF/>
			<KFM/>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_AQUEDUCT_ENDPIECE</Type>
			<Path>Art/Structures/Buildings/Aqueduct/Aqueduct.nif::1x1_end</Path>
			<fScale>1.0</fScale>
			<NIF/>
			<KFM/>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_AQUEDUCT_SEGMENT</Type>
			<Path>Art/Structures/Buildings/Aqueduct/Aqueduct.nif::1x1_std</Path>
			<fScale>1.0</fScale>
			<NIF/>
			<KFM/>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_AQUEDUCT_WELL</Type>
			<Path>Art/Structures/Buildings/Aqueduct/Aqueduct.nif::1x1_well</Path>
			<fScale>1.0</fScale>
			<NIF/>
			<KFM/>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_DEFAULT_MAP_THUMBNAIL</Type>
			<Path>Art/Interface/Main Menu/MM_MissingMapThumbnail.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_GLOBEVIEW_CLOUD_SHADOWS</Type>
			<Path>Art/Terrain/Sky/Clouds01decal.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_GLOBEVIEW_CLOUDS</Type>
			<Path>Art/Terrain/Sky/Clouds01.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_GLOBEVIEW_ICECAP_EAST</Type>
			<Path>Art/Terrain/Features/WorldCap/WorldCapIce.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_GLOBEVIEW_ICECAP_NORTH</Type>
			<Path>Art/Terrain/Features/WorldCap/WorldCapIce.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_GLOBEVIEW_ICECAP_SOUTH</Type>
			<Path>Art/Terrain/Features/WorldCap/WorldCapIce.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_GLOBEVIEW_ICECAP_WEST</Type>
			<Path>Art/Terrain/Features/WorldCap/WorldCapIce.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_GLOBEVIEW_NIGHTSKY</Type>
			<Path>Art/Terrain/Features/WorldCap/NightSky.nif</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_GLOBEVIEW_WORLD_CAP</Type>
			<Path>Art/Terrain/Features/WorldCap/WorldCap.nif</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_HILL_DECAL</Type>
			<Path>Art/Terrain/Features/Hills/hill_all_01.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_MOTION_BLUR_ALPHA_TEXTURE</Type>
			<Path>Art/Shared/MotionBlur_Alpha.bmp</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_PEAK_DECAL</Type>
			<Path>Art/Terrain/Features/Peak/peak_all_01.dds</Path>
			<fScale>2.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_POST_MASK</Type>
			<Path>Art/Structures/Buildings/Walls/post01_%1.nif</Path>
			<fScale>1.0</fScale>
			<NIF/>
			<KFM/>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_UNITGROUP_ABOVESELECTION</Type>
			<Path>None</Path>
			<fScale>1.3</fScale>
			<NIF>Art/Units/Selection Effect/Selection_Above.nif</NIF>
			<KFM>Art/Units/Selection Effect/Selection_Above.kfm</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_UNITGROUP_COIN</Type>
			<Path>None</Path>
			<fScale>1.0</fScale>
			<NIF>Art/Units/Flag/Mediallion.nif</NIF>
			<KFM>Art/Units/Flag/Medallions.kfm</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_UNITGROUP_FLAG_ANCIENT</Type>
			<Path>None</Path>
			<fScale>0.8</fScale>
			<NIF>Art/Units/Flags/Ancient_Flag.nif</NIF>
			<KFM>Art/Units/Flags/Ancient_Flag.kfm</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_UNITGROUP_FLAG_MEDIEVAL</Type>
			<Path>None</Path>
			<fScale>0.8</fScale>
			<NIF>Art/Units/Flags/Medieval_Flag.nif</NIF>
			<KFM>Art/Units/Flags/Medieval_Flag.kfm</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_UNITGROUP_FLAG_MODERN</Type>
			<Path>None</Path>
			<fScale>0.8</fScale>
			<NIF>Art/Units/Flags/Modern_Flag.nif</NIF>
			<KFM>Art/Units/Flags/Modern_Flag.kfm</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_UNITGROUP_FLAG_GLOW</Type>
			<Path>None</Path>
			<fScale>0.8</fScale>
			<NIF>Art/Units/Flag/BehindFlagGlow.nif</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_UNITGROUP_GROUNDSELECTION</Type>
			<Path>None</Path>
			<fScale>1.3</fScale>
			<NIF>Art/Units/Selection Effect/Selection_Ground.nif</NIF>
			<KFM>Art/Units/Selection Effect/Selection_Ground.kfm</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_UNITGROUP_WAYPOINTSELECTION</Type>
			<Path>None</Path>
			<fScale>1.3</fScale>
			<NIF>Art/Units/Selection Effect/Selection_Waypoint.nif</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_WALL_MASK</Type>
			<Path>Art/Structures/Buildings/Walls/wall%1_%2.nif</Path>
			<fScale>1.0</fScale>
			<NIF/>
			<KFM/>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ART_WATER</Type>
			<Path>Art/Terrain/Water/Water01.dds</Path>
			<fScale>1.0</fScale>
			<NIF>Art/Terrain/Water/Water.nif</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>GENERIC_BUILDING_DIR</Type>
			<Path>Art/Structures/Cities/</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>PLOT_TEXTURE</Type>
			<Path>Art/Terrain/PlotTextures/PlotTexture.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>AREA_BORDER_TEXTURE</Type>
			<Path>Art/Terrain/PlotTextures/AreaBorder.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>RAILROAD_NORMAL_MAP_TEXTURE</Type>
			<Path>Art/Terrain/Routes/Railroads/Railroad_Normal.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>RIVER_BASE_TEXTURE</Type>
			<Path>Art/Terrain/Routes/Rivers/AllRiversSmaller.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>RIVER_FLOOD_PLAIN_MASK_TEXTURE</Type>
			<Path>Art/Terrain/Features/Floodplain/floodplainMASK.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>RIVER_FLOOD_PLAIN_TEXTURE</Type>
			<Path>Art/Terrain/Features/Floodplain/FloodPlain_baseALL.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>RIVER_NORMAL_MAP_TEXTURE</Type>
			<Path>Art/Terrain/Routes/Rivers/AllRiversNormal.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>RIVER_NORMAL_MAP_MED_TEXTURE</Type>
			<Path>Art/Terrain/Routes/Rivers/AllRiversNormalMed.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ROUTE_BRIDGE</Type>
			<Path>Art/Terrain/Routes/Bridge/Bridge.nif</Path>
			<fScale>0.8</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>RAILROAD_BRIDGE</Type>
			<Path>Art/Terrain/Routes/Bridge/Bridge_RR.nif</Path>
			<fScale>0.8</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>ROUTE_DOCK</Type>
			<Path>Art/Terrain/Routes/Dock/Dock.nif</Path>
			<fScale>0.6</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>WAYPOINT_BEAM_TEXTURE</Type>
			<Path>Art/Shared/DashedLine_Vertical_NoCaps.dds</Path>
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>CITY_BILLBOARDS</Type>
			<Path>None</Path>
			<!-- positive scale: city billboards use fonts from GameFont.tga -->
			<!-- negative scale: GFC billboards (uses the interface font) -->
			<fScale>1.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>SPACE_SHIP_BUTTON</Type>
			<Path>,Art/Interface/Buttons/Buildings/ApolloProgram.dds,Art/Interface/Buttons/Buildings_Atlas.dds,3,1</Path>
			<fScale>1.0</fScale>
			<NIF/>
			<KFM/>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>REPLACE_LEADER_BACKGROUND</Type>
			<Path/>
			<fScale>1</fScale>
			<NIF></NIF>
			<KFM></KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>REPLACE_LEADER_FORGROUND</Type>
			<Path/>
			<fScale>1</fScale>
			<NIF></NIF>
			<KFM></KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>DEFAULT_THEME_NAME</Type>
			<Path>Mods/More Naval AI/Resource/Civ4.thm</Path>
			<fScale>0.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
		<MiscArtInfo>
			<Type>SOUND_BLASTER_LOGO</Type>
			<Path>Art/Interface/Screens/Options/X-Fi_Logo_Sound Best_trans On.dds</Path>
			<fScale>0.0</fScale>
			<NIF>None</NIF>
			<KFM>None</KFM>
		</MiscArtInfo>
	</MiscArtInfos>
</Civ4ArtDefines>
