Commit History

Author SHA1 Message Date
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 years ago
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 years ago
  Ferenc Arn d28763a4c1 Rename Rect3 to AABB. 7 years ago
  Hein-Pieter van Braam 5e18967d77 Fix serveral recent new clang-format errors 7 years ago
  Juan Linietsky eedb39091a Several fixes to directional shadows, closes #10926 7 years ago
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 years ago
  BastiaanOlij d2ba2d0873 Adding base classes and structures for ARVR support 8 years ago
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 years ago
  Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. 8 years ago
  Juan Linietsky bc26f90581 Type renames: 8 years ago
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 8 years ago
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 years ago
  Juan Linietsky 22a90e8f2a DOF blur, near and far fields.. 8 years ago
  Juan Linietsky a299c3ebf1 Support for SSAO 8 years ago
  Juan Linietsky cacf9ebb7f all light types and shadows are working, pending a lot of clean-up 8 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky 642c63319e Camera Fixes 11 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago