Hugo Locurcio 8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization 1 mese fa
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c_sharp 7bc1c2b15e Merge pull request #10846 from raulsntos/dotnet/bits-defines 3 mesi fa
cpp a7815c997e Stop referring to GDExtension as experimental 2 mesi fa
debug c737b30d5d Mention the lack of debugger support in Running code in the editor 2 mesi fa
gdextension 028abe15d1 Split C++ (godot-cpp) and GDExtension system info into separate categories, children of Scripting. 2 mesi fa
gdscript 8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization 1 mese fa
img 4664e7ab19 Updated images to match docs 11 mesi fa
change_scenes_manually.rst 6ffdb2ff0d Update change_scenes_manually.rst 1 anno fa
creating_script_templates.rst c8583abde8 Add _CLASS_SNAKE_CASE_ script template placeholder 2 mesi fa
cross_language_scripting.rst 048bb2775e Update links to C# and GDScript sections 5 mesi fa
evaluating_expressions.rst 8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization 1 mese fa
filesystem.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) 4 anni fa
groups.rst 3dd3580a5b Groups: Nodes panel doesn't allow node multiselect 6 mesi fa
how_to_read_the_godot_api.rst c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) 2 anni fa
idle_and_physics_processing.rst cd92be066d Update references to private class methods across the docs 1 anno fa
index.rst 028abe15d1 Split C++ (godot-cpp) and GDExtension system info into separate categories, children of Scripting. 2 mesi fa
instancing_with_signals.rst d6da7be302 Fix vector value in bullet example in Instancing with signals (#8203) 1 anno fa
nodes_and_scene_instances.rst 7d34e4e42e Clarify difference between Godot's scene instancing and hardware instancing 5 mesi fa
other_languages.rst 028abe15d1 Split C++ (godot-cpp) and GDExtension system info into separate categories, children of Scripting. 2 mesi fa
overridable_functions.rst cd92be066d Update references to private class methods across the docs 1 anno fa
pausing_games.rst fc7a41fc48 Rework the pause menu example in pausing_games.rst 1 anno fa
resources.rst fb1f3c8377 Included note about requirement for class_name for a resource to show… (#10838) 3 mesi fa
scene_tree.rst 93489bbefb Use "low-level" and "high-level" instead of "low level" and "high level" 8 mesi fa
scene_unique_nodes.rst 65a77b087c Document adding scene-unique nodes by prefixing with '%' 5 mesi fa
singletons_autoload.rst d5b8afb77b Clarify creating a global in Singletons (Autoload) (#10416) 7 mesi fa