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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the VisualScriptMathConstant.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_VisualScriptMathConstant:
- VisualScriptMathConstant
- ========================
- **Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Commonly used mathematical constants.
- Member Variables
- ----------------
- .. _class_VisualScriptMathConstant_constant:
- - :ref:`MathConstant<enum_visualscriptmathconstant_mathconstant>` **constant** - The math constant.
- Enums
- -----
- .. _enum_VisualScriptMathConstant_MathConstant:
- enum **MathConstant**
- - **MATH_CONSTANT_ONE** = **0** --- Unity: ``1``
- - **MATH_CONSTANT_PI** = **1** --- Pi: ``3.141593``
- - **MATH_CONSTANT_HALF_PI** = **2** --- Pi divided by two: ``1.570796``
- - **MATH_CONSTANT_TAU** = **3** --- Tau: ``6.283185``
- - **MATH_CONSTANT_E** = **4** --- Mathematical constant ``e``, the natural log base: ``2.718282``
- - **MATH_CONSTANT_SQRT2** = **5** --- Square root of two: ``1.414214``
- - **MATH_CONSTANT_INF** = **6** --- Infinity: ``inf``
- - **MATH_CONSTANT_NAN** = **7** --- Not a number: ``nan``
- - **MATH_CONSTANT_MAX** = **8**
- Description
- -----------
- Provides common math constants, such as Pi, on an output Data port.
- **Input Ports:**
- none
- **Output Ports:**
- - Data (variant): ``get``
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