# Build recipe for liepoxy.
#
# Copyright (c) 2017 Mateus P. Rodrigues, <mprodrigues@dragora.org>.
# Copyright (c) 2018 Matias Fonzo, <selk@dragora.org>.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#    http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

# Exit immediately on any error
set -e

program=libepoxy
version=1.5.3
release=1

# Define a category for the output of the package name
pkgcategory=libs

tarname=${program}-${version}.tar.xz

# Remote source(s)
fetch=http://github.com/anholt/libepoxy/releases/download/${version}/$tarname

description="
A library for handling OpenGL function pointer management.

It hides the complexity of dlopen(), dlsym(), glXGetProcAddress(),
eglGetProcAddress(), etc. from the app developer, with very little
knowledge needed on their part.  They get to read GL specs and write
code using undecorated function names like glCompileShader().
"

homepage=http://github.com/anholt/libepoxy
license=MIT

# Source documentation
docs="COPYING README.md"
docsdir="${docdir}/${program}-${version}"

build()
{
    unpack "${tardir}/$tarname"

    cd "$srcdir"

    # Set sane permissions
    chmod -R u+w,go-w,a+rX-s .

    mkdir -p build
    cd build

    CFLAGS="$QICFLAGS" LDFLAGS="$QILDFLAGS" \
    meson setup $configure_args \
     --libdir /usr/lib${libSuffix} \
     --buildtype=release \
     --strip \
     -Dglx=yes \
     -Degl=yes \
     -Dx11=true \
     ..

    ninja
    DESTDIR="$destdir" ninja install

    cd ..

    # Copy documentation
    mkdir -p "${destdir}${docsdir}"
    cp -p $docs "${destdir}${docsdir}/"
}

